var ticksFlight = 0;
module.on("motion", function(e){
var player = mc.thePlayer;
if(player.posY == player.prevPosY){
ticksFlight++;
if(ticksFlight > 120 && ticksFlight % 20 == 0){
Chat.print("§9§lVerus §r§8> §r" + player.getDisplayName().getUnformattedText() + " §7failed §rFly §7VL[§9" + ticksFlight + "§7]");
}
}else{
ticksFlight = 0;
}
});
works for mc.thePlayer