@ali00035 nice
Hacked Clients Minecraft
Posts
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@koitoyuu said in Netease HuaYuTing Server Infinite Vanilla Fly Code:
Netease Minecraft identity information outside of China is not supported
It's a shame (
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@stfwissue And thanks for the reply. I'm glad he's doing well
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@stfwissue said in Bounce-Killer Project:
Marco allowed AquaVit to undisclose the source code
Wait, isn't Marco in prison? Everyone used to say that he was in jail. Or did he make a comeback?
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@stfwissue said in [java] PacketDebugger by Rise:
you should use the inline code option
Thank you! I'm just new to the forum
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@skiderkiller Hack liquidsense. It does not meet the requirements of liquidbounce licenses
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@hacked-clients-minecraft I use VPN
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@koitoyuu And what to do if this window is displayed?
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package net.ccbluex.liquidbounce.features.module.modules.render;
import net.ccbluex.liquidbounce.LiquidBounce;
import net.ccbluex.liquidbounce.event.EventTarget;
import net.ccbluex.liquidbounce.event.PacketEvent;
import net.ccbluex.liquidbounce.features.module.Module;
import net.ccbluex.liquidbounce.features.module.ModuleCategory;
import net.ccbluex.liquidbounce.features.module.ModuleInfo;
import net.ccbluex.liquidbounce.utils.ClientUtils;
import net.minecraft.network.Packet;
import net.minecraft.network.play.client.C00PacketKeepAlive;
import net.minecraft.network.play.client.C0FPacketConfirmTransaction;
import net.minecraft.network.play.server.S3FPacketCustomPayload;@ModuleInfo(name = "PacketDebugger", description = "Debugger for detecting anticheats", category = ModuleCategory.RENDER)
public final class PacketDebugger extends Module {
private long lastKeepAlive;
private long lastTransaction;@EventTarget public void onPacket(final PacketEvent event) { Packet p = event.getPacket(); if (p instanceof C0FPacketConfirmTransaction) { long lastPacket = System.currentTimeMillis() - lastTransaction; ClientUtils.displayChatMessage("Transaction: " + ((C0FPacketConfirmTransaction) event.getPacket()).getWindowId() + " " + ((C0FPacketConfirmTransaction) event.getPacket()).getUid() + " " + lastPacket + "ms"); this.lastTransaction = System.currentTimeMillis(); } else if (p instanceof C00PacketKeepAlive) { long lastPacket = System.currentTimeMillis() - lastKeepAlive; ClientUtils.displayChatMessage("KeepAlive: " + ((C00PacketKeepAlive) event.getPacket()).getKey() + " " + lastPacket + "ms"); this.lastKeepAlive = System.currentTimeMillis(); } else if (p instanceof S3FPacketCustomPayload) { ClientUtils.displayChatMessage("Payload: " + ((S3FPacketCustomPayload) event.getPacket()).getChannelName()); } }
}
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@ali00035 said in [Update] Found a solution to the custom LB startup error:
Windows is fucked up.
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@ali00035 said in [Update] Found a solution to the custom LB startup error:
That's probably what caused the error.
Maybe, but it seems to me that the problem is specifically in Windows
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@ali00035 said in [Update] Found a solution to the custom LB startup error:
Did you change the client name?

Not really. I just made another cell with my name and pasted it everywhere -
@ali00035 said in [Update] Found a solution to the custom LB startup error:
Not what I meant, so what did you do to the old source other than editing modules?
well, I edited the visuals there. But I also just transferred from
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@ali00035 said in [Update] Found a solution to the custom LB startup error:
Yeah, this is why I hate Windows, I might use GNU/Linux soon.
I also agree with you.
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@hacked-clients-minecraft I don't know what is causing this error. Apparently the Windows update is making itself felt
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@ali00035 said in [Update] Found a solution to the custom LB startup error:
Well, what did you do to the source? (other than editing modules)
I just re-downloaded the Liquidbounce-b72 source code and pasted my modules into it and it worked for me.
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@ali00035 said in [Update] Found a solution to the custom LB startup error:
Basically, copy the modules from the old source, remove the old source, download b72 source again, paste the modules you copied.
Yes, this is what helped me.
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I think it happened to you that when doing cutom lb it doesn't start anywhere. The solution to this problem is very easy. It helped me get around this error. So, when we reinstall Windows again, we do not take the previous source, but download such a lb-b72 source and transfer our modules and then there. That's all. [this method helped me]
Some module renamer script which anyone can make
Netease HuaYuTing Server Infinite Vanilla Fly Code
Bounce-Killer Project
Bounce-Killer Project
[java] PacketDebugger by Rise
Bounce-Killer Project
Netease HuaYuTing Server Infinite Vanilla Fly Code
Netease HuaYuTing Server Infinite Vanilla Fly Code
[java] PacketDebugger by Rise
[Update] Found a solution to the custom LB startup error
[Update] Found a solution to the custom LB startup error
[Update] Found a solution to the custom LB startup error
[Update] Found a solution to the custom LB startup error
[Update] Found a solution to the custom LB startup error
[Update] Found a solution to the custom LB startup error
[Update] Found a solution to the custom LB startup error
[Update] Found a solution to the custom LB startup error
[Update] Found a solution to the custom LB startup error