How and where to put SRC liquidbounce? If I changed the code there a little
K
Killid
@Killid
Posts
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SRC liquidbounce -
I need a better SuperKnockback than lb itselfGive me please
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I need a perfect config for anti-cheat AACI need a perfect config for anti-cheat AAC 3.3.10, on the LionMc.ru server
Give me please -
How to make a script out of functions?I need help how to make a script out of functions?
Feature Code Belowpackage none.module.modules.render; import java.awt.Color; import java.nio.FloatBuffer; import java.nio.IntBuffer; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import org.lwjgl.BufferUtils; import org.lwjgl.input.Keyboard; import org.lwjgl.opengl.Display; import org.lwjgl.opengl.GL11; import org.lwjgl.util.glu.GLU; import com.mojang.realmsclient.gui.ChatFormatting; import net.minecraft.client.entity.EntityPlayerSP; import net.minecraft.client.gui.ScaledResolution; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.settings.GameSettings; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import none.Client; import none.event.Event; import none.event.EventSystem; import none.event.RegisterEvent; import none.event.events.Event2D; import none.event.events.Event3D; import none.event.events.EventNametagRender; import none.friend.FriendManager; import none.module.Category; import none.module.Module; import none.module.modules.combat.Antibot; import none.module.modules.combat.AuraTeams; import none.module.modules.world.Murder; import none.utils.RenderingUtil; import none.utils.RotationUtils; import none.utils.render.Colors; import none.utils.render.TTFFontRenderer; import none.valuesystem.BooleanValue; public class NameTags extends Module { public NameTags() { super("NameTags", "NameTags", Category.RENDER, Keyboard.KEY_NONE); } public BooleanValue Health = new BooleanValue("Health", true); public BooleanValue Armor = new BooleanValue("Armor", false); public BooleanValue Invisible = new BooleanValue("Invisible", false); private boolean hideInvisibles; private double gradualFOVModifier; private Character formatChar = new Character('\247'); public static Map<EntityLivingBase, double[]> entityPositions = new HashMap(); @Override @RegisterEvent(events = { EventNametagRender.class, Event3D.class, Event2D.class }) public void onEvent(Event event) { if (mc.thePlayer.ticksExisted <= 1) { entityPositions.clear(); } Event enr = EventSystem.getInstance(EventNametagRender.class); if (!isEnabled()) { enr.setCancelled(false); return; } else { enr.setCancelled(true); } if (event instanceof Event3D) { try { updatePositions(); } catch (Exception e) { } } if (event instanceof Event2D) { Event2D er = (Event2D) event; GlStateManager.pushMatrix(); ScaledResolution scaledRes = new ScaledResolution(mc); for (Entity ent : entityPositions.keySet()) { if (ent != mc.thePlayer && Invisible.getObject() || !ent.isInvisible()) { GlStateManager.pushMatrix(); if ((ent instanceof EntityPlayer)) { String str = ent.getDisplayName().getFormattedText(); String name = ent.getName(); EntityPlayer entityplayer = (EntityPlayer) ent; int renderColor = Colors.getColor(255, 255, 255, 200); if (Client.instance.moduleManager.auraTeams.isEnabled()) { if (AuraTeams.player.contains(entityplayer)) { str = ChatFormatting.GREEN + "AuraTeams"; } } if (Client.nameList.contains(entityplayer.getName())) { str = "NoneTK" + ChatFormatting.WHITE + ":" + ChatFormatting.DARK_BLUE + "Dev"; renderColor = ClientColor.rainbow(100); } else if (entityplayer.getGameProfile().getName().equalsIgnoreCase("HaKu_V3")) { str = ent.getDisplayName().getFormattedText() + ChatFormatting.WHITE + ":" + ChatFormatting.BLACK + "Mr.NoName"; } else if (entityplayer.getGameProfile().getName().equalsIgnoreCase("Sirasora")) { str = ent.getDisplayName().getFormattedText() + ChatFormatting.WHITE + ":" + ChatFormatting.BLUE + "TheSmokey"; } else if (entityplayer.getGameProfile().getName().equalsIgnoreCase("ZeezaGamer")) { str = ent.getDisplayName().getFormattedText() + ChatFormatting.WHITE + ":" + ChatFormatting.RED + "l" + ChatFormatting.GOLD + "n" + ChatFormatting.YELLOW + "W" + ChatFormatting.GREEN + "T" + ChatFormatting.BLUE + "r" + ChatFormatting.DARK_BLUE + "u" + ChatFormatting.DARK_PURPLE + "e"; } else if (entityplayer.getGameProfile().getName().equalsIgnoreCase("xLinkLeto_CHx")) { str = ent.getDisplayName().getFormattedText() + ChatFormatting.WHITE + ":" + ChatFormatting.RED + "l" + ChatFormatting.GOLD + "n" + ChatFormatting.YELLOW + "W" + ChatFormatting.GREEN + "T" + ChatFormatting.BLUE + "r" + ChatFormatting.DARK_BLUE + "u" + ChatFormatting.DARK_PURPLE + "e"; } else if (Antibot.getInvalid().contains(entityplayer)) { str = ChatFormatting.RED + "B" + ChatFormatting.GREEN + "o" + ChatFormatting.BLUE + "t" + ChatFormatting.BLACK + "s"; } else if (Client.instance.moduleManager.murder.isEnabled() && entityplayer.isMurderer) { str = ChatFormatting.DARK_RED + "Murder"; } else if (FriendManager.isFriend(name) && !(ent instanceof EntityPlayerSP)) { str = ChatFormatting.BLUE + "Friend"; } double[] renderPositions = entityPositions.get(ent); if ((renderPositions[3] < 0.0D) || (renderPositions[3] >= 1.0D)) { GlStateManager.popMatrix(); continue; } TTFFontRenderer font = Client.fm.getFont("JIGR 19"); GlStateManager.translate(renderPositions[0] / scaledRes.getScaleFactor(), renderPositions[1] / scaledRes.getScaleFactor(), 0.0D); scale(); String healthInfo = (int) ((EntityLivingBase) ent).getHealth() + ""; GlStateManager.translate(0.0D, -2.5D, 0.0D); float strWidth = font.getStringWidth(str); float strWidth2 = font.getStringWidth(healthInfo); RenderingUtil.rectangle(-strWidth / 2 - 1, -10.0D, strWidth / 2 + 1, 0, Colors.getColor(0, 130)); int x3 = ((int) (renderPositions[0] + -strWidth / 2 - 3) / 2) - 26; int x4 = ((int) (renderPositions[0] + strWidth / 2 + 3) / 2) + 20; int y1 = ((int) (renderPositions[1] + -30) / 2); int y2 = ((int) (renderPositions[1] + 11) / 2); int mouseY = (scaledRes.getScaledHeight() / 2); int mouseX = (scaledRes.getScaledWidth() / 2); font.drawStringWithShadow(str, -strWidth / 2, -7.0F, renderColor); boolean healthOption = !Health.getObject(); boolean armor = !Armor.getObject(); boolean hovered = x3 < mouseX && mouseX < x4 && y1 < mouseY && mouseY < y2; if (!healthOption || hovered) { float health = ((EntityPlayer) ent).getHealth(); float[] fractions = new float[] { 0f, 0.5f, 1f }; Color[] colors = new Color[] { Color.RED, Color.YELLOW, Color.GREEN }; float progress = (health * 5) * 0.01f; Color customColor = Esp.blendColors(fractions, colors, progress).brighter(); try { RenderingUtil.rectangle(strWidth / 2 + 2, -10.0D, strWidth / 2 + 1 + strWidth2, 0, Colors.getColor(0, 130)); font.drawStringWithShadow(healthInfo, strWidth / 2 + 2, (int) -7.0D, customColor.getRGB()); } catch (Exception e) { } } if (hovered || !armor) { List<ItemStack> itemsToRender = new ArrayList<>(); for (int i = 0; i < 5; i++) { ItemStack stack = ((EntityPlayer) ent).getEquipmentInSlot(i); if (stack != null) { itemsToRender.add(stack); } } int x = -(itemsToRender.size() * 9); for (ItemStack stack : itemsToRender) { RenderHelper.enableGUIStandardItemLighting(); mc.getRenderItem().renderItemIntoGUI(stack, x, -27); mc.getRenderItem().renderItemOverlays(mc.fontRendererObj, stack, x, -27); x += 20; RenderHelper.disableStandardItemLighting(); } } } GlStateManager.popMatrix(); } } GlStateManager.popMatrix(); } } private String getColor(int level) { if (level == 1) { } else if (level == 2) { return "\247a"; } else if (level == 3) { return "\2473"; } else if (level == 4) { return "\2474"; } else if (level >= 5) { return "\2476"; } return "\247f"; } private void drawEnchantTag(String text, int x, int y) { GlStateManager.pushMatrix(); GlStateManager.disableDepth(); x = (int) (x * 1.75D); y -= 4; GL11.glScalef(0.57F, 0.57F, 0.57F); mc.fontRendererObj.drawStringWithShadow(text, x, -30 - y, Colors.getColor(255)); GlStateManager.enableDepth(); GlStateManager.popMatrix(); } private void scale() { float scale = 1; scale *= ((mc.currentScreen == null) && (GameSettings.isKeyDown(mc.gameSettings.ofKeyBindZoom)) ? 2 : 1); GlStateManager.scale(scale, scale, scale); } private void updatePositions() { entityPositions.clear(); float pTicks = mc.timer.renderPartialTicks; for (Object o : mc.theWorld.loadedEntityList) { Entity ent = (Entity) o; if ((ent != mc.thePlayer) && ((ent instanceof EntityPlayer)) && ((!ent.isInvisible()) || (!this.hideInvisibles))) { double x = ent.lastTickPosX + (ent.posX - ent.lastTickPosX) * pTicks - mc.getRenderManager().viewerPosX; double y = ent.lastTickPosY + (ent.posY - ent.lastTickPosY) * pTicks - mc.getRenderManager().viewerPosY; double z = ent.lastTickPosZ + (ent.posZ - ent.lastTickPosZ) * pTicks - mc.getRenderManager().viewerPosZ; y += ent.height + 0.2D; if ((convertTo2D(x, y, z)[2] >= 0.0D) && (convertTo2D(x, y, z)[2] < 1.0D)) { entityPositions.put((EntityPlayer) ent, new double[] { convertTo2D(x, y, z)[0], convertTo2D(x, y, z)[1], Math.abs(convertTo2D(x, y + 1.0D, z, ent)[1] - convertTo2D(x, y, z, ent)[1]), convertTo2D(x, y, z)[2] }); } } } } private double[] convertTo2D(double x, double y, double z, Entity ent) { float pTicks = mc.timer.renderPartialTicks; float prevYaw = mc.thePlayer.rotationYaw; float prevPrevYaw = mc.thePlayer.prevRotationYaw; float[] rotations = RotationUtils.getRotationFromPosition( ent.lastTickPosX + (ent.posX - ent.lastTickPosX) * pTicks, ent.lastTickPosZ + (ent.posZ - ent.lastTickPosZ) * pTicks, ent.lastTickPosY + (ent.posY - ent.lastTickPosY) * pTicks - 1.6D); mc.getRenderViewEntity().rotationYaw = (mc.getRenderViewEntity().prevRotationYaw = rotations[0]); mc.entityRenderer.setupCameraTransform(pTicks, 0); double[] convertedPoints = convertTo2D(x, y, z); mc.getRenderViewEntity().rotationYaw = prevYaw; mc.getRenderViewEntity().prevRotationYaw = prevPrevYaw; mc.entityRenderer.setupCameraTransform(pTicks, 0); return convertedPoints; } private double[] convertTo2D(double x, double y, double z) { FloatBuffer screenCoords = BufferUtils.createFloatBuffer(3); IntBuffer viewport = BufferUtils.createIntBuffer(16); FloatBuffer modelView = BufferUtils.createFloatBuffer(16); FloatBuffer projection = BufferUtils.createFloatBuffer(16); GL11.glGetFloat(2982, modelView); GL11.glGetFloat(2983, projection); GL11.glGetInteger(2978, viewport); boolean result = GLU.gluProject((float) x, (float) y, (float) z, modelView, projection, viewport, screenCoords); if (result) { return new double[] { screenCoords.get(0), Display.getHeight() - screenCoords.get(1), screenCoords.get(2) }; } return null; } }