@mac-osx Use ghosthand instead of fucker.
OmNomNom
Posts
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Fucker no longer works -
REQ vanilla autoblock script plsNot mine. Credits to @yorik100
var scriptName = "CleanAutoBlock"; var scriptVersion = 2.0; var scriptAuthor = "yorik100"; var C07PacketPlayerDigging = Java.type('net.minecraft.network.play.client.C07PacketPlayerDigging'); var C08PacketPlayerBlockPlacement = Java.type('net.minecraft.network.play.client.C08PacketPlayerBlockPlacement') var C09PacketHeldItemChange = Java.type('net.minecraft.network.play.client.C09PacketHeldItemChange') var BlockPos = Java.type('net.minecraft.util.BlockPos') var EnumFacing = Java.type('net.minecraft.util.EnumFacing') var LiquidBounce = Java.type("net.ccbluex.liquidbounce.LiquidBounce"); var KillAura = Java.type("net.ccbluex.liquidbounce.features.module.modules.combat.KillAura"); var killAuraModule = moduleManager.getModule("KillAura"); var cleanAutoBlock = new CleanAutoBlock(); var client; function CleanAutoBlock() { this.getName = function() { return "VanillaAutoBlock"; }; this.getDescription = function() { return "Vanilla AutoBlock"; }; this.getCategory = function() { return "Combat"; }; this.onPacket = function(event) { var packet = event.getPacket(); if (isBlocking && ((packet instanceof C07PacketPlayerDigging && packet.getStatus() == C07PacketPlayerDigging.Action.RELEASE_USE_ITEM) || packet instanceof C08PacketPlayerBlockPlacement)) { event.cancelEvent(); } if (packet instanceof C09PacketHeldItemChange) { isBlocking = false; } } this.onEnable = function() { isBlocking = false; } this.onUpdate = function() { if ((LiquidBounce.moduleManager.getModule(KillAura.class)).blockingStatus || mc.thePlayer.isBlocking()) { isBlocking = true; }else if (isBlocking) { isBlocking = false; mc.thePlayer.sendQueue.addToSendQueue(new C07PacketPlayerDigging(C07PacketPlayerDigging.Action.RELEASE_USE_ITEM, BlockPos.ORIGIN, EnumFacing.DOWN)); } } this.onDisable = function() { if (isBlocking && !(LiquidBounce.moduleManager.getModule(KillAura.class)).blockingStatus && !mc.thePlayer.isBlocking()) { isBlocking = false; mc.thePlayer.sendQueue.addToSendQueue(new C07PacketPlayerDigging(C07PacketPlayerDigging.Action.RELEASE_USE_ITEM, BlockPos.ORIGIN, EnumFacing.DOWN)); } } } function onLoad() {} function onEnable() { client = moduleManager.registerModule(cleanAutoBlock); } function onDisable() { moduleManager.unregisterModule(client); }
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Knockback problem@ender1355 I don't think pikanetwork/jartex prevents it.
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Knockback problemI noticed that whenever I use liquidbounce, the knockback I deal to legit players(They're completely legit) is completely minimal. This is also the case whenever I play with superknock scripts. They don't go as far as normal knockback does. It looks as if they have antikb (They don't).
Can someone help me?
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[Help] Porting Core.@nvinci after the change, it doesn't work as well.
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[Help] Porting Core.@czechhek Oh so do I just replace that, and this is what it should be, right?
if (!wasAdded) wasAdded = name == mc.thePlayer.getName(); else if (mc.thePlayer && !mc.thePlayer.isSpectator() && !mc.thePlayer.capabilities.allowFlying && info.getPing() && info.getGameMode() != "NOT_SET") { chat.print("§2§lRemoved a Matrix bot§a"); e.cancelEvent();
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[Help] Porting Core.@nvinci I tried it on JartexNetwork.
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[Help] Porting Core.@nvinci Nevermind, it doesn't seem to be working. It just prints Bot is removed but the bot doesn't disappear
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[Help] Porting Core.@nvinci thank you!
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[Help] Porting Core.Can someone help me convert CzechHek's antibot script from Core to the Script Api 2 version?
I'm an idiot, so if anyone would be kind enough to help me out.
///api_version=2 (script = registerScript({ name: "MatrixAntiBot", authors: ["CzechHek"], version: "3.5" })).import("Core.lib"); module = { category: "Combat", onPacket: function (e) { if (e.getPacket().wrapped instanceof S41PacketServerDifficulty) wasAdded = false; if (mc.thePlayer && e.getPacket().wrapped instanceof S38PacketPlayerListItem && e.getPacket().wrapped.getAction() == "ADD_PLAYER") { name = (info = e.getPacket().wrapped.getEntries().get(0)).getProfile().getName(); if (!wasAdded) wasAdded = name == mc.thePlayer.getName(); else if (!mc.thePlayer.isSpectator() && !mc.thePlayer.capabilities.allowFlying && info.getPing() && info.getGameMode() != "NOT_SET") e.cancelEvent(), print("§2§lRemoved a bot§a:", name); } } } var wasAdded;
^This is for liquidbounce B73, and I want to use it on a custom build (liquiddrip)