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LiquidBounce Forum

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NoobDev638

@NoobDev638
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Recent Best Controversial

  • How to create a custom AntiBot
    N NoobDev638

    @czechhek @idk-my-name
    Thank you for your suggestions!
    Removing the entity from the world seems like a pretty good way to do it.

    ScriptAPI

  • How to create a custom AntiBot
    N NoobDev638

    @idk-my-name said in How to create a custom AntiBot:

    @NoobDev638
    i dont fucking care if for-cycle is wrong or entityplayer getter is wrong smh

    boolean isBot;
    
    for(Entity o : mc.theWorld.getLoadedEntityList[o]) {
        final EntityPlayer retard = (EntityPlayer) o;
        if (retard.getInventory().getHeldItem().getItem() instanceof ItemSword) { 
            isBot = true; 
        }
    }
    

    Thank you for your answer!
    But how do I make it so that the killaura is not attacking the player anymore?
    I mean just because isBot is true for a player doesent mean he is flagged as a bot by the killaura and aimbot etc.
    Also I'm european so sorry for the late answers but I was asleep.

    ScriptAPI

  • How to create a custom AntiBot
    N NoobDev638

    Hello Community

    How can I code my own AntiBot with custom rules for the killaura? Could you please post an example of a simple AntiBot witch e.g checks if a player holds a sword, so that I can implement my own rules.

    Thank you

    ScriptAPI
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