<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[A though about (skidding?) bypasses]]></title><description><![CDATA[<p dir="auto">Would it be possible to make a server side plugin or a proxy that logs all packets. Then use a client that can bypass some certain checks to connect the server/proxy and use the cheat, and compare it to a legit player.(Tho that should be what anti cheat does),then make your module send the same packets. I think it should be especially useful to skid some zoomfly/criticals or smth. (if possible)<br />
And most importantly, does this even make sense? (I mean since anticheat can not find difference in packets, then why would it possible to find it manually).<br />
If this works then does this count as skidding? (It's some what a cleanroom method that doesn't have to look into the code but idk)</p>
]]></description><link>https://forum.liquidbounce.net/topic/118/a-though-about-skidding-bypasses</link><generator>RSS for Node</generator><lastBuildDate>Thu, 18 Jun 2026 17:26:41 GMT</lastBuildDate><atom:link href="https://forum.liquidbounce.net/topic/118.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 30 Jun 2020 03:27:44 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to A though about (skidding?) bypasses on Tue, 30 Jun 2020 11:03:34 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/scorpion3013" aria-label="Profile: scorpion3013">@<bdi>scorpion3013</bdi></a><br />
ohhhhh thanks sooooooo much about this, I just got a working one (in the examples). The next step is a vm(oh wait docker is better) and skiiiiiiiiiiiiiid  lol.</p>
<p dir="auto">Btw if the process of doing this is not simply copying values but to manipulate other things to make the client send similar packets, is it still skidding?</p>
]]></description><link>https://forum.liquidbounce.net/post/506</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/506</guid><dc:creator><![CDATA[commandblock2]]></dc:creator><pubDate>Tue, 30 Jun 2020 11:03:34 GMT</pubDate></item><item><title><![CDATA[Reply to A though about (skidding?) bypasses on Tue, 30 Jun 2020 07:27:46 GMT]]></title><description><![CDATA[<p dir="auto">Making a proxy that listens to your packets isnt hard.<br />
But yes, it would still be skidding cause you copy the values from other people.<br />
<a href="https://www.youtube.com/watch?v=9uTA7bGP278" target="_blank" rel="noopener noreferrer nofollow ugc"><i class="fa fa-youtube" aria-hidden="true"></i> packet snif <small>–  00:59<br />— scorpion3013</small></a></p><div class="js-lazyYT lazyYT-container" data-youtube-id="9uTA7bGP278" data-width="640" data-height="360" data-parameters style="width:640px;padding-bottom:360px">
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]]></description><link>https://forum.liquidbounce.net/post/505</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/505</guid><dc:creator><![CDATA[scorpion3013]]></dc:creator><pubDate>Tue, 30 Jun 2020 07:27:46 GMT</pubDate></item><item><title><![CDATA[Reply to A though about (skidding?) bypasses on Tue, 30 Jun 2020 05:57:27 GMT]]></title><description><![CDATA[<p dir="auto">Xd<br />
listen packet from another player is too hard(yvalue,etc)</p>
]]></description><link>https://forum.liquidbounce.net/post/501</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/501</guid><dc:creator><![CDATA[LolMC]]></dc:creator><pubDate>Tue, 30 Jun 2020 05:57:27 GMT</pubDate></item><item><title><![CDATA[Reply to A though about (skidding?) bypasses on Tue, 30 Jun 2020 05:25:15 GMT]]></title><description><![CDATA[<p dir="auto">that's kinda hard to make</p>
]]></description><link>https://forum.liquidbounce.net/post/498</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/498</guid><dc:creator><![CDATA[ChocoPie_isme]]></dc:creator><pubDate>Tue, 30 Jun 2020 05:25:15 GMT</pubDate></item></channel></rss>