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LiquidBounce Forum

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  3. binding a module to a mouse button

binding a module to a mouse button

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  • helloanaH Offline
    helloanaH Offline
    helloana
    wrote on last edited by
    #1

    is this possible?

    1 Reply Last reply
    0
    • infAuraI Offline
      infAuraI Offline
      infAura
      wrote on last edited by
      #2

      ye gaming mice hav side buttons

      helloanaH 1 Reply Last reply
      0
      • ChocoPie_ismeC Offline
        ChocoPie_ismeC Offline
        ChocoPie_isme
        Banned
        wrote on last edited by
        #3

        gaming rats brrr

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        • infAuraI infAura

          ye gaming mice hav side buttons

          helloanaH Offline
          helloanaH Offline
          helloana
          wrote on last edited by
          #4

          @infAura said in binding a module to a mouse button:

          ye gaming mice hav side buttons

          I meant for left, right and middle mouse buttons

          ? 1 Reply Last reply
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          • helloanaH helloana

            @infAura said in binding a module to a mouse button:

            ye gaming mice hav side buttons

            I meant for left, right and middle mouse buttons

            ? Offline
            ? Offline
            A Former User
            wrote on last edited by
            #5
            This post is deleted!
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            • C Offline
              C Offline
              commandblock2
              wrote on last edited by
              #6

              doable in scripts but pretty hacky. Check if previous tick/frame the mouse key was done, and this tick/frame was up. Then toggle a modules state.

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