Skip to content

Suggestions

Think something is missing? Let us know!

261 Topics 1.3k Posts
  • mineplex online config

    1
    0 Votes
    1 Posts
    15 Views
    No one has replied
  • sprint reset

    3
    0 Votes
    3 Posts
    70 Views
    C
    @Sliteoh123 it tried it, but it didn't work
  • scaffold rotation Mode

    1
    0 Votes
    1 Posts
    16 Views
    No one has replied
  • Scaffold rotations

    rotations scaffold
    1
    1 Votes
    1 Posts
    110 Views
    No one has replied
  • aac 4.4.2 fly

    61
    0 Votes
    61 Posts
    37k Views
    mistyM
    5 year old thread holy shit context: this was my first thread :3
  • 1.21.6+ Action Bar

    1
    2 Votes
    1 Posts
    107 Views
    No one has replied
  • laggy, too much animations

    2
    0 Votes
    2 Posts
    430 Views
    kawaiinekololisK
    https://liquidbounce.net/docs/tutorials/fixing-fps
  • My Suggestions

    2
    0 Votes
    2 Posts
    131 Views
    kawaiinekololisK
    No, we will not stop updating LiquidBounce to newer Minecraft versions, just because your computer cannot keep up? This might help improving FPS: https://liquidbounce.net/docs/tutorials/fixing-fps
  • Resource Pack Parser

    2
    2 Votes
    2 Posts
    133 Views
    kawaiinekololisK
    Sounds like a good idea.
  • Anchor aura

    1
    0 Votes
    1 Posts
    86 Views
    No one has replied
  • hvh strafe

    2
    0 Votes
    2 Posts
    3k Views
    kawaiinekololisK
    It's called TargetStrafe.
  • render presets

    1
    0 Votes
    1 Posts
    2k Views
    No one has replied
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    1 Views
    No one has replied
  • air place

    2
    1 Votes
    2 Posts
    2k Views
    C
    https://github.com/CCBlueX/LiquidBounce/issues/2523 I would that's a valid request but anyway here a possible version export function interactPlaceMidAir(pos: Vec3d) { const blockPos = new BlockPos(pos.x, pos.y, pos.z); const hitResult = new BlockHitResult( pos, // hit position Direction.UP, // side of the block hit (e.g., placing on top) blockPos, // block position false // insideBlock ); // @ts-expect-error - The type definition for ClientPlayerInteractionManager.sendSequencedPacket expects a specific Packet type, but the lambda returns a generic Packet. mc.interactionManager.sendSequencedPacket(mc.world, (sequence: number) => { return new PlayerInteractBlockC2SPacket( Hand.MAIN_HAND, hitResult, sequence ); }); } but somehow it did place 2 block for me, not so sure about it? liquidsquid1 created this issue in CCBlueX/LiquidBounce closed [FEATURE] Basic AirPlace Implementation #2523
  • FastFall

    3
    0 Votes
    3 Posts
    2k Views
    Bogdan0759B
    @kawaiinekololis Maybe add an alias like 'fastfall' then?
  • Add aca aim disabler

    1
    0 Votes
    1 Posts
    439 Views
    No one has replied
  • Add aca aim disabler

    1
    0 Votes
    1 Posts
    407 Views
    No one has replied
  • some files in liquidbounce nextgen themes should be removed

    Unsolved
    3
    0 Votes
    3 Posts
    994 Views
    T
    @MerryzzV3 It doesn't matter whether the PRC accepts it or not, but the ROC is a country, one that deserves recognition. Unless the PRC intends to forcefully annex the ROC, it'll remain an independent nation.
  • gps

    1
    0 Votes
    1 Posts
    396 Views
    No one has replied
  • super bow

    1
    0 Votes
    1 Posts
    375 Views
    No one has replied