Is this code broken?
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Hi, i wanted to check if this code is broken and if so, how to fix it, because im using it for my custom build.
https://www.mediafire.com/file/8vcnpxo6wqo4zh9/Criticals%25283%2529.kt/file -
@gabriel so instead of checking your own code to see if it its broken you make a post and you want someone to fix it for you if it is broken
lmao
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@hahayes I'm not sure the code is broke, but i don't know much about java and kotlin.
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@gabriel can't you launch your client and test it
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Gabrielreplied to A Former User on 4 May 2021, 16:42 last edited by Gabriel 5 Apr 2021, 18:43
@hahayes I can't compile. EDIT: I'm almost sure this code is not broken, but i would like for someone to confirm.
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@Gabriel why can you code and not compile
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@skiddermaster412 Cause i tried to compile, but i couldnt
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@gabriel LiquidBounce.combatManager.inCombat
what is this -
@idk-my-name Have no idea, i think its to detect if you hit.
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@gabriel liquidbounce does not have combatmanager
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this might be one of the worst threads on this forum
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@i-hate-hatars wow atlease step 6 and 7 are some what deja vu
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@idk-my-name Then i will fix it.
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@mems I'm using some stuff from FDPClient... https://github.com/Project-EZ4H/FDPClient/blob/master/src/main/java/net/ccbluex/liquidbounce/LiquidBounce.kt
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@mems I'm giving credits lol... And it's good to update more because their source code is updating aswell.
And it even has a redesky autoplay, which most paid clients don't have as of now. Until rise 5.0 i think there are not gonna be clients with a redesky autoplay.
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