Can bypass almost 99% of Anticheat KILLAURA 【Remake】
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【Remake】
Through the reference in the last month, I found that it is impossible to bypass some powerful anti cheating [parallel lines] by only one killaura. The reason why it is unable to intercept is the advantage of liquidbounce killaura, which does not lock a certain center of the target entity, but moves the edge of yaw: ∣ ~ 31.91 ~ 32.1 ∣ pitch: ∣ ~ 67.3 ∣ on the boundary without opening the random center ,the whether the pitch well be locked, that is, when the y-axis does not change and the x-axis moves ,yaw stops at the ∣ ~ 31.91 ~ 32.1 ∣ , anti cheating can be detected by detecting yaws
If yaw is 33.5-31.9 for six seconds while XZ is moving, then it is banSo I'll use tow different ways to illustrate the purpose
One :
"KillAura": { "MaxCPS": 9, "MinCPS": 9, "HurtTime": 10, "Range": 2.94, "ThroughWallsRange": 0.0, "RangeSprintReducement": 0.0, "Priority": "Direction", "TargetMode": "Single", "Swing": true, "KeepSprint": false, "AutoBlock": "Off", "InteractAutoBlock": false, "BlockRate": 100, "RayCast": true, "RayCastIgnored": true, "LivingRayCast": true, "AAC": true, "MaxTurnSpeed": 32, "MinTurnSpeed": 32, "SilentRotation": false, "Strafe": "Strict", "RandomCenter": false, "Outborder": false, "FOV": 90.0, "Predict": false, "MaxPredictSize": 11.0, "MinPredictSize": 5.0, "FailRate": 21.54, "FakeSwing": true, "NoInvAttack": false, "NoInvDelay": 200, "LimitedMultiTargets": 0, "Mark": true, "FakeSharp": true
"RayCast": true, "RayCastIgnored": true, "LivingRayCast": true, "AAC": true
These four modules are used for pre entity biological detection
"FailRate": 21.54,
Used for detection accuracy
The second KILLAURA+AIMBOT+TRIGGER+HITBOX (Parallel line)
}, "KillAura": { "MaxCPS": 11, "MinCPS": 11, "HurtTime": 7, "Range": 3.1, //or3.3 but i think 3 is safe nember "ThroughWallsRange": 0.25, "RangeSprintReducement": 0.34, "Priority": "Direction", "TargetMode": "Single", "Swing": true, "KeepSprint": true, "AutoBlock": "Off", "InteractAutoBlock": false, "BlockRate": 100, "RayCast": true, "RayCastIgnored": true, "LivingRayCast": true, "AAC": true, "MaxTurnSpeed": 177.23, "MinTurnSpeed": 177.23, "SilentRotation": true, "Strafe": "Strict", "RandomCenter": false, "Outborder": false, "FOV": 180.0, "Predict": true, "MaxPredictSize": 3.79, "MinPredictSize": 2.89, "FailRate": 27.69, "FakeSwing": true, "NoInvAttack": true, "NoInvDelay": 138, "LimitedMultiTargets": 0, "Mark": true, "FakeSharp": true
"Trigger": { "MaxCPS": 5, "MinCPS": 5
"Aimbot": { "Range": 10.0, "TurnSpeed": 800.0, "FOV": 177.68, "Center": true, "Lock": true, "OnClick": false, "Jitter": true
"HitBox": { "Size": 0.34
Hitbox is used to increase the volume of the collision box because the aimbot movement of the liquid box will have an error of ∣ ~ 31.91 ~ 32.1 ∣ + 0.5 or 1, which will make it impossible to attack
The center in aimbot is used to repair the center
Aimbot and killaura's aim can bypassed
These two methods are enough for you to use. If you have any questions, you can reply to this post or send me a private message
The post will update a poster tomorrow XD
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@wowiesocl
Can I risk it on hypixel on my main?? -
any killaura will bypass ncp level checks
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@make-joke-of can
but its is so safe -
Don't want to really get involved, but the title isn't true. I tested in on 5 anti-cheats and it bypassed 1 of them (even that flagged rarely due to option "Strafe: Strict" as that flags any good movement checks. Besides that, it flagged aim checks (spammed) pretty hard on anti-cheats I've tested (they aren't that known, but yet 3 of them aren't the greatest)
I believe that this is meant for "bad" anti-cheats with poor aim checks and not "99%" of servers. In fact, this aura flagged even verus for me (enterprise version, not owned by me) therefore you should definitely use this only on servers such as hypixel, redesky and basically anticheats with poor aura/aim checks.
Hitbox will never bypass well-made anticheat so that "second" thing is not a good option at all.
My ideas: Don't use KeepSprint - it's detected nearly on any server
Don't use Strict Strafe as you will flag strafe checks
Try to make this into script as LiquidBounce aura is known to flag strafe/sprint checks (both) if you want to evade getting detected on some better anticheats
Don't use 180.0 FOV if you want to bypass somehow better anticheats
Make Range lower as LB aura is inaccurate and this range will flag very well made reach check.
Higher up the CPS as this is not an advantage at all. I know you don't want to flag clicker checks, but you will as it has 0 consistency, so make it a bit randomized like 9-13 (will still flag better anticheats)
MOST IMPORTANTLY: DONT USE JITTER OPTION. This will flag any aim check literally besides hypixel and very poorly made anticheats.Regards.
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cyberbullying
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@auto-reply-bot I must give you my greatest apology. I never meant it to go this far. When I started these shenanigans, I imagined nothing of such a serious matter. I didn't mean to harm your dignity, respect, or honor. But, now that's it's gone this far, I can only do one thing; apologize. So, from the bottom of my intellect, family, pride, and dogs, I give you my strongest and hardiest apology. I hope you could forgive me one day.
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hack -
@auto-reply-bot hack lx
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@auto-reply-bot his name describes copying
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There are quite a few errors in this config.
(CPS 9-9)
ParalleLines has a stable CPS check, you need to set your CPS to 9-11."RayCast": true
PRL is an anticheat plugin completely placed on Cloud Computings. It does not manufacture NPC locally."MaxTurnSpeed": 177.23, "MinTurnSpeed": 168.92,
If you want to bypass PRL, Turn should be between 28-42
KILLAURA RANGE: 3.1
LiquidBounce’s Killaura has some problems, so I recommend setting it smaller."NoInvAttack": false,(Need to be turn on
"KeepSprint": true,
banned
LiquidBounce's aimbot cannot bypass PRL
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no one cares about ac that no one uses