@aftery good point
Cr1ngySp3ll1ng
Posts
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@fartcheese In my opinion there's never a good reason to obfustcate ur scripts
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@czechhek said in [CONFUSED] Scripts not working on nextgen:
That's port from 1.8 Nashorn ScriptAPI, which isn't meant to be used anyway.
Oh wait, they prob talked about changing from the 1.8 Nashorn port to the new GraalJS nextgen version in #472
Sorry for bothering everyone!
Edit: Maybe imma compile the GraalJS version to a jar myself
Update: I just installed LiquidBounce 1.8
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...and I just found that some devs talked about changing the JS engine for ScriptApi on nextgen, so it seems to already exist
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@fartcheese said in [SOLVED] Scripts not working on nextgen:
script support will be released soon
Huh, I looked into the code for the new ScriptApi (https://github.com/CCBlueX/LiquidBounce/tree/nextgen/src/main/kotlin/net/ccbluex/liquidbounce/script) and it seems complete , but it doesn't work.
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@cr1ngysp3ll1ng said in [SOLVED] Scripts not working on nextgen:
Kotlin files
This is kinda off topic but I'm learning Kotlin and the LB code is great for that
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@fartcheese Oh lol
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@fartcheese I just saw some Kotlin files for scripts in the code, so I assumed that script support was already out
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@mems Oh i thought it had its own version of ScriptApi, but apperently im just retarded
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If I put a Script into ".minecraft/LiquidBounce/scripts", nothing changes in game (Modules don't show up and can't be toggled via .toggle).
Anyone know why?
Information
LB Version: nextgen commit: bb70b56
OS: Windows 10
Publish scripts on LiquidBounce's website
Publish scripts on LiquidBounce's website
Publish scripts on LiquidBounce's website
[SOLVED] Scripts not working on nextgen
[SOLVED] Scripts not working on nextgen
[SOLVED] Scripts not working on nextgen
[SOLVED] Scripts not working on nextgen
[SOLVED] Scripts not working on nextgen
[SOLVED] Scripts not working on nextgen
[SOLVED] Scripts not working on nextgen
[SOLVED] Scripts not working on nextgen