FastBreak NoBreakDelay
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It appears that FastBreak has in-built NoBreakDelay enabled. Maybe make it an option to toggle it or customise how many ticks before block selector updates to the next block?
You can get away with minor fastbreak usage, but the NoBreakDelay makes it very easy to detect regardless of the block damage parameter.
Another idea could be some sort of “balance” settings that lets you bypass those anticheats that check if you’re breaking blocks faster overall
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