<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Any tutorial on how to compile nextgen LiquidBounce?]]></title><description><![CDATA[<p dir="auto">I tried compiling it myself, but the client looks like this for some reason:</p>
<p dir="auto"><img src="/assets/uploads/files/1614447795531-javaw.exe-screenshot-2021.02.21-10.16.40.63.png" alt="javaw.exe Screenshot 2021.02.21 - 10.16.40.63.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">Is this how LiquidBounce is supposed to look like? If so, then okay...</p>
]]></description><link>https://forum.liquidbounce.net/topic/1509/any-tutorial-on-how-to-compile-nextgen-liquidbounce</link><generator>RSS for Node</generator><lastBuildDate>Tue, 14 Jul 2026 13:19:20 GMT</lastBuildDate><atom:link href="https://forum.liquidbounce.net/topic/1509.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 27 Feb 2021 17:44:19 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Any tutorial on how to compile nextgen LiquidBounce? on Sun, 28 Feb 2021 13:54:20 GMT]]></title><description><![CDATA[<p dir="auto">Well, these are the steps to install LiquidBounce 1.16.5:</p>
<ol>
<li><a href="http://www.mediafire.com/file/5es0iqnkbu9znpy/liquidbounce-1.0.0.jar/file" target="_blank" rel="noopener noreferrer nofollow ugc">LiquidBounce itself.</a> Put that file to mods.</li>
<li><a href="http://www.mediafire.com/file/yiefzosnd73ft3y/fabric-language-kotlin-1.4.21+build.1.jar/file" target="_blank" rel="noopener noreferrer nofollow ugc">Fabric Kotlin Language.</a> Put that file to mods aswell.</li>
<li><a href="http://www.mediafire.com/file/rwks2mbb60429eb/fabric-installer-0.6.1.51.exe/file" target="_blank" rel="noopener noreferrer nofollow ugc">Fabric loader for 1.16.5.</a> You run that file as it is for installing purposes, and just hit next all the way during installation.</li>
<li>Load your Minecraft launcher, select <code>fabric-loader-0.11.1-1.16.5</code> and run the game.</li>
<li>Profit, I guess.</li>
</ol>
<p dir="auto">EDIT: And for click GUI, just type <code>.bind clickgui &lt;akeythatyoupreferhere&gt;</code>. Trust me, there is nothing good to see for now.</p>
]]></description><link>https://forum.liquidbounce.net/post/11562</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/11562</guid><dc:creator><![CDATA[[[global:former-user]]]]></dc:creator><pubDate>Sun, 28 Feb 2021 13:54:20 GMT</pubDate></item><item><title><![CDATA[Reply to Any tutorial on how to compile nextgen LiquidBounce? on Sun, 28 Feb 2021 13:19:38 GMT]]></title><description><![CDATA[<p dir="auto">@idkmyname The UI is still pretty wonky at the moment, hence we haven't released any instructions on how to compile the nextgen version yet.</p>
]]></description><link>https://forum.liquidbounce.net/post/11560</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/11560</guid><dc:creator><![CDATA[Marvin]]></dc:creator><pubDate>Sun, 28 Feb 2021 13:19:38 GMT</pubDate></item><item><title><![CDATA[Reply to Any tutorial on how to compile nextgen LiquidBounce? on Sun, 28 Feb 2021 12:52:47 GMT]]></title><description><![CDATA[<p dir="auto">i tried but it dont have ui <img src="https://forum.liquidbounce.net/assets/plugins/nodebb-plugin-emoji/emoji/customizations/e298f29d-a591-4d1f-a674-8e7306cf15cf-axoeyes.png?v=866ab33d74c" class="not-responsive emoji emoji-customizations emoji--axoeyes" style="height:23px;width:auto;vertical-align:middle" title=":axoeyes:" alt="undefined" /> <img src="https://forum.liquidbounce.net/assets/plugins/nodebb-plugin-emoji/emoji/customizations/e298f29d-a591-4d1f-a674-8e7306cf15cf-axoeyes.png?v=866ab33d74c" class="not-responsive emoji emoji-customizations emoji--axoeyes" style="height:23px;width:auto;vertical-align:middle" title=":axoeyes:" alt="undefined" /></p>
]]></description><link>https://forum.liquidbounce.net/post/11556</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/11556</guid><dc:creator><![CDATA[Litely]]></dc:creator><pubDate>Sun, 28 Feb 2021 12:52:47 GMT</pubDate></item><item><title><![CDATA[Reply to Any tutorial on how to compile nextgen LiquidBounce? on Sun, 28 Feb 2021 12:15:00 GMT]]></title><description><![CDATA[<p dir="auto">@asutoboki its literally on the first page of google you fat fuck<br />
edit: yes it will<br />
<img src="/assets/uploads/files/1614514468448-82d13172-e3f1-4f83-a34d-5680767a5f3b-image.png" alt="82d13172-e3f1-4f83-a34d-5680767a5f3b-image.png" class=" img-fluid img-markdown" /></p>
]]></description><link>https://forum.liquidbounce.net/post/11555</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/11555</guid><dc:creator><![CDATA[Aftery]]></dc:creator><pubDate>Sun, 28 Feb 2021 12:15:00 GMT</pubDate></item><item><title><![CDATA[Reply to Any tutorial on how to compile nextgen LiquidBounce? on Sun, 28 Feb 2021 11:35:56 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/marvin" aria-label="Profile: marvin">@<bdi>marvin</bdi></a> Will it support <a href="https://www.curseforge.com/minecraft/mc-mods/sodium" target="_blank" rel="noopener noreferrer nofollow ugc">Sodium</a> in the future?</p>
]]></description><link>https://forum.liquidbounce.net/post/11553</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/11553</guid><dc:creator><![CDATA[exit scammed]]></dc:creator><pubDate>Sun, 28 Feb 2021 11:35:56 GMT</pubDate></item><item><title><![CDATA[Reply to Any tutorial on how to compile nextgen LiquidBounce? on Sat, 27 Feb 2021 20:50:35 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/yorik100" aria-label="Profile: yorik100">@<bdi>yorik100</bdi></a> It's not satire, we just did a wide range of testing with the HTML render engine we use now, to make sure everything is working fine. The final UI will look very different from the current test stuff. I can't give any details yet but just know it's going to be worthy of the title "nextgen" <img src="https://forum.liquidbounce.net/assets/plugins/nodebb-plugin-emoji/emoji/customizations/e298f29d-a591-4d1f-a674-8e7306cf15cf-axoeyes.png?v=866ab33d74c" class="not-responsive emoji emoji-customizations emoji--axoeyes" style="height:23px;width:auto;vertical-align:middle" title=":axoeyes:" alt="undefined" /></p>
]]></description><link>https://forum.liquidbounce.net/post/11529</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/11529</guid><dc:creator><![CDATA[Marvin]]></dc:creator><pubDate>Sat, 27 Feb 2021 20:50:35 GMT</pubDate></item><item><title><![CDATA[Reply to Any tutorial on how to compile nextgen LiquidBounce? on Sat, 27 Feb 2021 18:20:14 GMT]]></title><description><![CDATA[<p dir="auto">@mems said in <a href="/post/11518">Any tutorial on how to compile nextgen LiquidBounce?</a>:</p>
<blockquote>
<p dir="auto">I tried compiling it myself, but the client looks like this for some reason:</p>
<p dir="auto"><img src="/assets/uploads/files/1614447795531-javaw.exe-screenshot-2021.02.21-10.16.40.63.png" alt="javaw.exe Screenshot 2021.02.21 - 10.16.40.63.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">Is this how LiquidBounce is supposed to look like? If so, then okay...</p>
</blockquote>
<p dir="auto">I can't tell if this is satyre or real</p>
]]></description><link>https://forum.liquidbounce.net/post/11521</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/11521</guid><dc:creator><![CDATA[yorik100]]></dc:creator><pubDate>Sat, 27 Feb 2021 18:20:14 GMT</pubDate></item><item><title><![CDATA[Reply to Any tutorial on how to compile nextgen LiquidBounce? on Sat, 27 Feb 2021 18:14:59 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/czechhek" aria-label="Profile: czechhek">@<bdi>czechhek</bdi></a> So, the way I compiled it doesn't have any problems I guess..</p>
]]></description><link>https://forum.liquidbounce.net/post/11520</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/11520</guid><dc:creator><![CDATA[[[global:former-user]]]]></dc:creator><pubDate>Sat, 27 Feb 2021 18:14:59 GMT</pubDate></item><item><title><![CDATA[Reply to Any tutorial on how to compile nextgen LiquidBounce? on Sat, 27 Feb 2021 18:06:12 GMT]]></title><description><![CDATA[<p dir="auto">@mems Yes, it has a completely different rendering using HTML. This one was made as a test. There should be couple modules like NameTags, AntiCactus as well.</p>
]]></description><link>https://forum.liquidbounce.net/post/11519</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/11519</guid><dc:creator><![CDATA[CzechHek]]></dc:creator><pubDate>Sat, 27 Feb 2021 18:06:12 GMT</pubDate></item></channel></rss>