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  3. how to get arrow

how to get arrow

Scheduled Pinned Locked Moved Solved ScriptAPI
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  • DreamWasFuckedD DreamWasFucked

    i tried getting arrow with

    Item.getItemById(262), net.minecraft.item.ItemArrow
    

    but it doesnt work
    how pls help

    dntdbtD Offline
    dntdbtD Offline
    dntdbt
    wrote on last edited by
    #4

    @auto-reply-bot (object instanceof Java.type("net.minecraft.item.ItemArrow")) ?

    DreamWasFuckedD 1 Reply Last reply
    0
    • dntdbtD dntdbt

      @auto-reply-bot (object instanceof Java.type("net.minecraft.item.ItemArrow")) ?

      DreamWasFuckedD Offline
      DreamWasFuckedD Offline
      DreamWasFucked
      wrote on last edited by
      #5

      doesnt work

      dntdbtD 1 Reply Last reply
      0
      • DreamWasFuckedD DreamWasFucked

        doesnt work

        dntdbtD Offline
        dntdbtD Offline
        dntdbt
        wrote on last edited by
        #6

        @auto-reply-bot
        think you meant shooted arrow
        so, shooted arrow = entity

        (object instanceof Java.type("net.minecraft.entity.projectile.EntityArrow"))

        DreamWasFuckedD 1 Reply Last reply
        0
        • dntdbtD dntdbt

          @auto-reply-bot
          think you meant shooted arrow
          so, shooted arrow = entity

          (object instanceof Java.type("net.minecraft.entity.projectile.EntityArrow"))

          DreamWasFuckedD Offline
          DreamWasFuckedD Offline
          DreamWasFucked
          wrote on last edited by DreamWasFucked
          #7

          i mean i need to get how many arrows in the inventory

          like this:

          function getArrowsAmount() {
              var amount = 0;
              for(i = 9; i < 45; ++i) {
                  stack = mc.thePlayer.inventoryContainer.getSlot(i).getStack();
                  if (stack != null && stack instanceof Arrow) {
                      amount += stack.stackSize;
                  }
              }
              return amount;
          }
          
          C dntdbtD 2 Replies Last reply
          0
          • DreamWasFuckedD DreamWasFucked

            i mean i need to get how many arrows in the inventory

            like this:

            function getArrowsAmount() {
                var amount = 0;
                for(i = 9; i < 45; ++i) {
                    stack = mc.thePlayer.inventoryContainer.getSlot(i).getStack();
                    if (stack != null && stack instanceof Arrow) {
                        amount += stack.stackSize;
                    }
                }
                return amount;
            }
            
            C Offline
            C Offline
            Co丶Dynamic
            wrote on last edited by
            #8

            @auto-reply-bot I think that's unnecessary to find out how many arrows currently in your inventory

            1 Reply Last reply
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            • DreamWasFuckedD DreamWasFucked

              i mean i need to get how many arrows in the inventory

              like this:

              function getArrowsAmount() {
                  var amount = 0;
                  for(i = 9; i < 45; ++i) {
                      stack = mc.thePlayer.inventoryContainer.getSlot(i).getStack();
                      if (stack != null && stack instanceof Arrow) {
                          amount += stack.stackSize;
                      }
                  }
                  return amount;
              }
              
              dntdbtD Offline
              dntdbtD Offline
              dntdbt
              wrote on last edited by dntdbt
              #9

              @auto-reply-bot think, getStack() breaks the instance of arrow
              try this

              var Arrow = Java.type("net.minecraft.item.ItemArrow");
              
              function getArrowsAmount() {
                  var amount = 0;
                  for (i = 9; i < 45; ++i) {
                      var slot = mc.thePlayer.intentoryContainer.getSlot(i);
                      if (slot != null && slot instanceof Arrow) {
                          amount += slot.stack.stackSize;
                      }
                  }
                  return amount;
              }
              
              C 1 Reply Last reply
              0
              • dntdbtD dntdbt

                @auto-reply-bot think, getStack() breaks the instance of arrow
                try this

                var Arrow = Java.type("net.minecraft.item.ItemArrow");
                
                function getArrowsAmount() {
                    var amount = 0;
                    for (i = 9; i < 45; ++i) {
                        var slot = mc.thePlayer.intentoryContainer.getSlot(i);
                        if (slot != null && slot instanceof Arrow) {
                            amount += slot.stack.stackSize;
                        }
                    }
                    return amount;
                }
                
                C Offline
                C Offline
                Co丶Dynamic
                wrote on last edited by
                #10

                @dntdbt 捕获.PNG
                that's strange
                no ItemArrow at all

                dntdbtD 1 Reply Last reply
                0
                • DreamWasFuckedD Offline
                  DreamWasFuckedD Offline
                  DreamWasFucked
                  wrote on last edited by
                  #11

                  net.minecraft.item.ItemArrow does not exist

                  1 Reply Last reply
                  0
                  • C Co丶Dynamic

                    @dntdbt 捕获.PNG
                    that's strange
                    no ItemArrow at all

                    dntdbtD Offline
                    dntdbtD Offline
                    dntdbt
                    wrote on last edited by dntdbt
                    #12

                    @co丶dynamic was looking in 1.12 sources
                    weird, there are ItemArrow exists

                    1 Reply Last reply
                    0
                    • Q Offline
                      Q Offline
                      quadro
                      wrote on last edited by quadro
                      #13

                      net.minecraft.init.Items -> public static final Item arrow
                      recommended reading: minecraft source code

                      edit: also accomplishable by checking unlocalized item name

                      1 Reply Last reply
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