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  3. Script support.

Script support.

Scheduled Pinned Locked Moved ScriptAPI
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  • GridzzG Gridzz
    /// api_version=2
    var script = registerScript({
        name: "Double Click",
        version: "1.0",
        authors: ["Gridzz"]
    });
    
    script.registerModule({
        name: "Double Click",
        category: "Combat", 
        description: "Click Twice!",
        tag: "Hm."}),
    
    function (DoubleClick) {
        DoubleClick.on("enable", function() {
        if (mc.gameSettings.keyBindAttack.isKeyDown() || Mouse.isKeyDown(0)) {
        Robot bot = new Robot();
        bot.mousePress(InputEvent.BUTTON2_DOWN_MASK);
        bot.mouseRelease(InputEvent.BUTTON2_DOWN_MASK);
    }
    

    It's not showing up in the GUI in-game, I think I butchered the code any help?

    DreamWasFuckedD Offline
    DreamWasFuckedD Offline
    DreamWasFucked
    wrote on last edited by
    #3

    6.png

    GridzzG 1 Reply Last reply
    0
    • skiddermaster412S skiddermaster412

      @gridzz 6f8ded5e-73ee-486a-a4fe-cd8e45715bb5-image.png

      GridzzG Offline
      GridzzG Offline
      Gridzz
      wrote on last edited by
      #4

      @skiddermaster412 Removed it but it's still not showing up. ;(

      1 Reply Last reply
      0
      • DreamWasFuckedD DreamWasFucked

        6.png

        GridzzG Offline
        GridzzG Offline
        Gridzz
        wrote on last edited by
        #5

        @auto-reply-bot said in Script support.:

        6.png

        Ok instead of quoting this can you send me an alternative?

        DreamWasFuckedD 1 Reply Last reply
        0
        • GridzzG Gridzz

          @auto-reply-bot said in Script support.:

          6.png

          Ok instead of quoting this can you send me an alternative?

          DreamWasFuckedD Offline
          DreamWasFuckedD Offline
          DreamWasFucked
          wrote on last edited by
          #6

          import InputEvent, Robot

          GridzzG 1 Reply Last reply
          0
          • DreamWasFuckedD DreamWasFucked

            import InputEvent, Robot

            GridzzG Offline
            GridzzG Offline
            Gridzz
            wrote on last edited by
            #7

            @auto-reply-bot Ty but idk what to do with that, maybe more thorough like actually putting it in the code and sending me it

            DreamWasFuckedD 1 Reply Last reply
            0
            • GridzzG Gridzz

              @auto-reply-bot Ty but idk what to do with that, maybe more thorough like actually putting it in the code and sending me it

              DreamWasFuckedD Offline
              DreamWasFuckedD Offline
              DreamWasFucked
              wrote on last edited by
              #8
              var Mouse = Java.type('org.lwjgl.input.Mouse');
              var Robot = Java.type('java.awt.Robot');
              var InputEvent = Java.type('java.awt.event.InputEvent');
              var script = registerScript({
                  name: 'DoubleClick',
                  version: '1.0',
                  authors: ['Gridzz']
              });
              script.registerModule({
                  name: 'DoubleClick',
                  description: 'Click Twice!',
                  category: 'Fun'
              
              }, function (module) {
                  module.on('update', function () {
                      if (mc.gameSettings.keyBindAttack.isKeyDown() || Mouse.isButtonDown(0)) {
                          var bot = new Robot();
                          bot.mousePress(InputEvent.BUTTON2_DOWN_MASK);
                          bot.mouseRelease(InputEvent.BUTTON2_DOWN_MASK);
                      }
                  });
              });
              
              GridzzG 2 Replies Last reply
              0
              • DreamWasFuckedD DreamWasFucked
                var Mouse = Java.type('org.lwjgl.input.Mouse');
                var Robot = Java.type('java.awt.Robot');
                var InputEvent = Java.type('java.awt.event.InputEvent');
                var script = registerScript({
                    name: 'DoubleClick',
                    version: '1.0',
                    authors: ['Gridzz']
                });
                script.registerModule({
                    name: 'DoubleClick',
                    description: 'Click Twice!',
                    category: 'Fun'
                
                }, function (module) {
                    module.on('update', function () {
                        if (mc.gameSettings.keyBindAttack.isKeyDown() || Mouse.isButtonDown(0)) {
                            var bot = new Robot();
                            bot.mousePress(InputEvent.BUTTON2_DOWN_MASK);
                            bot.mouseRelease(InputEvent.BUTTON2_DOWN_MASK);
                        }
                    });
                });
                
                GridzzG Offline
                GridzzG Offline
                Gridzz
                wrote on last edited by
                #9

                @auto-reply-bot said in Script support.:

                var Mouse = Java.type('org.lwjgl.input.Mouse');
                var Robot = Java.type('java.awt.Robot');
                var InputEvent = Java.type('java.awt.event.InputEvent');
                var script = registerScript({
                    name: 'DoubleClick',
                    version: '1.0',
                    authors: ['Gridzz']
                });
                script.registerModule({
                    name: 'DoubleClick',
                    description: 'Click Twice!',
                    category: 'Fun'
                
                }, function (module) {
                    module.on('update', function () {
                        if (mc.gameSettings.keyBindAttack.isKeyDown() || Mouse.isButtonDown(0)) {
                            var bot = new Robot();
                            bot.mousePress(InputEvent.BUTTON2_DOWN_MASK);
                            bot.mouseRelease(InputEvent.BUTTON2_DOWN_MASK);
                        }
                    });
                });
                

                Thanks! Definitely owe you a favour that I'm going to regret ±

                1 Reply Last reply
                0
                • DreamWasFuckedD DreamWasFucked
                  var Mouse = Java.type('org.lwjgl.input.Mouse');
                  var Robot = Java.type('java.awt.Robot');
                  var InputEvent = Java.type('java.awt.event.InputEvent');
                  var script = registerScript({
                      name: 'DoubleClick',
                      version: '1.0',
                      authors: ['Gridzz']
                  });
                  script.registerModule({
                      name: 'DoubleClick',
                      description: 'Click Twice!',
                      category: 'Fun'
                  
                  }, function (module) {
                      module.on('update', function () {
                          if (mc.gameSettings.keyBindAttack.isKeyDown() || Mouse.isButtonDown(0)) {
                              var bot = new Robot();
                              bot.mousePress(InputEvent.BUTTON2_DOWN_MASK);
                              bot.mouseRelease(InputEvent.BUTTON2_DOWN_MASK);
                          }
                      });
                  });
                  
                  GridzzG Offline
                  GridzzG Offline
                  Gridzz
                  wrote on last edited by Gridzz
                  #10

                  @auto-reply-bot Hey it still doesn't detect the 'DoubleClick' script in the combat GUI, how can I make it detectable?

                  Edit 1: Never-mind. LOL
                  Edit 2: It works but it doesn't show up in any of the arrow-gui lists, such as combat. I can bind it but I cant find it.
                  Edit 3: It doesn't work scam

                  GridzzG 1 Reply Last reply
                  0
                  • GridzzG Gridzz

                    @auto-reply-bot Hey it still doesn't detect the 'DoubleClick' script in the combat GUI, how can I make it detectable?

                    Edit 1: Never-mind. LOL
                    Edit 2: It works but it doesn't show up in any of the arrow-gui lists, such as combat. I can bind it but I cant find it.
                    Edit 3: It doesn't work scam

                    GridzzG Offline
                    GridzzG Offline
                    Gridzz
                    wrote on last edited by Gridzz
                    #11

                    Anyone?!>!?!?!?

                    CzechHekC 1 Reply Last reply
                    0
                    • GridzzG Gridzz

                      Anyone?!>!?!?!?

                      CzechHekC Offline
                      CzechHekC Offline
                      CzechHek
                      wrote on last edited by CzechHek
                      #12

                      @gridzz there should be
                      ///api_version=2
                      as the first line

                      edit: you had it there before ah

                      GridzzG 1 Reply Last reply
                      0
                      • CzechHekC CzechHek

                        @gridzz there should be
                        ///api_version=2
                        as the first line

                        edit: you had it there before ah

                        GridzzG Offline
                        GridzzG Offline
                        Gridzz
                        wrote on last edited by
                        #13

                        @czechhek said in Script support.:

                        @gridzz there should be
                        ///api_version=2
                        as the first line

                        edit: you had it there before ah

                        Yeah, still doesn't work. What can I do, as I think it's the codes fault. I want to place blocks twice (aka the double clicking) and also set an option to double click on LMB later.

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