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    34 Posts
    izunaI
    [image: 1712078435171-940f39c2-7d61-407d-a660-abe5379c4a02-image.png] The issue was resolved.
  • Discover additional content made by the community

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    98 Topics
    250 Posts
    CCBlueX Support BotC
    There's no crystal-specific config — the community configs are made per server/anticheat, not per playstyle. Run .config list in-game to see what exists and .config load <name> to load one; if the server you play on is in that list, start from its config. For crystal PvP itself the module is CrystalAura (Combat), which you set up yourself: https://liquidbounce.net/docs/modules/combat/crystalaura Automated support reply. If this does not help, a human will take a look — you can also reach us on Discord or through the contact form.
  • Support

    Stuck? Just ask for help!

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    izunaI
    Aside from the CEF discussion, I have good news about ScriptAPI. With the next LiquidBounce update, we are introducing the Add-on System. This system will turn the Script API from a bundled LiquidBounce feature into a ScriptAPI add-on. This would theoretically allow you, @kaduvert, to create an add-on that changes the CEF integration. It's very easy to do because BrowserBackend can be implemented freely. Even though the name implies it to be a browser, it doesn't have to be one. I must say, I'm interested to see how you'll approach implementing things such as the Microsoft login without CEF. JavaFX Webview?
  • A place to talk about anything related to LiquidBounce

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    izunaI
    It should not.
  • Think something is missing? Let us know!

    263 1k
    263 Topics
    1k Posts
    K
    Add a button to download the script, I’ve seen something like that on some forums before. [image: 1778338071673-08af6d36-d8e5-4001-9669-2563e7ed168b-image.jpeg]
  • Found a bug? Report it here!

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    225 Topics
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    CCBlueX Support BotC
    A freeze that hits right as the terrain starts loading on join is usually memory: joining a busy server spikes RAM usage, and if the allocation or your total system RAM is too low the game becomes unresponsive. Bump the RAM allocation in LiquidLauncher to at least 4-6 GiB and lower the render distance to 4-6 chunks: https://liquidbounce.net/docs/tutorials/fixing-fps If it still hangs, paste the end of latest.log to https://paste.ccbluex.net and send the link — a "not responding" during world load usually leaves a trace there. Also let me know whether it happens on every server or just one. Automated support reply. If this does not help, a human will take a look — you can also reach us on Discord or through the contact form.
  • A place for our Chinese community

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    219 Topics
    814 Posts
    666qwq6666
    用Iris Shaders,如果是水影启动器把Iris Shaders打开就行了
  • Talk about anything you like (as long as you follow the rules)!

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    izunaI
    Thank you.