Skip to content

Bug Reports

Found a bug? Report it here!

214 Topics 1.0k Posts
  • Bug probably? (Scaffold/Tower)

    6
    0 Votes
    6 Posts
    1k Views
    A
    @mems then its intended behaviour
  • White letters

    6
    0 Votes
    6 Posts
    1k Views
    exit scammedE
    what opengl version are you using? if it under 2.0, try to replace your graphics card. (my pc has an gpu with opengl 2.1 and it worked well)
  • my skin switched

    6
    0 Votes
    6 Posts
    1k Views
    KuzugaK
    @Senk-Ju NameProtect does not turn on and the skin is sometimes steve and other people's skins
  • Fix the forum bug

    10
    0 Votes
    10 Posts
    2k Views
    ChocoPie_ismeC
    so post more epic comments / threads then i have 9 reputation points now
  • My shit freezes

    5
    0 Votes
    5 Posts
    995 Views
    SaintDrainS
    @Howdareyoubitch Type ".t hud" in chat
  • No delete button for scoreboard element

    4
    0 Votes
    4 Posts
    759 Views
    T ST
    thaaaaanks
  • autoclicker stops the flow on rare occasions

    2
    0 Votes
    2 Posts
    511 Views
    ?
    I think I've also had that small issue too, but I usually double click when I notice it.
  • LiquidBounce can't load with 5zig mod

    3
    0 Votes
    3 Posts
    700 Views
    scorpion3013S
    LiquidBounce and 5zig are both very big modifications. There is a high probability that they will interfere with each other, which can lead to bugs or crashes. There is little we can do about that. If I remember correctly, the old 5zig version worked well with LiquidBounce.
  • ShaderOutline and ShaderGlow ESPs don't show team colors

    2
    0 Votes
    2 Posts
    442 Views
    scorpion3013S
    Thats cause its a "global" shader, every entity gets the same shader with the same color. The implementation of the shader-esp has no support for multiple colors.
  • Scaffold Problem.

    10
    0 Votes
    10 Posts
    2k Views
    bestnubB
    @IdkWhoMe nice
  • LiquidChat typo.

    6
    0 Votes
    6 Posts
    984 Views
    T
    @CzechHek i know but they can accept after port is done so np lol ?
  • Fly bug?

    3
    0 Votes
    3 Posts
    532 Views
    ?
    @Aftery e
  • (Probably) KillAura InteractAutoBlock problem

    9
    0 Votes
    9 Posts
    2k Views
    C
    It was my custom build like a month ago, I haven't modified any KillAura's related code, I'll try that on the newest B73 nightly build. Edit: The latest nightly build 7672ffa have the same behavior.
  • i don't know why.

    7
    0 Votes
    7 Posts
    1k Views
    ?
    it seems your pc is burning xd