<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Cannot run Viaforge with LiquidBounce]]></title><description><![CDATA[<p dir="auto">Whenever i run Viaforge with LiquidBounce, it spits out a Mixin error, which is below.</p>
<pre><code>[main/FATAL] [mixin]: Mixin apply failed mixins.viaforge.json:MixinEntityPlayerSP -&gt; net.minecraft.client.entity.EntityPlayerSP: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException @At("INVOKE") on net/minecraft/client/entity/EntityPlayerSP::redirect$redirectOnUpdateWalkingPlayer$zcj000 with priority 1000 cannot inject into net/minecraft/client/entity/EntityPlayerSP::func_175161_p()V merged by net.ccbluex.liquidbounce.injection.forge.mixins.entity.MixinEntityPlayerSP with priority 1000
</code></pre>
<p dir="auto">There is more to the error, respond if you need more.<br />
System info: 1.8.9, latest Forge, MultiMC, Windows 11 (I'm pretty sure Windows 11 is not the problem).</p>
]]></description><link>https://forum.liquidbounce.net/topic/2928/cannot-run-viaforge-with-liquidbounce</link><generator>RSS for Node</generator><lastBuildDate>Tue, 14 Jul 2026 06:37:59 GMT</lastBuildDate><atom:link href="https://forum.liquidbounce.net/topic/2928.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 19 Aug 2021 23:08:00 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Cannot run Viaforge with LiquidBounce on Sat, 21 Aug 2021 18:04:05 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/qualk" aria-label="Profile: qualk">@<bdi>qualk</bdi></a> try the MultiConnect<br />
<a href="https://www.curseforge.com/minecraft/mc-mods/multiconnect/" target="_blank" rel="noopener noreferrer nofollow ugc">https://www.curseforge.com/minecraft/mc-mods/multiconnect/</a></p>
]]></description><link>https://forum.liquidbounce.net/post/23496</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/23496</guid><dc:creator><![CDATA[uBwer]]></dc:creator><pubDate>Sat, 21 Aug 2021 18:04:05 GMT</pubDate></item><item><title><![CDATA[Reply to Cannot run Viaforge with LiquidBounce on Fri, 20 Aug 2021 17:28:49 GMT]]></title><description><![CDATA[<p dir="auto">Worked for me</p>
]]></description><link>https://forum.liquidbounce.net/post/23490</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/23490</guid><dc:creator><![CDATA[Plumer Man]]></dc:creator><pubDate>Fri, 20 Aug 2021 17:28:49 GMT</pubDate></item><item><title><![CDATA[Reply to Cannot run Viaforge with LiquidBounce on Fri, 20 Aug 2021 11:20:55 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/qualk" aria-label="Profile: qualk">@<bdi>qualk</bdi></a> I think the issue is that ViaForge tries to inject at EntityPlayerSP, but Liquid also has an EntityPlayerSP injection with the same priority (probably at the same function), so therefore it can't be injected and throws an error.</p>
]]></description><link>https://forum.liquidbounce.net/post/23487</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/23487</guid><dc:creator><![CDATA[Foreheadchan]]></dc:creator><pubDate>Fri, 20 Aug 2021 11:20:55 GMT</pubDate></item><item><title><![CDATA[Reply to Cannot run Viaforge with LiquidBounce on Fri, 20 Aug 2021 03:38:08 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/qualk" aria-label="Profile: qualk">@<bdi>qualk</bdi></a> viaforge 1.16 works for me but not 1.17 idk why</p>
]]></description><link>https://forum.liquidbounce.net/post/23482</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/23482</guid><dc:creator><![CDATA[Xinepeng]]></dc:creator><pubDate>Fri, 20 Aug 2021 03:38:08 GMT</pubDate></item></channel></rss>