<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Lb updates are slow, I think there are the following reasons]]></title><description><![CDATA[<p dir="auto">I don't know if my post Can you agree to my idea is acceptable? Can you understand? I must give you a reply.<br />
key point:I don't know the reason for the slow update, but I also made my point clear.<br />
1:Handling Poor Code。<br />
2:Improve game performance。(Adding more modules will reduce game performance)<br />
Many people want to add more modules to Lb, but this will reduce game performance, so your FPS=0。So code optimization is necessary。<br />
3:New bypass。(Slipping on the new bypass module)Some people want LB to become a ghost client, but I don't know if this method can be implemented。At least the module being built is the Ghost module。Has bypass been strengthened as a ghost client?<br />
Developers face a lot of pressure, and new modules are not easily recognized with just a sticker.</p>
]]></description><link>https://forum.liquidbounce.net/topic/7752/lb-updates-are-slow-i-think-there-are-the-following-reasons</link><generator>RSS for Node</generator><lastBuildDate>Sun, 19 Jul 2026 18:43:21 GMT</lastBuildDate><atom:link href="https://forum.liquidbounce.net/topic/7752.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 29 Sep 2023 12:35:24 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Lb updates are slow, I think there are the following reasons on Fri, 29 Sep 2023 16:00:20 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/moon" aria-label="Profile: moon">@<bdi>moon</bdi></a> <a href="https://github.com/CCBlueX/LiquidBounce/pull/1347" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/CCBlueX/LiquidBounce/pull/1347</a></p>
<p dir="auto">Is this good enough?</p>
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<img class="author-picture not-responsive" src="https://avatars.githubusercontent.com/u/42714212?v=4" title="CzechHek" />
<a href="https://github.com/CzechHek"><span class="username">CzechHek</span></a> opened this pull request <span class="timeago" title="2023-09-20T13:00:26Z"></span> in <a href="//github.com/CCBlueX/LiquidBounce">CCBlueX/LiquidBounce</a>
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<span class="badge closed float-end">closed</span>

<a href="https://github.com/CCBlueX/LiquidBounce/pull/1347">[LEGACY] Inventory Management Rework</a>
<span class="number">#1347</span>
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</div>]]></description><link>https://forum.liquidbounce.net/post/38372</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/38372</guid><dc:creator><![CDATA[CzechHek]]></dc:creator><pubDate>Fri, 29 Sep 2023 16:00:20 GMT</pubDate></item><item><title><![CDATA[Reply to Lb updates are slow, I think there are the following reasons on Fri, 29 Sep 2023 13:44:03 GMT]]></title><description><![CDATA[<ol>
<li>You should buy a new computer with strong configuration</li>
<li>There is no such thing as poor code processing, just because you don't know how to do config</li>
<li>Liquidbounce is liquidbounce</li>
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]]></description><link>https://forum.liquidbounce.net/post/38370</link><guid isPermaLink="true">https://forum.liquidbounce.net/post/38370</guid><dc:creator><![CDATA[VN UNKNOWN]]></dc:creator><pubDate>Fri, 29 Sep 2023 13:44:03 GMT</pubDate></item></channel></rss>