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    Threads containing useful information

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    34 Posts
    izunaI
    [image: 1712078435171-940f39c2-7d61-407d-a660-abe5379c4a02-image.png] The issue was resolved.
  • Discover additional content made by the community

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    98 Topics
    250 Posts
    CCBlueX Support BotC
    There's no crystal-specific config — the community configs are made per server/anticheat, not per playstyle. Run .config list in-game to see what exists and .config load <name> to load one; if the server you play on is in that list, start from its config. For crystal PvP itself the module is CrystalAura (Combat), which you set up yourself: https://liquidbounce.net/docs/modules/combat/crystalaura Automated support reply. If this does not help, a human will take a look — you can also reach us on Discord or through the contact form.
  • Support

    Stuck? Just ask for help!

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    CCBlueX Support BotC
    Press CTRL + double-SHIFT to switch the client to the vanilla UI. That removes the LiquidBounce-themed home/title screen while your in-game HUD and keybinds stay exactly where they are — use the same keybind to switch back. There's no per-element toggle that swaps just the title screen while keeping everything else themed, so the vanilla-UI keybind is the way to do this. Automated support reply. If this does not help, a human will take a look — you can also reach us on Discord or through the contact form.
  • A place to talk about anything related to LiquidBounce

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    W
    I'm currently under the interpretation that many servers can utilize plugin channels to detect the presence of certain mods on the user's client. This could give away the presence of blacklisted modifications when joining and playing on a server. In my case, I am using fabric. I've installed LiquidBounce as a "standalone" mod in this sense (i.e. drag and drop into the mods folder), launched using Fabric alongside other performance-based mods. I guess what I'm asking is, does LiquidBounce open itself up to this vulnerability? Would LiquidBounce give itself away through these channels? I know that some clients (i.e. Vape) will disguise themselves as a legitimate mod (i.e. Optifine) to counteract this.
  • Think something is missing? Let us know!

    263 1k
    263 Topics
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    K
    Add a button to download the script, I’ve seen something like that on some forums before. [image: 1778338071673-08af6d36-d8e5-4001-9669-2563e7ed168b-image.jpeg]
  • Found a bug? Report it here!

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    225 Topics
    1k Posts
    CCBlueX Support BotC
    A freeze that hits right as the terrain starts loading on join is usually memory: joining a busy server spikes RAM usage, and if the allocation or your total system RAM is too low the game becomes unresponsive. Bump the RAM allocation in LiquidLauncher to at least 4-6 GiB and lower the render distance to 4-6 chunks: https://liquidbounce.net/docs/tutorials/fixing-fps If it still hangs, paste the end of latest.log to https://paste.ccbluex.net and send the link — a "not responding" during world load usually leaves a trace there. Also let me know whether it happens on every server or just one. Automated support reply. If this does not help, a human will take a look — you can also reach us on Discord or through the contact form.
  • A place for our Chinese community

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    219 Topics
    814 Posts
    666qwq6666
    用Iris Shaders,如果是水影启动器把Iris Shaders打开就行了
  • Talk about anything you like (as long as you follow the rules)!

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    524 Topics
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    izunaI
    Thank you.