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LiquidBounce Forum

O

OmNomNom

@OmNomNom
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Recent Best Controversial

  • Fucker no longer works
    O OmNomNom

    @mac-osx Use ghosthand instead of fucker.

    General Discussion

  • Knockback problem
    O OmNomNom

    @ender1355 I don't think pikanetwork/jartex prevents it.

    Support

  • Knockback problem
    O OmNomNom

    I noticed that whenever I use liquidbounce, the knockback I deal to legit players(They're completely legit) is completely minimal. This is also the case whenever I play with superknock scripts. They don't go as far as normal knockback does. It looks as if they have antikb (They don't).

    Can someone help me?

    Support

  • [Help] Porting Core.
    O OmNomNom

    @nvinci after the change, it doesn't work as well.

    Support

  • [Help] Porting Core.
    O OmNomNom

    @czechhek Oh so do I just replace that, and this is what it should be, right?

    if (!wasAdded) wasAdded = name == mc.thePlayer.getName();
                  else if (mc.thePlayer && !mc.thePlayer.isSpectator() && !mc.thePlayer.capabilities.allowFlying && info.getPing() && info.getGameMode() != "NOT_SET") {
                    chat.print("§2§lRemoved a Matrix bot§a");
                    e.cancelEvent();
    
    Support

  • [Help] Porting Core.
    O OmNomNom

    @nvinci I tried it on JartexNetwork.

    Support

  • [Help] Porting Core.
    O OmNomNom

    @nvinci Nevermind, it doesn't seem to be working. It just prints Bot is removed but the bot doesn't disappear

    Support

  • [Help] Porting Core.
    O OmNomNom

    @nvinci thank you!

    Support

  • [Help] Porting Core.
    O OmNomNom

    Can someone help me convert CzechHek's antibot script from Core to the Script Api 2 version?

    I'm an idiot, so if anyone would be kind enough to help me out.

    ///api_version=2
    (script = registerScript({
        name: "MatrixAntiBot",
        authors: ["CzechHek"],
        version: "3.5"
    })).import("Core.lib");
    
    module = {
        category: "Combat",
        onPacket: function (e) {
            if (e.getPacket().wrapped instanceof S41PacketServerDifficulty) wasAdded = false;
            if (mc.thePlayer && e.getPacket().wrapped instanceof S38PacketPlayerListItem && e.getPacket().wrapped.getAction() == "ADD_PLAYER") {
                name = (info = e.getPacket().wrapped.getEntries().get(0)).getProfile().getName();
                if (!wasAdded) wasAdded = name == mc.thePlayer.getName();
                else if (!mc.thePlayer.isSpectator() && !mc.thePlayer.capabilities.allowFlying && info.getPing() && info.getGameMode() != "NOT_SET") e.cancelEvent(), print("§2§lRemoved a bot§a:", name);
            }
        }
    }
    
    var wasAdded;
    

    ^This is for liquidbounce B73, and I want to use it on a custom build (liquiddrip)

    Support
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