Can you be more specific? Check your game logs. It will tell you why.
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Authors : Godden & mumy
E-mail : [email protected](mumy)
Screenshots
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Description
A script with extensive Crystal PvP and Teleport features, allowing you to use it on Vanilla servers running 1.9 or later.
(Supports only Nextgen 0.2.0-0.4.1 and Minecraft 1.20.4, and requires Java 21.)
Instructions
Please place the GCore-0.1.jar file in this directory.
QQ截图20240815153150.png
Download
GCore-0.1.zip
GCoreLoader.js
This script re-introduces the compatibility layer for ScriptAPI v1, which was removed in LiquidBounce b83, while adding a few tweaks.
Only works on LiquidBounce legacy, NOT LiquidBounce nextgen.
NEVER contact LiquidBounce staff about errors while using legacy scripts!
For help and support, contact me on Discord: ayyyax.
For updates to script, visit my repository.
How to install Download the provided zip file. Extract it into your LiquidBouce-1.8.9 folder Insert your favourite legacy scripts in scriptapi-v1/scripts Warnings Some scripts will simply not work. If that happens, try and contact me to sort out the issue. LiquidBounce will take longer to start up while using this script. I have no idea how to write scripts, so this is really bad, but it kinda works lol Tested and confirmed working scripts fancyderp.js by SoulPlexis autoeat.js by SoulPlexisDOWNLOAD - NEVER CONTACT LIQUIDBOUNCE STAFF ABOUT ERRORS WHEN USING LEGACY SCRIPTS
Hello,
Due to b83 removal of the old script api some scripts are deprecated, that's sad, especially a targethud one i very liked, and i succesfully ported it :3. **Only flux isn't implemented, even in the base script **
Here's the old version
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9bf5c07e-9c15-466d-993a-ed4b0e559e86-image.png 8a0288b1-fdca-464d-a96c-2d90c90e7cb3-image.png 6dbccf47-c6b6-456d-9988-54438143bf7e-image.png 3aa12a1c-f17e-42ce-8c08-c697c26dfcc1-image.png dbd52150-0791-4b18-a4b9-e6832abd5e0d-image.png a8a7de6f-005a-41e0-a56b-d75b4fa4bd9d-image.png f1c02a01-e318-4b55-a478-e56fde078348-image.png 547d750c-b828-4908-a6b8-b580e390155f-image.png e3b4e41e-2d39-48a6-8f32-222cbe20e7c3-image.png
TargetHudPort.js
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With this script, games developed for the Nintendo Entertainment System (NES) can be played directly in LiquidBounce. Based on JSNES by bfirsh. A demo video on YouTube can be found here.
Video
NES Emulator on LiquidBounce Nextgen – 01:08
— CCBlueX
How to use
Place the nes_emulator folder into your scripts folder. Navigate into the nes_emulator folder and put you NES games into the roms folder. Launch LiquidBounce, right click NESEmulator inside the ClickGUI and select the game you want to play. Enable NESEmulator.Important! Performance might be terrible at first. It will improve once hot code compilation kicks in.
Default Keybinds
NES button Keyboard Bind A Z B X Select C Start V Up Arrow Up Down Arrow Down Left Arrow Left Right Arrow RightDownload
nes_emulator.zip
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With this script, you can create macros and bind commands to the key of your choice. When you need it, just press the key and the command will be executed.
How to use
Turn on Macros Module - otherwise macros will NOT be executed.
Create macro by typing: .macro add <key> <command...>
Press <key> and the command will be executed right away.
Download
macros.js
Hello everyone,
Currently on 0.17.0 the ScriptAPI does not use the GraalJS JIT. While we had a proof of concept available in the graaljs_jit branch, it lacked the functionality to remap calls.
As you may know, Minecraft runs in an obfuscated environment, making it difficult to navigate the Minecraft source code through JavaScript without remapping. We've previously done this by injecting into GraalJS in non-JIT mode, but the current implementation struggles with functions that have similar names. For the remapper to work effectively, it needs to approach this from a call target remapping perspective rather than a call lookup perspective.
We originally posted a request for someone to do this task: https://github.com/CCBlueX/LiquidBounce/issues/4278 including a small amount of money as compensation.
However, I took it upon myself and am happy to announce that I have successfully implemented a new remapper with call target remapping, which fixes all the bugs caused by overloaded methods and fields, as well as brings higher performance when using the GraalVM JDK, which is now the default JRE on LiquidLauncher starting with this commit: https://github.com/CCBlueX/LiquidBounce/commit/591c5793a93b8e4cbaf7843545055f517848cbf3
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:axocool:
1zun4 created this issue in CCBlueX/LiquidBounce closed [FEATURE] GraalJS JIT Support with Remapper #4278 0 1zun4 committed to CCBlueX/LiquidBounce feat(ScriptAPI): Implement GraalJS JIT with call target remapping (#4368) Improves ScriptAPI by enabling GraalJS JIT while addressing Minecraft's obfuscation. Previously, non-JIT mode allowed remapping; however, this new approach applies a call target remapping strategy, overcoming bugs with overloaded names. Also, GraalVM is now the default JDK on LiquidLauncher. --------- Co-authored-by: Senk Ju <[email protected]>ViaFabric and any other mods from the ViaVersion do not work for me. I tried writing them about the issues I have when connecting to the server I want to play in, however the problem seems to be too vague, probably some mod in server side intervering. And I also couldn't find any other cheat client with Chest Aura module, so I ask if somebody could share with 1.16.5 build, the one in GitHub archive seems to be corrupted. Pretty please, please, please!!! I am looking for this issue for years already, everybody just tells to use ViaFabric or other clients, however it's just not fun playing on other clients anymore and guys from ViaFabric couldn't solve the issue.
Firstly, I'm always very careful when installing hacked clients. Spent a long time trying to figure out if impact client was safe and ended up just doing it, had it for many years and its fine. But is liquidbounce safe? I'm getting 50/50 from other people who had the same question. Some people say yes its totally safe and others say that it burnt their pc and overheated everything. Can someone just give me a legit yes or no, is it safe? I know somebody knows if it is or not because its open source completely so anyone who has taken the time to look and see if its safe or someone who already has it, is it or not?
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