Since LiquidBounce changed it's backend, a lot of functions don't work how they used to. The new way to use functions is using the ClassProvider class, to make a safe bridge between versions, but I'm a bit confused on how to use it on scripts... Any simple example would help a lot. Thanks in advance.
ponei
Posts
-
ClassProvider in scripts -
Is this a bug?@robertitohack No, you should be using old versions of LiquidBounce. The scripts are fine...
-
Is this a bug?@robertitohack said in Is this a bug?:
Is it the "liquidbounce" or is it me?
It's LiquidBounce, the new version broke scripts. Rollback some updates and you'll be fine.
-
Colaboration programAs said in the new annoucement:
A very important thing is that we want to get out of our "just download scripts to bypass" situation. We really want to work on new bypasses and you might seen that we're going to update our hypixel bypasses for b73.
Why not work with script makers and implement scripts on the official client that the community deems useful? This would save time searching and developing new modules/bypasses, and the community would be more connected.
-
NoRender@Foreheadchan said in NoRender:
Why is it encrypted bruh, not like anticheat devs could patch it
so skidders aint touching it
I don't see the point on obfuscating scripts. Open sourcing code helps everyone because it allows others to study the logic behind certain module(s) as they learn to make better software. Skidders exist everywhere and obfuscating stuff only because they would copy it, is in my opinion, dumb.
-
NoRenderAny reason to why this is obfuscated?
-
[Render] HealthLogHealthLog creates shadows of players when its health changes.
It detects health modifications from:- Metadata: Listens for EntityMetadata packet and sees if the health increased or decreased.
- Animation: Listens for EntityStatus packet and assumes the health of the entity decreased. Useful for servers that block health related packets.
You can mess around with blend functions to change the appearence of the shadow and how much time (ms) it stays before getting removed.
The default blend values don't change the entityPreview: https://b.catgirlsare.sexy/Q-aAsKzJ.mp4
Script: HealthLog.js
-
Does Liquidbounce still bypass Pvp servers Like minemen club etc . . .@PotatoWar Should work with the right settings. If something doesn't work/bypass, you can search for scripts here or make your own.
-
The best custom liquidbounceGPL-3
You must disclose the source code of your modified work and the source code you took from this project. This means you are not allowed to use code from this project (even partially) in a closed-source (or even obfuscated) application.
Your modified application must also be licensed under the GPL -
ClickGUI fontYes, there is! Reading the code for ClickGUI styles, you can see they use "Fonts.font35" for text rendering. Fonts is a class that has multiple styles for fonts, and you can see "font35" is a declaration of "Roboto-Medium.ttf". You can replace the font .ttf in ".minecraft\LiquidBounce-1.8\fonts" with the font you want.
-
How to do these things?@CzechHek
I think he's talking about the default Minecraft main screen, not the title of the window -
How to do these things?@Bread said in How to do these things?:
How do I enable speed
Enable it in the ClickGUI, bind it to a key with ".bind speed [key]" or toggle it with ".t speed"
don't my .bind or .chat or .pchat or .killaura or whatever work
What? Did you install LiquidBounce correctly?
add aim assist and a keystrokes bypass
This depends on what the mod uses to get key states
How do you change the LiquidBounce title screen to the original minecraft one
LiquidBounce changes the default button design (see MixinGuiButton.java) and the default Main Screen. You would need to recompile the project without these modifications.
-
RPC Togglersimple script to toggle liquidbounce's built-in discord rich presence
since there's no way to turn it off on the client, i decided to make thisDownload: RPCToggler.js