JartexNetwork's Bed/Skywars Config. (Possibly undetectable)
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@eastercreeper It will be updated, don't you worry.
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This post is deleted!
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KillAura/Scaffold updates, script deletions, notes removed as they were patched. Deleted Criticals + Fly as ofc they wouldn't bypass anymore. (like they did bypass lol)
Scaffold:
Since Matrix 6 is released, there have been many patches regarding movement and scaffold checks. However, there are a few ways to trick it as of now. These scaffold settings use SameY which is one way of eliminating Type O, since it's hard to bypass for now. You could sprint if you want but it's recommended not to because Jartex/PikaNetwork hasn't disabled delay checks yet. At least you can scaffold without sprinting and still be faster than everyone else, diagonally/4 directions, up to you.
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@alien-gurke the latest
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@alien-gurke if jartex/pika ever disables delay checks then yes it should bypass
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@alien-gurke here
https://www.youtube.com/watch?v=Z9KLhn-0CSk&feature=youtu.be
if u have any questions ask
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@alien-gurke what else can i do lol, randomcenter/outborder are the only things that can kind of bypass matrix. scaffold is continuously being tested as i want to see what else apart from delay flags it could possibly give
edit: remember, jump with no sprint scaffold = normal non-eagle scaffold
normal non-eagle scaffold = godbridge speed