<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[SuperKnockBack Bypasses Matrix AAC Verus and so on]]></title><description><![CDATA[<p dir="auto">Could you please add this bypass?<br />
Code:</p>
<pre><code>var entity = event.getTargetEntity();
if (entity instanceof EntityLivingBase) {
    if (mc.thePlayer.isSprinting())
        mc.thePlayer.setSprinting(false);
            
    mc.getNetHandler().addToSendQueue(new C0BPacketEntityAction(mc.thePlayer, C0BPacketEntityAction.Action.START_SPRINTING));
            
    mc.thePlayer.setSprinting(true);
    mc.thePlayer.serverSprintState = true;
}
</code></pre>
<p dir="auto">Test on<br />
Matrix AAC (NCP) : play.mcyc.win (被污点看到将被很快被修复?)<br />
Verus AAC : 172.81.248.89<br />
No flag</p>
]]></description><link>https://forum.liquidbounce.net/topic/70/superknockback-bypasses-matrix-aac-verus-and-so-on</link><generator>RSS for Node</generator><lastBuildDate>Sat, 11 Apr 2026 17:49:58 GMT</lastBuildDate><atom:link href="https://forum.liquidbounce.net/topic/70.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 25 Jun 2020 23:44:53 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to SuperKnockBack Bypasses Matrix AAC Verus and so on on Wed, 09 Dec 2020 08:04:46 GMT]]></title><description><![CDATA[<p dir="auto"><a href="https://github.com/CzechHek/Core/blob/master/Scripts/SuperKnock.js" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/CzechHek/Core/blob/master/Scripts/SuperKnock.js</a></p>
<p dir="auto">This bypasses actually any AC and indeed deals higher knockback.</p>
]]></description><link>https://forum.liquidbounce.net/post/7663</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/7663</guid><dc:creator><![CDATA[CzechHek]]></dc:creator><pubDate>Wed, 09 Dec 2020 08:04:46 GMT</pubDate></item><item><title><![CDATA[Reply to SuperKnockBack Bypasses Matrix AAC Verus and so on on Wed, 09 Dec 2020 05:43:46 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/yorik100" aria-label="Profile: yorik100">@<bdi>yorik100</bdi></a> said in <a href="/post/1362">SuperKnockBack Bypasses Matrix AAC Verus and so on</a>:</p>
<blockquote>
<p dir="auto">I doubt this really makes you deal more kb</p>
</blockquote>
<p dir="auto">I still doubt it to these days</p>
]]></description><link>https://forum.liquidbounce.net/post/7657</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/7657</guid><dc:creator><![CDATA[yorik100]]></dc:creator><pubDate>Wed, 09 Dec 2020 05:43:46 GMT</pubDate></item><item><title><![CDATA[Reply to SuperKnockBack Bypasses Matrix AAC Verus and so on on Sat, 18 Jul 2020 18:40:23 GMT]]></title><description><![CDATA[<p dir="auto">I doubt this really makes you deal more kb</p>
]]></description><link>https://forum.liquidbounce.net/post/1362</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/1362</guid><dc:creator><![CDATA[yorik100]]></dc:creator><pubDate>Sat, 18 Jul 2020 18:40:23 GMT</pubDate></item><item><title><![CDATA[Reply to SuperKnockBack Bypasses Matrix AAC Verus and so on on Wed, 08 Jul 2020 08:09:05 GMT]]></title><description><![CDATA[<p dir="auto">@Leejames2305 That isn’t my server. That server switch anti cheat usually. When I played on it,  it’s aac , 40 minutes later it’s verus... So you can try the script on <a href="http://mc.loyisa.eu" target="_blank" rel="noopener noreferrer nofollow ugc">mc.loyisa.eu</a></p>
<p dir="auto">这不是我的服务器，这个服务器切换反作弊很快，目的是玩弄玩家，aac verus等反作弊总是频繁切换，这是个非常不正经的服务器，所以劳烦您去mc.loyisa.eu测试，记得选择matrix和aac来欣赏它们的强大</p>
]]></description><link>https://forum.liquidbounce.net/post/814</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/814</guid><dc:creator><![CDATA[[[global:former-user]]]]></dc:creator><pubDate>Wed, 08 Jul 2020 08:09:05 GMT</pubDate></item><item><title><![CDATA[Reply to SuperKnockBack Bypasses Matrix AAC Verus and so on on Fri, 26 Jun 2020 02:05:44 GMT]]></title><description><![CDATA[<p dir="auto">w-tap of course</p>
]]></description><link>https://forum.liquidbounce.net/post/267</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/267</guid><dc:creator><![CDATA[VisionFX]]></dc:creator><pubDate>Fri, 26 Jun 2020 02:05:44 GMT</pubDate></item><item><title><![CDATA[Reply to SuperKnockBack Bypasses Matrix AAC Verus and so on on Fri, 26 Jun 2020 11:14:15 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/lolmc" aria-label="Profile: LolMC">@<bdi>LolMC</bdi></a><br />
Cast to Script...</p>
<p dir="auto">中文：<br />
作用：加倍你对敌人造成的击退<br />
使用：启用并攻击（连我的烤面包机都知道怎么使用）</p>
<p dir="auto">English:<br />
Effect: double the knockback you cause to the enemy (double fun)<br />
Use: enable and attack (even my toaster knows how to use it)</p>
<p dir="auto">BYPASSES: Matrix AAC Verus</p>
<p dir="auto">Legacy Support</p>
<pre><code>/// api_version=1
var scriptName = "SuperVelocity";
var scriptAuthor = "Anonzme";
var scriptVersion = 1.0;

var C0BPacketEntityAction = Java.type("net.minecraft.network.play.client.C0BPacketEntityAction");
var EntityLivingBase = Java.type("net.minecraft.entity.EntityLivingBase");

function SuperVelocityModule() {
    this.getName = function() {
        return "SuperVelocity";
    };
    
    this.getDescription = function() {
        return "Velocity++";
    };
    
    this.getCategory = function() {
        return "Combat";
    };
    
    this.onAttack = function(event) {
        var entity = event.getTargetEntity();
        if (entity instanceof EntityLivingBase) {
            if (mc.thePlayer.isSprinting())
                mc.thePlayer.setSprinting(false);
            
            mc.getNetHandler().addToSendQueue(new C0BPacketEntityAction(mc.thePlayer, C0BPacketEntityAction.Action.START_SPRINTING));
            
            mc.thePlayer.setSprinting(true);
            mc.thePlayer.serverSprintState = true;
        }
    };
}

var superVelocityModule = new SuperVelocityModule();

function onEnable() {
    moduleManager.registerModule(superVelocityModule);
}

function onDisable() {
    moduleManager.unregisterModule(superVelocityModule);
}
</code></pre>
<p dir="auto">New Script-API Support</p>
<pre><code>/// api_version=2
var script = registerScript({
    name: "SuperVelocity",
    version: "1.0",
    authors: ["Anonzme"]
});

var C0BPacketEntityAction = Java.type("net.minecraft.network.play.client.C0BPacketEntityAction");
var EntityLivingBase = Java.type("net.minecraft.entity.EntityLivingBase");

script.registerModule({
  name: "SuperVelocity",
  description: "Velocity++",
  category: "Combat",
}, function(module) {
    module.on("attack", function(event) {
        var entity = event.getTargetEntity();
        if (entity instanceof EntityLivingBase) {
            if (mc.thePlayer.isSprinting())
                mc.thePlayer.setSprinting(false);
                    
            mc.getNetHandler().addToSendQueue(new C0BPacketEntityAction(mc.thePlayer, C0BPacketEntityAction.Action.START_SPRINTING));
                    
            mc.thePlayer.setSprinting(true);
            mc.thePlayer.serverSprintState = true;
        }
    });
});
</code></pre>
]]></description><link>https://forum.liquidbounce.net/post/266</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/266</guid><dc:creator><![CDATA[[[global:former-user]]]]></dc:creator><pubDate>Fri, 26 Jun 2020 11:14:15 GMT</pubDate></item><item><title><![CDATA[Reply to SuperKnockBack Bypasses Matrix AAC Verus and so on on Thu, 25 Jun 2020 23:55:09 GMT]]></title><description><![CDATA[<p dir="auto">do it in script dude<br />
<a href="https://github.com/TurtlCore/scripts/blob/master/SuperKnock_but_in_Core.lib.js" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/TurtlCore/scripts/blob/master/SuperKnock_but_in_Core.lib.js</a> (by turtl)</p>
]]></description><link>https://forum.liquidbounce.net/post/261</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/261</guid><dc:creator><![CDATA[LolMC]]></dc:creator><pubDate>Thu, 25 Jun 2020 23:55:09 GMT</pubDate></item></channel></rss>