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ThrowAway39234

@ThrowAway39234
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  • How to render images on screen
    T ThrowAway39234

    @purpl3-yt You can use GL11.GL_QUADS to render an image, you just need to bind the image, in minecraft you bind the image like so mc.getTextureManager().bindTexture(new ResourceLocation("path to resource or image inside /assets/minecraft/"))

    and render the quads like so:

    GL11.glBegin(GL11.GL_QUADS);
    GL11.glTexCoord(0, 0);
    GL11.glVertex2d(x, y);
    GL11.glTexCoord(1, 0);
    GL11.glVertex2d(x2, y);
    GL11.glTexCoord(1, 1);
    GL11.glVertex2d(x2, y2);
    GL11.glTexCoord(0, 1);
    GL11.glVertex2d(x, y2);
    GL11.glEnd();
    
    ScriptAPI
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