Who has a 1.12.2 lnventoryMove
XYZ12S
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Who has a 1.12.2 lnventoryMove -
AAC4 Noslow BypassI test it on mc.loyisa.cn, and it successfully bypass
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AAC4 Noslow Bypass/*
- LiquidBounce Hacked Client
- A free open source mixin-based injection hacked client for Minecraft using Minecraft Forge.
- https://github.com/CCBlueX/LiquidBounce/
*/
package net.ccbluex.liquidbounce.features.module.modules.movement
import net.ccbluex.liquidbounce.LiquidBounce
import net.ccbluex.liquidbounce.api.enums.EnumFacingType
import net.ccbluex.liquidbounce.api.enums.WEnumHand
import net.ccbluex.liquidbounce.api.minecraft.item.IItem
import net.ccbluex.liquidbounce.api.minecraft.network.play.client.ICPacketPlayerDigging
import net.ccbluex.liquidbounce.api.minecraft.util.WBlockPos
import net.ccbluex.liquidbounce.event.*
import net.ccbluex.liquidbounce.features.module.Module
import net.ccbluex.liquidbounce.features.module.ModuleCategory
import net.ccbluex.liquidbounce.features.module.ModuleInfo
import net.ccbluex.liquidbounce.features.module.modules.combat.KillAura
import net.ccbluex.liquidbounce.injection.backend.Backend
import net.ccbluex.liquidbounce.injection.backend.WrapperImpl
import net.ccbluex.liquidbounce.injection.backend.unwrap
import net.ccbluex.liquidbounce.utils.MovementUtils
import net.ccbluex.liquidbounce.utils.createUseItemPacket
import net.ccbluex.liquidbounce.utils.render.RenderUtils
import net.ccbluex.liquidbounce.value.BoolValue
import net.ccbluex.liquidbounce.value.FloatValue
import net.ccbluex.liquidbounce.value.ListValue
import java.awt.Color@ModuleInfo(name = "NoSlow", description = "Cancels slowness effects caused by soulsand and using items.",
category = ModuleCategory.MOVEMENT)
class NoSlow : Module() {// Highly customizable values private val blockForwardMultiplier = FloatValue("BlockForwardMultiplier", 1.0F, 0.2F, 1.0F) private val blockStrafeMultiplier = FloatValue("BlockStrafeMultiplier", 1.0F, 0.2F, 1.0F) private val consumeForwardMultiplier = FloatValue("ConsumeForwardMultiplier", 1.0F, 0.2F, 1.0F) private val consumeStrafeMultiplier = FloatValue("ConsumeStrafeMultiplier", 1.0F, 0.2F, 1.0F) private val bowForwardMultiplier = FloatValue("BowForwardMultiplier", 1.0F, 0.2F, 1.0F) private val bowStrafeMultiplier = FloatValue("BowStrafeMultiplier", 1.0F, 0.2F, 1.0F) // NCP mode private val packetValue = ListValue("TargetMode", arrayOf("AAC", "Hypixel"), "AAC") private val packet = BoolValue("Packet", true) // Blocks val soulsandValue = BoolValue("Soulsand", true) val liquidPushValue = BoolValue("LiquidPush", true) @EventTarget fun onMotion(event: MotionEvent) { val thePlayer = mc.thePlayer ?: return val heldItem = thePlayer.heldItem ?: return if (!classProvider.isItemSword(heldItem.item) || !MovementUtils.isMoving) return val aura = LiquidBounce.moduleManager[KillAura::class.java] as KillAura if (!thePlayer.isBlocking && !aura.blockingStatus) return if (Backend.MINECRAFT_VERSION_MINOR == 8 && !packetValue.get().equals("Hypixel", ignoreCase = true)) when (event.eventState) { EventState.PRE -> { val digging = classProvider.createCPacketPlayerDigging(ICPacketPlayerDigging.WAction.RELEASE_USE_ITEM, WBlockPos(0, 0, 0), classProvider.getEnumFacing(EnumFacingType.DOWN)) mc.netHandler.addToSendQueue(digging) } } if (Backend.MINECRAFT_VERSION_MINOR == 8 && !packetValue.get().equals("AAC", ignoreCase = true)) when (event.eventState) { EventState.POST -> { val blockPlace = classProvider.createCPacketPlayerBlockPlacement(WBlockPos(-1, -1, -1), 255, mc.thePlayer!!.inventory.getCurrentItemInHand(), 0.0F, 0.0F, 0.0F) mc.netHandler.addToSendQueue(blockPlace) } } } @EventTarget fun onSlowDown(event: SlowDownEvent) { val heldItem = mc.thePlayer!!.heldItem?.item event.forward = getMultiplier(heldItem, true) event.strafe = getMultiplier(heldItem, false) } private fun getMultiplier(item: IItem?, isForward: Boolean): Float { return when { classProvider.isItemFood(item) || classProvider.isItemPotion(item) || classProvider.isItemBucketMilk(item) -> { if (isForward) this.consumeForwardMultiplier.get() else this.consumeStrafeMultiplier.get() } classProvider.isItemSword(item) -> { if (isForward) this.blockForwardMultiplier.get() else this.blockStrafeMultiplier.get() } classProvider.isItemBow(item) -> { if (isForward) this.bowForwardMultiplier.get() else this.bowStrafeMultiplier.get() } else -> 0.2F } } override val tag: String? get() = packetValue.get()
}
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How to build LB 1.12.2please tell me