唔~最好就是用script实现~ 虽然这真的是很简单的写法 那我就直接照搬好了喵
/*
如果你想计算游戏时长把接下来这段加在DisPlay.setTitle中,然后把注释都去除就好了((
+  H  +'  时  '  +M +'  分  '+S+' 秒'
*/
var scriptName = "Title"
var scriptVersion = 1.0
var scriptAuthor = "OwOCat"
var Title = new Title()
var client
function Title() {
	/*var S = 0
	var HM = 0
	var M =0
	var H = 0
	*/
	this.getName = function() {
        return "Title"
    }
    this.getDescription = function() {
        return "Title "
    }
    this.getCategory = function() {
        return "Fun"
    }
    this.onUpdate = function() {
		/* HM += 1
		 if (HM ==20){
		   S = S + 1
		   HM = 0
		   
		  }
		 if (S ==60){
		   M = M +1
		   S = 0
		  }
		  if (M==60){
		   H = H+1
		   M = 0
		  } */
		Display.setTitle('Your Client Name ' + '  Your Name or somethingOvO(')
	}
}
var Display = Java.type('org.lwjgl.opengl.Display')
function onLoad() {}
function onEnable() {
    client = moduleManager.registerModule(Title)
}
function onDisable() {
    moduleManager.unregisterModule(client)
}