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  2. Kotlin/Java
  3. armorbreaker

armorbreaker

Scheduled Pinned Locked Moved Kotlin/Java
9 Posts 5 Posters 1.2k Views 1 Watching
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  • Cuca BeludoC Offline
    Cuca BeludoC Offline
    Cuca Beludo
    wrote on last edited by
    #1

    a module that makes breaking more armor, does anyone know how to do this?

    Plumer ManP 1 Reply Last reply
    0
    • Cuca BeludoC Cuca Beludo

      a module that makes breaking more armor, does anyone know how to do this?

      Plumer ManP Offline
      Plumer ManP Offline
      Plumer Man
      wrote on last edited by
      #2

      @cuca-beludo Simple

      1 Reply Last reply
      0
      • NatsuN Offline
        NatsuN Offline
        Natsu
        wrote on last edited by
        #3

        This basically doesn't exist I think so

        Ali00035A 1 Reply Last reply
        1
        • NatsuN Natsu

          This basically doesn't exist I think so

          Ali00035A Offline
          Ali00035A Offline
          Ali00035
          wrote on last edited by
          #4

          @natsu just use autoblock + set killaura mincps and maxcps to 20, use criticals

          Plumer ManP 1 Reply Last reply
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          • Ali00035A Ali00035

            @natsu just use autoblock + set killaura mincps and maxcps to 20, use criticals

            Plumer ManP Offline
            Plumer ManP Offline
            Plumer Man
            wrote on last edited by
            #5

            @ali00035 No hes talking about sending multiple C02 ( Attack packets ) in a single ticks to destory armour faster. Pretty sure this only work in combo duels / nohurttime servers.

            Ali00035A 2 Replies Last reply
            0
            • Plumer ManP Plumer Man

              @ali00035 No hes talking about sending multiple C02 ( Attack packets ) in a single ticks to destory armour faster. Pretty sure this only work in combo duels / nohurttime servers.

              Ali00035A Offline
              Ali00035A Offline
              Ali00035
              wrote on last edited by Ali00035
              #6
              This post is deleted!
              1 Reply Last reply
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              • Plumer ManP Plumer Man

                @ali00035 No hes talking about sending multiple C02 ( Attack packets ) in a single ticks to destory armour faster. Pretty sure this only work in combo duels / nohurttime servers.

                Ali00035A Offline
                Ali00035A Offline
                Ali00035
                wrote on last edited by Ali00035
                #7

                @plumer-man

                omg real armorbreaker

                var script = registerScript({
                    name: 'Armor Breaker',
                    version: '1.0.0',
                    authors: ['Ali00035']
                });
                var C02PacketUseEntity = Java.type('net.minecraft.network.play.client.C02PacketUseEntity');
                script.registerModule({
                    name: 'ArmorBreaker',
                    category: 'Fun', 
                    description: ''
                }, function (m) {
                    m.on('attack', function(e) {
                        target = e.getTargetEntity();
                        mc.thePlayer.sendQueue.addToSendQueue(new C02PacketUseEntity(target, C02PacketUseEntity.Action.ATTACK));
                    });
                });
                
                1 Reply Last reply
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                • Ali00035A Offline
                  Ali00035A Offline
                  Ali00035
                  wrote on last edited by
                  #8

                  In-case you want a scriptapi v1 version

                  var scriptName = "ArmorBreaker";
                  var scriptAuthor = "Ali00035";
                  var scriptVersion = 1.0;
                  var C02PacketUseEntity = Java.type("net.minecraft.network.play.client.C02PacketUseEntity");
                  function Module() {
                  
                      this.getName = function () {
                          return "ArmorBreaker";
                      }
                      this.getCategory = function () {
                          return "Fun";
                      }
                  
                      this.getDescription = function () {
                          return "";
                      }
                  
                      this.onAttack = function (e) {
                  		var target = e.getTargetEntity();
                  		mc.thePlayer.sendQueue.addToSendQueue(new C02PacketUseEntity(target, C02PacketUseEntity.Action.ATTACK));
                      }
                  }
                  var Module = new Module();
                  var Client;
                  function onEnable() {
                      Client = moduleManager.registerModule(Module);
                  };
                  
                  function onDisable() {
                      moduleManager.unregisterModule(Client);
                  };
                  
                  1 Reply Last reply
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                  • H Offline
                    H Offline
                    Husky272
                    wrote on last edited by
                    #9

                    In low version,switch item from low damage to high damage when u attack entity will cause more damage and break their armor faster

                    1 Reply Last reply
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