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  3. client side block

client side block

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  • I Offline
    I Offline
    IvanoVladimirs
    wrote on last edited by
    #1

    how do i place an invisible block under the player for a collide fly?

    Plumer ManP 1 Reply Last reply
    0
    • Plumer ManP Offline
      Plumer ManP Offline
      Plumer Man
      wrote on last edited by
      #14

      @fart-cheese

      var _0x39b91d = _0x57f5;
      
      function _0x4e13() {
          var _0x267ed3 = ["enable", "828696wcWpNK", "push", "update", "shift", "registerModule", "barrier", "posX", "848632yBavaz", "24031WajyYk", "keyBindJump", "keyBindSneak", "pressed", "2606262AwAZgu", "posZ", "242LHmxjg", "505884lYJXhx", "isAirBlock", "440390pWXnxj", "thePlayer", "306DJciAn", "length", "inWater", "1788111bsvzSc", "0.1", "698PMKVmu", "171423pSNTtg", "theWorld", "482880AHYTry", "634DfsZNa", "88RzXRZZ", "net.minecraft.util.BlockPos", "1370ZNPrZk", "1laCZJa", "gameSettings", "type", "Movement", "net.minecraft.init.Blocks", "5pAuIxu", "Places client sided blocks under you.", "20twIqPD", "disable", "5912HWTkui", "3941XlmzQf", "posY"];
          _0x4e13 = function () {
              return _0x267ed3;
          };
          return _0x4e13();
      }
      (function (_0x432038, _0x18fcdd) {
          var _0x128aec = _0x57f5,
              _0xbee39e = _0x432038();
          while (!![]) {
              try {
                  var _0x16d555 = -parseInt(_0x128aec(304)) / 1 * (parseInt(_0x128aec(308)) / 2) + -parseInt(_0x128aec(325)) / 3 + parseInt(_0x128aec(332)) / 4 + parseInt(_0x128aec(317)) / 5 * (parseInt(_0x128aec(292)) / 6) + -parseInt(_0x128aec(322)) / 7 * (parseInt(_0x128aec(321)) / 8) + parseInt(_0x128aec(302)) / 9 * (-parseInt(_0x128aec(319)) / 10) + parseInt(_0x128aec(294)) / 11 * (parseInt(_0x128aec(295)) / 12);
                  if (_0x16d555 === _0x18fcdd) break;
                  else _0xbee39e.push(_0xbee39e.shift());
              } catch (_0x3e83b5) {
                  _0xbee39e.push(_0xbee39e.shift());
              }
          }
      }(_0x4e13, 263076));
      
      function _0x4783() {
          var _0x3fc428 = _0x57f5,
              _0x1382ee = [_0x3fc428(324), _0x3fc428(331), "64493nEsrij", _0x3fc428(288), _0x3fc428(297), "868335HJzShn", _0x3fc428(309), "onGround", _0x3fc428(301), "Hunter171", _0x3fc428(318), _0x3fc428(300), _0x3fc428(307), _0x3fc428(326), _0x3fc428(320), _0x3fc428(290), _0x3fc428(330), _0x3fc428(312), _0x3fc428(327), "net.minecraft.block.Block", _0x3fc428(291), _0x3fc428(316), "setBlockState", _0x3fc428(298), "destroyBlock", "CollideFly", _0x3fc428(313), _0x3fc428(311), _0x3fc428(289), _0x3fc428(299), "fallDistance", _0x3fc428(305), _0x3fc428(293), _0x3fc428(296), _0x3fc428(314), "theWorld", "posY", "837086cGCcCo"];
          return _0x4783 = function () {
              return _0x1382ee;
          }, _0x4783();
      }
      
      function _0x57f5(_0x1572b9, _0x1ebc64) {
          var _0x4e13ad = _0x4e13();
          return _0x57f5 = function (_0x57f563, _0x3faff1) {
              _0x57f563 = _0x57f563 - 288;
              var _0x2a6b67 = _0x4e13ad[_0x57f563];
              return _0x2a6b67;
          }, _0x57f5(_0x1572b9, _0x1ebc64);
      }
      
      function _0x1a4a(_0x36a516, _0x28ddaa) {
          var _0xe2371c = _0x4783();
          return _0x1a4a = function (_0x8fdf9f, _0x4a0bd7) {
              _0x8fdf9f = _0x8fdf9f - 389;
              var _0x649d67 = _0xe2371c[_0x8fdf9f];
              return _0x649d67;
          }, _0x1a4a(_0x36a516, _0x28ddaa);
      }
      var _0x3d5a4d = _0x1a4a;
      (function (_0x3645c5, _0x486cca) {
          var _0x191377 = _0x57f5,
              _0x4e75b6 = _0x1a4a,
              _0x465a85 = _0x3645c5();
          while (!![]) {
              try {
                  var _0x5efea7 = -parseInt(_0x4e75b6(389)) / 1 * (-parseInt(_0x4e75b6(409)) / 2) + parseInt(_0x4e75b6(415)) / 3 + parseInt(_0x4e75b6(422)) / 4 + -parseInt(_0x4e75b6(414)) / 5 + -parseInt(_0x4e75b6(401)) / 6 * (-parseInt(_0x4e75b6(413)) / 7) + -parseInt(_0x4e75b6(416)) / 8 * (-parseInt(_0x4e75b6(403)) / 9) + -parseInt(_0x4e75b6(399)) / 10 * (parseInt(_0x4e75b6(412)) / 11);
                  if (_0x5efea7 === _0x486cca) break;
                  else _0x465a85[_0x191377(326)](_0x465a85.shift());
              } catch (_0xfaaa44) {
                  _0x465a85.push(_0x465a85[_0x191377(328)]());
              }
          }
      }(_0x4783, 321999));
      var script = registerScript({
              name: "Collide Fly",
              version: _0x39b91d(303),
              authors: [_0x3d5a4d(419)]
          }),
          BlockPos = Java[_0x3d5a4d(406)](_0x39b91d(310)),
          Block = Java[_0x3d5a4d(406)](_0x3d5a4d(391)),
          Blocks = Java[_0x3d5a4d(406)](_0x3d5a4d(393)),
          blocks = [],
          jump = 0;
      script[_0x39b91d(329)]({
          name: _0x3d5a4d(397),
          description: _0x3d5a4d(420),
          category: _0x39b91d(315),
          settings: {}
      }, function (_0x983944) {
          var _0xfec9af = _0x3d5a4d;
          _0x983944.on(_0xfec9af(390), function () {
              var _0x33fd0d = _0x57f5,
                  _0xc70a82 = _0xfec9af;
              (mc[_0xc70a82(407)][_0xc70a82(405)](new BlockPos(mc.thePlayer[_0x33fd0d(331)], mc[_0xc70a82(395)][_0xc70a82(408)] - 1, mc[_0xc70a82(395)][_0xc70a82(404)])) || mc[_0xc70a82(395)][_0xc70a82(418)]) && (mc[_0x33fd0d(298)][_0xc70a82(402)] >= 0 && (mc[_0x33fd0d(306)][_0xc70a82(394)](new BlockPos(mc[_0xc70a82(395)][_0x33fd0d(331)], mc[_0xc70a82(395)][_0xc70a82(408)] - 1, mc[_0xc70a82(395)][_0x33fd0d(293)]), Blocks[_0xc70a82(426)].getDefaultState()), blocks[_0xc70a82(423)](new BlockPos(mc.thePlayer[_0xc70a82(411)], mc[_0x33fd0d(298)][_0x33fd0d(323)] - 1, mc.thePlayer[_0xc70a82(404)])))), mc[_0xc70a82(398)][_0xc70a82(425)][_0x33fd0d(291)] && (mc[_0xc70a82(395)][_0xc70a82(402)] = 0), mc[_0xc70a82(395)][_0xc70a82(417)] && !mc[_0xc70a82(398)][_0xc70a82(400)][_0xc70a82(392)] && (mc[_0xc70a82(395)][_0xc70a82(402)] = 0);
          }), _0x983944.on(_0xfec9af(410), function () {
              jump = 0, blocks = [];
          }), _0x983944.on(_0xfec9af(424), function () {
              var _0x295400 = _0xfec9af;
              for (i = 0; i < blocks[_0x295400(421)]; i++) {
                  mc[_0x295400(407)][_0x295400(396)](blocks[i], ![]);
              }
          });
      });
      
      1 Reply Last reply
      0
      • Plumer ManP Offline
        Plumer ManP Offline
        Plumer Man
        replied to IvanoVladimirs on last edited by
        #2

        @ivanovladimirs
        Found this in my script folder dont know if it works
        Collide_Fly_Obf.js

        I 1 Reply Last reply
        0
        • I Offline
          I Offline
          IvanoVladimirs
          replied to Plumer Man on last edited by
          #3

          @plumer-man i need a way to place a client sided invisible block under the player's feet, not a collide fly script. It's going to be used for a collide fly script tho

          Plumer ManP 1 Reply Last reply
          0
          • Plumer ManP Offline
            Plumer ManP Offline
            Plumer Man
            replied to IvanoVladimirs on last edited by
            #4

            @ivanovladimirs The fly does this?
            btw i tried deobfing it ( not by hand too lazy )

            var _0x39b91d = _0x57f5;
            
            function _0x4e13() {
                var methods = ["enable", "828696wcWpNK", "push", "update", "shift", "registerModule", "barrier", "posX", "848632yBavaz", "24031WajyYk", "keyBindJump", "keyBindSneak", "pressed", "2606262AwAZgu", "posZ", "242LHmxjg", "505884lYJXhx", "isAirBlock", "440390pWXnxj", "thePlayer", "306DJciAn", "length", "inWater", "1788111bsvzSc", "0.1", "698PMKVmu", "171423pSNTtg", "theWorld", "482880AHYTry", "634DfsZNa", "88RzXRZZ", "net.minecraft.util.BlockPos", "1370ZNPrZk", "1laCZJa", "gameSettings", "type", "Movement", "net.minecraft.init.Blocks", "5pAuIxu", "Places client sided blocks under you.", "20twIqPD", "disable", "5912HWTkui", "3941XlmzQf", "posY"];
                _0x4e13 = function getMethodsInfo() {
                    return methods;
                };
                return _0x4e13();
            }(function (saveNotifs, y) {
                var toMonths = _0x57f5;
                var _sizeAnimateTimeStamps = saveNotifs();
                for (; !![];) {
                    try {
                        var swipingDirection = -parseInt(toMonths(304)) / 1 * (parseInt(toMonths(308)) / 2) + -parseInt(toMonths(325)) / 3 + parseInt(toMonths(332)) / 4 + parseInt(toMonths(317)) / 5 * (parseInt(toMonths(292)) / 6) + -parseInt(toMonths(322)) / 7 * (parseInt(toMonths(321)) / 8) + parseInt(toMonths(302)) / 9 * (-parseInt(toMonths(319)) / 10) + parseInt(toMonths(294)) / 11 * (parseInt(toMonths(295)) / 12);
                        if (swipingDirection === y) {
                            break;
                        } else {
                            _sizeAnimateTimeStamps.push(_sizeAnimateTimeStamps.shift());
                        }
                    } catch (_0x3e83b5) {
                        _sizeAnimateTimeStamps.push(_sizeAnimateTimeStamps.shift());
                    }
                }
            })(_0x4e13, 263076);
            
            function _0x4783() {
                var gotoNewOfflinePage = _0x57f5;
                var slug = [gotoNewOfflinePage(324), gotoNewOfflinePage(331), "64493nEsrij", gotoNewOfflinePage(288), gotoNewOfflinePage(297), "868335HJzShn", gotoNewOfflinePage(309), "onGround", gotoNewOfflinePage(301), "Hunter171", gotoNewOfflinePage(318), gotoNewOfflinePage(300), gotoNewOfflinePage(307), gotoNewOfflinePage(326), gotoNewOfflinePage(320), gotoNewOfflinePage(290), gotoNewOfflinePage(330), gotoNewOfflinePage(312), gotoNewOfflinePage(327), "net.minecraft.block.Block", gotoNewOfflinePage(291), gotoNewOfflinePage(316), "setBlockState", gotoNewOfflinePage(298), "destroyBlock", "CollideFly", gotoNewOfflinePage(313), gotoNewOfflinePage(311), gotoNewOfflinePage(289), gotoNewOfflinePage(299), "fallDistance", gotoNewOfflinePage(305), gotoNewOfflinePage(293), gotoNewOfflinePage(296), gotoNewOfflinePage(314), "theWorld", "posY", "837086cGCcCo"];
                return _0x4783 = function correctSlug() {
                    return slug;
                }, _0x4783();
            }
            
            function _0x57f5(totalExpectedResults, entrySelector) {
                var tiledImageBRs = _0x4e13();
                return _0x57f5 = function searchSelect2(totalExpectedResults, entrySelector) {
                    totalExpectedResults = totalExpectedResults - 288;
                    var tiledImageBR = tiledImageBRs[totalExpectedResults];
                    return tiledImageBR;
                }, _0x57f5(totalExpectedResults, entrySelector);
            }
            
            function _0x1a4a(totalExpectedResults, entrySelector) {
                var tiledImageBRs = _0x4783();
                return _0x1a4a = function searchSelect2(totalExpectedResults, entrySelector) {
                    totalExpectedResults = totalExpectedResults - 389;
                    var tiledImageBR = tiledImageBRs[totalExpectedResults];
                    return tiledImageBR;
                }, _0x1a4a(totalExpectedResults, entrySelector);
            }
            var _0x3d5a4d = _0x1a4a;
            (function (saveNotifs, y) {
                var gotoNewOfflinePage = _0x57f5;
                var toMonths = _0x1a4a;
                var _sizeAnimateTimeStamps = saveNotifs();
                for (; !![];) {
                    try {
                        var swipingDirection = -parseInt(toMonths(389)) / 1 * (-parseInt(toMonths(409)) / 2) + parseInt(toMonths(415)) / 3 + parseInt(toMonths(422)) / 4 + -parseInt(toMonths(414)) / 5 + -parseInt(toMonths(401)) / 6 * (-parseInt(toMonths(413)) / 7) + -parseInt(toMonths(416)) / 8 * (-parseInt(toMonths(403)) / 9) + -parseInt(toMonths(399)) / 10 * (parseInt(toMonths(412)) / 11);
                        if (swipingDirection === y) {
                            break;
                        } else {
                            _sizeAnimateTimeStamps[gotoNewOfflinePage(326)](_sizeAnimateTimeStamps.shift());
                        }
                    } catch (_0xfaaa44) {
                        _sizeAnimateTimeStamps.push(_sizeAnimateTimeStamps[gotoNewOfflinePage(328)]());
                    }
                }
            })(_0x4783, 321999);
            var script = registerScript({
                name: "Collide Fly",
                version: _0x39b91d(303),
                authors: [_0x3d5a4d(419)]
            });
            var BlockPos = Java[_0x3d5a4d(406)](_0x39b91d(310));
            var Block = Java[_0x3d5a4d(406)](_0x3d5a4d(391));
            var Blocks = Java[_0x3d5a4d(406)](_0x3d5a4d(393));
            var blocks = [];
            var jump = 0;
            script[_0x39b91d(329)]({
                name: _0x3d5a4d(397),
                description: _0x3d5a4d(420),
                category: _0x39b91d(315),
                settings: {}
            }, function ($window) {
                var eventName = _0x3d5a4d;
                $window.on(eventName(390), function () {
                    var gotoNewOfflinePage = _0x57f5;
                    var filename = eventName;
                    if ((mc[filename(407)][filename(405)](new BlockPos(mc.thePlayer[gotoNewOfflinePage(331)], mc[filename(395)][filename(408)] - 1, mc[filename(395)][filename(404)])) || mc[filename(395)][filename(418)]) && mc[gotoNewOfflinePage(298)][filename(402)] >= 0) {
                        mc[gotoNewOfflinePage(306)][filename(394)](new BlockPos(mc[filename(395)][gotoNewOfflinePage(331)], mc[filename(395)][filename(408)] - 1, mc[filename(395)][gotoNewOfflinePage(293)]), Blocks[filename(426)].getDefaultState());
                        blocks[filename(423)](new BlockPos(mc.thePlayer[filename(411)], mc[gotoNewOfflinePage(298)][gotoNewOfflinePage(323)] - 1, mc.thePlayer[filename(404)]));
                    }
                    if (mc[filename(398)][filename(425)][gotoNewOfflinePage(291)]) {
                        mc[filename(395)][filename(402)] = 0;
                    }
                    if (mc[filename(395)][filename(417)] && !mc[filename(398)][filename(400)][filename(392)]) {
                        mc[filename(395)][filename(402)] = 0;
                    }
                });
                $window.on(eventName(410), function () {
                    jump = 0;
                    blocks = [];
                });
                $window.on(eventName(424), function () {
                    var filename = eventName;
                    i = 0;
                    for (; i < blocks[filename(421)]; i++) {
                        mc[filename(407)][filename(396)](blocks[i], ![]);
                    }
                });
            });
            
            I 3 Replies Last reply
            0
            • I Offline
              I Offline
              IvanoVladimirs
              replied to Plumer Man on last edited by
              #5
              This post is deleted!
              1 Reply Last reply
              0
              • I Offline
                I Offline
                IvanoVladimirs
                replied to Plumer Man on last edited by
                #6

                @plumer-man bruh

                Plumer ManP 1 Reply Last reply
                0
                • I Offline
                  I Offline
                  IvanoVladimirs
                  replied to Plumer Man on last edited by
                  #7

                  @plumer-man ik theres a script called matrix fly or something that puts a barrier block under u

                  1 Reply Last reply
                  0
                  • Plumer ManP Offline
                    Plumer ManP Offline
                    Plumer Man
                    replied to IvanoVladimirs on last edited by
                    #8

                    @ivanovladimirs Found owner and got him to send client sided block code

                            	if (mc.thePlayer.fallDistance >= 0) {
                                    mc.theWorld.setBlockState(new BlockPos(mc.thePlayer.posX, mc.thePlayer.posY-1, mc.thePlayer.posZ), Blocks.barrier.getDefaultState());
                                    blocks.push(new BlockPos(mc.thePlayer.posX,mc.thePlayer.posY-1,mc.thePlayer.posZ));
                    
                    I 2 Replies Last reply
                    0
                    • I Offline
                      I Offline
                      IvanoVladimirs
                      replied to Plumer Man on last edited by
                      #9

                      @plumer-man ok ill try this rn to see if it'll work

                      1 Reply Last reply
                      0
                      • I Offline
                        I Offline
                        IvanoVladimirs
                        replied to Plumer Man on last edited by
                        #10

                        @plumer-man can i also have the variables

                        I 1 Reply Last reply
                        0
                        • I Offline
                          I Offline
                          IvanoVladimirs
                          replied to IvanoVladimirs on last edited by
                          #11

                          rn i just have Blocks and BlockPos

                          Plumer ManP 1 Reply Last reply
                          0
                          • Plumer ManP Offline
                            Plumer ManP Offline
                            Plumer Man
                            replied to IvanoVladimirs on last edited by
                            #12

                            @ivanovladimirs If you have discord i can send src i got the source

                            I 1 Reply Last reply
                            0
                            • I Offline
                              I Offline
                              IvanoVladimirs
                              replied to Plumer Man on last edited by
                              #13

                              @plumer-man what's ur disc

                              1 Reply Last reply
                              0
                              • Plumer ManP Offline
                                Plumer ManP Offline
                                Plumer Man
                                wrote on last edited by
                                #14

                                @fart-cheese

                                var _0x39b91d = _0x57f5;
                                
                                function _0x4e13() {
                                    var _0x267ed3 = ["enable", "828696wcWpNK", "push", "update", "shift", "registerModule", "barrier", "posX", "848632yBavaz", "24031WajyYk", "keyBindJump", "keyBindSneak", "pressed", "2606262AwAZgu", "posZ", "242LHmxjg", "505884lYJXhx", "isAirBlock", "440390pWXnxj", "thePlayer", "306DJciAn", "length", "inWater", "1788111bsvzSc", "0.1", "698PMKVmu", "171423pSNTtg", "theWorld", "482880AHYTry", "634DfsZNa", "88RzXRZZ", "net.minecraft.util.BlockPos", "1370ZNPrZk", "1laCZJa", "gameSettings", "type", "Movement", "net.minecraft.init.Blocks", "5pAuIxu", "Places client sided blocks under you.", "20twIqPD", "disable", "5912HWTkui", "3941XlmzQf", "posY"];
                                    _0x4e13 = function () {
                                        return _0x267ed3;
                                    };
                                    return _0x4e13();
                                }
                                (function (_0x432038, _0x18fcdd) {
                                    var _0x128aec = _0x57f5,
                                        _0xbee39e = _0x432038();
                                    while (!![]) {
                                        try {
                                            var _0x16d555 = -parseInt(_0x128aec(304)) / 1 * (parseInt(_0x128aec(308)) / 2) + -parseInt(_0x128aec(325)) / 3 + parseInt(_0x128aec(332)) / 4 + parseInt(_0x128aec(317)) / 5 * (parseInt(_0x128aec(292)) / 6) + -parseInt(_0x128aec(322)) / 7 * (parseInt(_0x128aec(321)) / 8) + parseInt(_0x128aec(302)) / 9 * (-parseInt(_0x128aec(319)) / 10) + parseInt(_0x128aec(294)) / 11 * (parseInt(_0x128aec(295)) / 12);
                                            if (_0x16d555 === _0x18fcdd) break;
                                            else _0xbee39e.push(_0xbee39e.shift());
                                        } catch (_0x3e83b5) {
                                            _0xbee39e.push(_0xbee39e.shift());
                                        }
                                    }
                                }(_0x4e13, 263076));
                                
                                function _0x4783() {
                                    var _0x3fc428 = _0x57f5,
                                        _0x1382ee = [_0x3fc428(324), _0x3fc428(331), "64493nEsrij", _0x3fc428(288), _0x3fc428(297), "868335HJzShn", _0x3fc428(309), "onGround", _0x3fc428(301), "Hunter171", _0x3fc428(318), _0x3fc428(300), _0x3fc428(307), _0x3fc428(326), _0x3fc428(320), _0x3fc428(290), _0x3fc428(330), _0x3fc428(312), _0x3fc428(327), "net.minecraft.block.Block", _0x3fc428(291), _0x3fc428(316), "setBlockState", _0x3fc428(298), "destroyBlock", "CollideFly", _0x3fc428(313), _0x3fc428(311), _0x3fc428(289), _0x3fc428(299), "fallDistance", _0x3fc428(305), _0x3fc428(293), _0x3fc428(296), _0x3fc428(314), "theWorld", "posY", "837086cGCcCo"];
                                    return _0x4783 = function () {
                                        return _0x1382ee;
                                    }, _0x4783();
                                }
                                
                                function _0x57f5(_0x1572b9, _0x1ebc64) {
                                    var _0x4e13ad = _0x4e13();
                                    return _0x57f5 = function (_0x57f563, _0x3faff1) {
                                        _0x57f563 = _0x57f563 - 288;
                                        var _0x2a6b67 = _0x4e13ad[_0x57f563];
                                        return _0x2a6b67;
                                    }, _0x57f5(_0x1572b9, _0x1ebc64);
                                }
                                
                                function _0x1a4a(_0x36a516, _0x28ddaa) {
                                    var _0xe2371c = _0x4783();
                                    return _0x1a4a = function (_0x8fdf9f, _0x4a0bd7) {
                                        _0x8fdf9f = _0x8fdf9f - 389;
                                        var _0x649d67 = _0xe2371c[_0x8fdf9f];
                                        return _0x649d67;
                                    }, _0x1a4a(_0x36a516, _0x28ddaa);
                                }
                                var _0x3d5a4d = _0x1a4a;
                                (function (_0x3645c5, _0x486cca) {
                                    var _0x191377 = _0x57f5,
                                        _0x4e75b6 = _0x1a4a,
                                        _0x465a85 = _0x3645c5();
                                    while (!![]) {
                                        try {
                                            var _0x5efea7 = -parseInt(_0x4e75b6(389)) / 1 * (-parseInt(_0x4e75b6(409)) / 2) + parseInt(_0x4e75b6(415)) / 3 + parseInt(_0x4e75b6(422)) / 4 + -parseInt(_0x4e75b6(414)) / 5 + -parseInt(_0x4e75b6(401)) / 6 * (-parseInt(_0x4e75b6(413)) / 7) + -parseInt(_0x4e75b6(416)) / 8 * (-parseInt(_0x4e75b6(403)) / 9) + -parseInt(_0x4e75b6(399)) / 10 * (parseInt(_0x4e75b6(412)) / 11);
                                            if (_0x5efea7 === _0x486cca) break;
                                            else _0x465a85[_0x191377(326)](_0x465a85.shift());
                                        } catch (_0xfaaa44) {
                                            _0x465a85.push(_0x465a85[_0x191377(328)]());
                                        }
                                    }
                                }(_0x4783, 321999));
                                var script = registerScript({
                                        name: "Collide Fly",
                                        version: _0x39b91d(303),
                                        authors: [_0x3d5a4d(419)]
                                    }),
                                    BlockPos = Java[_0x3d5a4d(406)](_0x39b91d(310)),
                                    Block = Java[_0x3d5a4d(406)](_0x3d5a4d(391)),
                                    Blocks = Java[_0x3d5a4d(406)](_0x3d5a4d(393)),
                                    blocks = [],
                                    jump = 0;
                                script[_0x39b91d(329)]({
                                    name: _0x3d5a4d(397),
                                    description: _0x3d5a4d(420),
                                    category: _0x39b91d(315),
                                    settings: {}
                                }, function (_0x983944) {
                                    var _0xfec9af = _0x3d5a4d;
                                    _0x983944.on(_0xfec9af(390), function () {
                                        var _0x33fd0d = _0x57f5,
                                            _0xc70a82 = _0xfec9af;
                                        (mc[_0xc70a82(407)][_0xc70a82(405)](new BlockPos(mc.thePlayer[_0x33fd0d(331)], mc[_0xc70a82(395)][_0xc70a82(408)] - 1, mc[_0xc70a82(395)][_0xc70a82(404)])) || mc[_0xc70a82(395)][_0xc70a82(418)]) && (mc[_0x33fd0d(298)][_0xc70a82(402)] >= 0 && (mc[_0x33fd0d(306)][_0xc70a82(394)](new BlockPos(mc[_0xc70a82(395)][_0x33fd0d(331)], mc[_0xc70a82(395)][_0xc70a82(408)] - 1, mc[_0xc70a82(395)][_0x33fd0d(293)]), Blocks[_0xc70a82(426)].getDefaultState()), blocks[_0xc70a82(423)](new BlockPos(mc.thePlayer[_0xc70a82(411)], mc[_0x33fd0d(298)][_0x33fd0d(323)] - 1, mc.thePlayer[_0xc70a82(404)])))), mc[_0xc70a82(398)][_0xc70a82(425)][_0x33fd0d(291)] && (mc[_0xc70a82(395)][_0xc70a82(402)] = 0), mc[_0xc70a82(395)][_0xc70a82(417)] && !mc[_0xc70a82(398)][_0xc70a82(400)][_0xc70a82(392)] && (mc[_0xc70a82(395)][_0xc70a82(402)] = 0);
                                    }), _0x983944.on(_0xfec9af(410), function () {
                                        jump = 0, blocks = [];
                                    }), _0x983944.on(_0xfec9af(424), function () {
                                        var _0x295400 = _0xfec9af;
                                        for (i = 0; i < blocks[_0x295400(421)]; i++) {
                                            mc[_0x295400(407)][_0x295400(396)](blocks[i], ![]);
                                        }
                                    });
                                });
                                
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