<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[[JS]TeleportAura 0.1(更新)]]></title><description><![CDATA[<hr />
<h1><strong>[JS]TeleportAura 0.1(更新)</strong></h1>
<p dir="auto"><img src="/assets/uploads/files/1653304198440-2022-05-23_19.06.25.png" alt="2022-05-23_19.06.25.png" class=" img-fluid img-markdown" /></p>
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<h2><strong>演示</strong></h2>
<ul>
<li>
<h4><a href="/assets/uploads/files/1653383387324-teleportaura-0.1-demo-video.zip">TeleportAura-0.1 Demo video.zip</a></h4>
</li>
</ul>
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<h2><strong>改动</strong></h2>
<ul>
<li>
<h3>选项</h3>
<ul>
<li>
<h4>增加 HurtTime(Integer)</h4>
</li>
<li>
<h4>增加 MaxDelay(Integer) 与 MinDelay(Integer) 代替了 Delay(Integer)</h4>
</li>
<li>
<h4>增加 TargetMode(List)</h4>
</li>
<li>
<h4>增加 Priority(List)</h4>
</li>
<li>
<h4>增加 Swing(List)</h4>
</li>
<li>
<h4>增加 SwitchDelay(Integer)</h4>
</li>
<li>
<h4>增加 Attempts(Integer)</h4>
</li>
<li>
<h4>增加 RayTreatment(Boolean)</h4>
</li>
<li>
<h4>增加 Interpolation(Integer)</h4>
</li>
<li>
<h4>增加 Liquids(List)</h4>
</li>
<li>
<h4>增加 Mark(List)</h4>
</li>
<li>
<h4>增加 Debug(Boolean)</h4>
</li>
</ul>
</li>
<li>
<h3>其他</h3>
<ul>
<li>
<h4>修复了在一些方块中导致的崩溃（水、雪、岩浆)</h4>
</li>
</ul>
</li>
</ul>
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<h2><strong>下载</strong></h2>
<ul>
<li>
<h4><a href="/assets/uploads/files/1653304231338-teleportaura-0.1.zip">TeleportAura 0.1.zip</a></h4>
</li>
</ul>
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<h2><strong>留言</strong></h2>
<ul>
<li>
<h4>请注意，不要把 Compute(Integer) 选项设置得过高，否则远距离寻路时将会非常耗时 (By mumy)</h4>
</li>
</ul>
]]></description><link>https://forum.liquidbounce.net/topic/4052/js-teleportaura-0-1-更新</link><generator>RSS for Node</generator><lastBuildDate>Mon, 11 May 2026 12:27:33 GMT</lastBuildDate><atom:link href="https://forum.liquidbounce.net/topic/4052.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 23 May 2022 11:11:17 GMT</pubDate><ttl>60</ttl></channel></rss>