A jetpack module similar to the ones used on bedrock edition clients. Once enabled, it moves your player to where you are facing. Speed is customization (a float from 1.0 to 9.0) and having it set as a bind is recommended. Created by me
var script = registerScript({
name: "Jetpack+",
version: "1.0.0",
authors: ["HNU Founder"]
});
script.registerModule({
name: "Jetpack+",
category: "Movement", // Movement, Misc, Combat, Fun, Player, Exploit, World, Render
description: "A better Jetpack module for LiquidBounce created by Founder",
settings: {
speedSetting: Setting.float({
name: "Jetpack+ Speed",
default: 2.0,
min: 1.0,
max: 9.0
})
}
}, function (module) {
module.on("update", function() {
var calcYaw = (mc.thePlayer.rotationYaw + 90.0) * (Math.PI/180.0);
var calcPitch = (mc.thePlayer.rotationPitch) * -(Math.PI/180.0);
mc.thePlayer.motionX = parseFloat(Math.cos(calcYaw) * Math.cos(calcPitch) * module.settings.speedSetting.get());
mc.thePlayer.motionY = parseFloat(Math.sin(calcPitch) * module.settings.speedSetting.get());
mc.thePlayer.motionZ = parseFloat(Math.sin(calcYaw) * Math.cos(calcPitch) * module.settings.speedSetting.get());
mc.thePlayer.setSprinting(true);
});
});
Download Script: [Jetpack+ LB.js]
(/assets/uploads/files/1598973416479-jetpack-lb.js)