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LiquidBounce Forum

icewormy3I

icewormy3

@icewormy3
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Recent Best Controversial

  • [EXPOSED] Coccocoa
    icewormy3I icewormy3

    when you try to expose Coccocoa but instead it backfires on you and makes you look like a clown

    Off-Topic

  • About this community
    icewormy3I icewormy3

    Hello guys, today I want to talk about this community. When I first joined the liquidbounce forums a few years ago, I generally liked the threads people posted (usually good questions, configs, scripts, etc). There would be some toxicity from time to time, but nothing too extreme. However, over the past few months, all that I have been seeing is complete garbage posts (example), people begging for stuff, retarded arguments, and in some cases, people posting ratted scripts. Even though I barley use liquidbounce anymore, I'm very disappointed in the state of this community. The forums is a place to collaborate, ask good questions, and contribute. Its very sad that alot of people are doing the complete opposite. Hopefully, this will change, if its by getting more mods to ban those who offend or if we get them to change somehow. Thanks for reading this, and I hope you have a wonderful day!

    -icewormy3

    General Discussion

  • Collecting Information about packets
    icewormy3I icewormy3

    @dont_doubt most of them should already be explained in the src code

    for the SPackets, go to: NetHandlerPlayClient.java
    for the CPackets, go to: NetHandlerPlayServer.java

    for the packets that are not explained in the src:

    CPacketConfirmTeleport: this packet is sent when you get flagged by the server (SPacketPlayerPosLook). the teleport id is used to determine wether or not the server should set your position to a new location

    CPacketAnimation: makes your hand swing server sided
    SPacketPong: processes your ping

    hope this helps out 🙂

    General

  • Liquidsense 2.0
    icewormy3I icewormy3

    heres the src code of liquidsense 2.0 for anyone who wants it

    https://www.mediafire.com/file/ohktz106vu7ts46/LiquidSenseb2.0_source_from_cfr.zip/file

    General Discussion

  • About this community
    icewormy3I icewormy3

    @mems said in About this community:

    That user who first posted a sigma meme was the cause of most of these mentions below. Since then everyone started to see the forum a bit differently. Prove me wrong.

    There is quite a bit of threads with sigma memes in it. Theres also a sigma hatar community and all they do is just say pray omikron allah (to show they support sigma) or SIGMA HATAR if someone hates sigma. I don't know if it caused the community to become so bad in the past few months but you are probably right

    That was caused by people making bypassing videos on "strong anticheat" servers with LiquidBounce, and there were so many videos about it that people thought that the LiquidBounce developers could do anything relating bypasses. Not to mention people who make scripts as a way to keep LiquidBounce bypassing specific servers.

    I partially agree on this. I've watched alot of videos of liquidbounce on redesky and looked in the description where you can find the scripts and configs and I don't beg for stuff after that. This could be the same case for other people. If they want to bypass another anticheat for example, they will probably try to make their own scripts or if they cant make a bypass they will just skid some stuff and try to make that bypass somehow. For other kinds of people (such as new people or people part of the sigma hatar community), your explanation would make sense. Since they don't know much about mc cheating, they will start to think that any kind of bypass could be made, so they start begging

    General Discussion

  • ncp非阻塞再生脚本
    icewormy3I icewormy3

    @maeyse seems like you did not read my response so im gona repost what I said:

    If you are asking for a script with a bypass for an anticheat, its unlikely that people will make it. Asking for help on a bypass you are already trying to make is fine, but in this case, you are asking for the script without trying anything for yourself. If you dont know how to make bypasses, you first need to learn how to code. A good place to start is https://www.w3schools.com/js/DEFAULT.asp and once you have a decent understanding of javascript, you can start learning how to make scripts at https://liquidbounce.net/docs/ScriptAPI/Getting Started. Once you know how to make scripts, you can play around with stuff or go to https://scriptapi.liquidbounce.net/ to see all methods in minecraft. good luck with your ncp regen!

    如果您要的是一個腳本,可以繞過反恐,那麼人們不太可能做到。 在您已經嘗試進行的旁路上尋求幫助是可以的,但是在這種情況下,您是在請求腳本而自己沒有嘗試任何事情。 如果您不知道如何進行繞過,則首先需要學習如何進行編碼。 一個不錯的起點是https://www.w3schools.com/js/DEFAULT.asp,一旦您對javascript有了不錯的了解,就可以在https://liquidbounce.net/docs/上開始學習如何製作腳本。 ScriptAPI /入門。 一旦知道瞭如何製作腳本,就可以玩玩玩,或者訪問https://scriptapi.liquidbounce.net/來查看Minecraft中的所有方法。 祝您的ncp恢復好運!(google translate)

    Chinese

  • How i can get "timer" and "timerSpeed" in MCP?
    icewormy3I icewormy3

    @wtf just go in to the Timer class and change timerSpeed visibility to public. Then go into the Minecraft class and change timer to public aswell

    Off-Topic

  • hive hide and seek infinite reach (only works on hiders)
    icewormy3I icewormy3

    do whatever the fuck you want in that gamemode, the hive is gonna close in like 1 week

    test++;
            for(Entity e: mc.world.loadedEntityList) {
                if(e instanceof EntityFallingBlock) {
                    EntityFallingBlock block = (EntityFallingBlock) e;
                    if(test % 10 == 0) {
                        mc.getConnection().sendPacket(new CPacketPlayer.Position(mc.player.posX, mc.player.posY - 0.1, mc.player.posZ, mc.player.onGround));
                        mc.playerController.attackEntity(mc.player, block);
                        mc.player.swingArm(EnumHand.MAIN_HAND);
                    }
                }
            }
    

    also im too lazy to port it into a liquidbounce script
    video of it: https://www.youtube.com/watch?v=NPILcyFRpLg

    Kotlin/Java

  • CrossVersion-Support is coming
    icewormy3I icewormy3

    @Senk-Ju said in CrossVersion-Support is coming:

    Modules like KillAura, which utilize a CPS slider, will have to be made compatible with combat cooldown in 1.9+. Also, it might be worth it to figure out perfect timing for each weapon to make as much damage as possible. Always fully charging an attack might not be the most efficient way.

    in 1.9 combat, the perfect timing for all weapons is: mc.player.getCooledAttackStrength(0.5F) >= 0.95F
    It not only attacks slighty faster then a fully charged weapon, but it also does the same damage as a fully charged weapon

    General Discussion

  • Now how to disable watchdog
    icewormy3I icewormy3

    most disablers either cancel, manipulate, or send packets, so if you play around with random packets, you might be able to find a disabler

    Off-Topic

  • About this community
    icewormy3I icewormy3

    @koqkay said in About this community:

    @icewormy3 admins rn working on nextgen. So they can't look forum 12/7

    I mean thats true but I said that there should be more mods on this forum

    General Discussion
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