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214 Topics 1.0k Posts
  • AutoF5 module is not working in Shulker Boxes

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    17 Views
    kawaiinekololisK
    https://github.com/CCBlueX/LiquidBounce/issues/7069 Mainqwuaft created this issue in CCBlueX/LiquidBounce closed [BUG] AutoF5 module is not working in Shulker Boxes #7069
  • Main Menu Bug

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    kawaiinekololisK
    You need to be more specific. Show us your issue.
  • Process exited with non-zero exit code: 1.

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    kawaiinekololisK
    Don't spam the forum This tells us nothing about your issue. You need to provide the log if you want help.
  • TargetLock no work

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    502 Views
    kawaiinekololisK
    1 frame every 3 seconds
  • Incorrect Weapon Damage On 1.8 Combat

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    2 Posts
    229 Views
    kawaiinekololisK
    There was a fix regarding that: https://github.com/CCBlueX/LiquidBounce/pull/6305 MukjepScarlet opened this pull request in CCBlueX/LiquidBounce closed fix(InventoryCleaner): sharpness calculation on 1.8.x #6305
  • The downloading terrain... glitched

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    1 Votes
    198 Posts
    179k Views
    mistyM
    @Templom YOU GOTTA BE KIDDING ME ITS BEEN 3 YEARS
  • Resource Packs not showing up

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    4 Posts
    591 Views
    H
    @Rayyzon unzip and extract the texture packs
  • 0 Votes
    6 Posts
    742 Views
    kawaiinekololisK
    @recorefor Update your AMD GPU drivers.
  • liquidbounce error

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    250 Views
    kawaiinekololisK
    Update your AMD drivers.
  • Please fix the forgegradle problem and support for Scriptapi1 in b74

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    16 Posts
    3k Views
    G
    You can write your custom tools, to implement a custom behaviour to actions performed by users on the canvas..
  • HUD is late

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    1 Posts
    214 Views
    No one has replied
  • add/direct on alt manager button not working

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    1 Posts
    195 Views
    No one has replied
  • Error with the input bar in all menu except for the mod and vanilla input

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    1 Posts
    158 Views
    No one has replied
  • Polar Bears arent Picked up by ESP/Tracers/NameTags

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    356 Views
    R
    @Closed_Olingo Thanks for pointing that out! It seems like a minor bug. Hopefully, the devs will address it in a future update to ensure the ESP/Tracer/NameTag system properly detects polar bears.
  • How to use “RotationUtils.INSTANCE.setTargetRotation” in Legacy B97?

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    No one has replied
  • Cant Load Library

    help issue bug liquidlauncher
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    M
    Thanks! it worked.
  • help me

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    511 Views
    kawaiinekololisK
    Provide full game logs on: https://github.com/CCBlueX/LiquidBounce/issues Do these issues only exist when using Lithium? If so, why not simply remove it?
  • Won't launch Liquid Bounce from Liquid Launcher

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    456 Views
    kawaiinekololisK
    That happens when your LiquidBounce account login expired, please logout or relogin. It is not related to your Minecraft account - so it does not matter if Premium or Offline. [image: 1735662618576-2ca55b6e-7c7b-45a6-ae7f-41efedc346e6-image.png]
  • Packet kick

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    481 Views
    kawaiinekololisK
    @NexoM123 You are using a development version of LiquidBounce Nextgen. This bug is from ViaFabricPlus and caused by selecting the 1.8 protocol, which is still to be fixed from ViaVersion: https://github.com/ViaVersion/ViaVersion/issues/4308 Nothing we can do about instead of you going back to using the official release instead of the development version (nightly). lowercasebtw created this issue in ViaVersion/ViaVersion closed Disconnect due to "container_close" on 1.8.9/1.12 servers #4308
  • Bug Nametags not works on new version 1.8.9 b87 - b88

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    4 Posts
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    R
    I have set my nametag render distance to max, and yesterday, while I was playing with a friend, it kept on lagging on & off. I checked my settings, but nothing is wrong, with all the mobs, that worked fine.