obf redesky fly
-
Not cool, man.
-
@cancernameu not a virus, and i can send you deobf but dont leak it k?
-
@cancernameu Oh ok, and the "fixed" killsults didnt work.
-
@co丶dynamic Agreed.
-
@cancernameu he was talking to the other guy but ok
-
@skiddermaster412 OOOOOh I mixed them up fuck
-
bruh speedInAir + timer + motionY
-
var _0x2b10 = ["Mode", "BasicFast", "415611LJLadE", "settings", "onGround", "15314LTbNpZ", "Faster", "238636pJiYsv", "disable", "registerModule", "Redesky flys (testing)", "timerSpeed", "speedInAir", "timer", "ticksExisted", "RedeHypixel", "1733169NgVRtU", "Fast", "Slow", "555031MMCYnl", "TP-Test", "550212QrfXUA", "list", "update", "260392VWtlFM", "Infinite", "motionY", "Gabriel", "Movement", "jump", "thePlayer", "--------", "RedeskyFly", "2ilQJoI", "-------", "get"]; var _0xaa3a = function (_0x13d900, _0x450635) { _0x13d900 = _0x13d900 - 322; var _0x2b10b4 = _0x2b10[_0x13d900]; return _0x2b10b4; }; var _0x2b1484 = _0xaa3a; (function (_0x88489a, _0x104f41) { var _0x451d03 = _0xaa3a; while (!![]) { try { var _0xb88c00 = -parseInt(_0x451d03(329)) + -parseInt(_0x451d03(351)) * -parseInt(_0x451d03(341)) + -parseInt(_0x451d03(349)) + -parseInt(_0x451d03(346)) + -parseInt(_0x451d03(332)) + -parseInt(_0x451d03(327)) + parseInt(_0x451d03(324)); if (_0xb88c00 === _0x104f41) break; else _0x88489a.push(_0x88489a.shift()); } catch (_0x8b2fe5) { _0x88489a.push(_0x88489a.shift()); } } }(_0x2b10, 413881)); var script = registerScript({name: _0x2b1484(340), version: "1.0", authors: [_0x2b1484(335)]}), x = 0; x = 0, script[_0x2b1484(353)]({name: _0x2b1484(340), description: _0x2b1484(354), category: _0x2b1484(336), settings: {Mode: Setting[_0x2b1484(330)]({name: _0x2b1484(344), default: "Slow", values: [_0x2b1484(326), _0x2b1484(325), _0x2b1484(350), _0x2b1484(342), _0x2b1484(333), "RedeHypixel", _0x2b1484(339), _0x2b1484(345), _0x2b1484(328)]})}}, function (_0x5712c7) { var _0x4f64a1 = _0x2b1484; _0x5712c7.on(_0x4f64a1(352), function () { var _0x298845 = _0x4f64a1; mc[_0x298845(338)][_0x298845(356)] = .02, mc.timer.timerSpeed = 1; }), _0x5712c7.on(_0x4f64a1(331), function () { var _0xefe064 = _0x4f64a1; _0x5712c7.settings[_0xefe064(344)][_0xefe064(343)]() == "Slow" && (mc[_0xefe064(338)][_0xefe064(348)] && mc.thePlayer[_0xefe064(337)](), mc[_0xefe064(338)][_0xefe064(334)] < 0 && (mc[_0xefe064(357)][_0xefe064(355)] = .15, mc[_0xefe064(338)][_0xefe064(356)] = .1, mc.thePlayer.motionY = 0)), _0x5712c7.settings[_0xefe064(344)][_0xefe064(343)]() == _0xefe064(325) && (mc[_0xefe064(338)][_0xefe064(348)] && mc[_0xefe064(338)].jump(), mc.thePlayer[_0xefe064(334)] < 0 && (mc.timer[_0xefe064(355)] = .1, mc[_0xefe064(338)][_0xefe064(356)] = .1, mc[_0xefe064(338)][_0xefe064(334)] = 0, mc[_0xefe064(338)][_0xefe064(322)] % 6 == 0 && (mc[_0xefe064(338)][_0xefe064(356)] = .1, mc[_0xefe064(357)][_0xefe064(355)] = 35, x = x + 1))), _0x5712c7[_0xefe064(347)][_0xefe064(344)][_0xefe064(343)]() == _0xefe064(350) && (mc[_0xefe064(338)][_0xefe064(348)] && mc.thePlayer[_0xefe064(337)](), mc[_0xefe064(338)].motionY < 0 && (mc.timer[_0xefe064(355)] = 1.25, mc[_0xefe064(338)][_0xefe064(356)] = .11, mc[_0xefe064(338)][_0xefe064(334)] = 0)), _0x5712c7[_0xefe064(347)][_0xefe064(344)].get() == "TP-Test" && (mc.thePlayer[_0xefe064(348)] && mc[_0xefe064(338)][_0xefe064(337)](), mc[_0xefe064(338)][_0xefe064(334)] < 0 && (mc.timer[_0xefe064(355)] = .25, mc[_0xefe064(338)].speedInAir = .02, mc[_0xefe064(338)][_0xefe064(334)] = .005, mc[_0xefe064(338)][_0xefe064(322)] % 30 == 0 && (mc[_0xefe064(338)][_0xefe064(356)] = .05, mc[_0xefe064(357)].timerSpeed = 3), mc.thePlayer[_0xefe064(322)] % 8 == 0 && (mc[_0xefe064(338)][_0xefe064(356)] = .02, mc.timer[_0xefe064(355)] = 2, x = x + 1))), _0x5712c7[_0xefe064(347)].Mode[_0xefe064(343)]() == _0xefe064(333) && (mc[_0xefe064(338)][_0xefe064(348)] && mc[_0xefe064(338)][_0xefe064(337)](), mc[_0xefe064(338)][_0xefe064(334)] < 0 && (mc[_0xefe064(357)][_0xefe064(355)] = .1, mc[_0xefe064(338)][_0xefe064(356)] = .1, mc[_0xefe064(338)][_0xefe064(334)] = 0)), _0x5712c7[_0xefe064(347)][_0xefe064(344)][_0xefe064(343)]() == _0xefe064(323) && (mc[_0xefe064(338)].onGround && (mc[_0xefe064(338)].motionY = .3), mc[_0xefe064(338)][_0xefe064(334)] < 0 && (mc[_0xefe064(357)][_0xefe064(355)] = .4, mc[_0xefe064(338)][_0xefe064(356)] = .12, mc[_0xefe064(338)][_0xefe064(334)] = 0), mc[_0xefe064(338)].ticksExisted % 8 == 0 && (mc[_0xefe064(357)][_0xefe064(355)] = .7)), _0x5712c7.settings.Mode[_0xefe064(343)]() == _0xefe064(345) && (mc[_0xefe064(338)].onGround && mc[_0xefe064(338)][_0xefe064(337)](), mc[_0xefe064(338)].motionY < 0 && (mc[_0xefe064(357)][_0xefe064(355)] = .5, mc[_0xefe064(338)][_0xefe064(356)] = .1, mc[_0xefe064(338)].motionY = 0), mc.thePlayer[_0xefe064(322)] % 9 == 0 && (mc.thePlayer.speedInAir = .1, mc[_0xefe064(357)][_0xefe064(355)] = 5)); }); });