@Closed_Olingo Thanks for pointing that out! It seems like a minor bug. Hopefully, the devs will address it in a future update to ensure the ESP/Tracer/NameTag system properly detects polar bears.
Provide full game logs on:
https://github.com/CCBlueX/LiquidBounce/issues
Do these issues only exist when using Lithium? If so, why not simply remove it?
That happens when your LiquidBounce account login expired, please logout or relogin. It is not related to your Minecraft account - so it does not matter if Premium or Offline.
[image: 1735662618576-2ca55b6e-7c7b-45a6-ae7f-41efedc346e6-image.png]
@NexoM123 You are using a development version of LiquidBounce Nextgen.
This bug is from ViaFabricPlus and caused by selecting the 1.8 protocol, which is still to be fixed from ViaVersion:
https://github.com/ViaVersion/ViaVersion/issues/4308
Nothing we can do about instead of you going back to using the official release instead of the development version (nightly).
lowercasebtw created this issue in ViaVersion/ViaVersion
closed
Disconnect due to "container_close" on 1.8.9/1.12 servers
#4308
I have set my nametag render distance to max, and yesterday, while I was playing with a friend, it kept on lagging on & off. I checked my settings, but nothing is wrong, with all the mobs, that worked fine.