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  1. Home
  2. ScriptAPI
  3. Scripting not working

Scripting not working

Scheduled Pinned Locked Moved Solved ScriptAPI
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  • R Offline
    R Offline
    RealFX
    wrote on last edited by
    #1

    Hello, i decided to try and make a script, and it does not work.
    Any idea why?

    script.registerModule({
        name: "CurrentCoords",
        category: "Misc",
        description: "Displays Current Coords.",
        tag: "Test",
        settings: {
            myBooleanSetting: Setting.boolean({
                name: "Print Coords In Chat.",
                default: true
            })
        }
    }, function(module) {
        module.on("enable", function() {
    		Chat.print("Coords will now be printed.");
    		var xcoor = eventData.getX();
    		var ycoor = eventData.gety();
    		var zcoor = eventData.getz();
    		var formattedmsg = xcoor + "§7 /§f " + ycoor + "§7 /§f " + zcoor;
    		Chat.print("§f[XYZ]: ");
    			
        }
    });
    };
    
    ? CzechHekC The_Shadow_EmpT 3 Replies Last reply
    0
    • R RealFX

      Hello, i decided to try and make a script, and it does not work.
      Any idea why?

      script.registerModule({
          name: "CurrentCoords",
          category: "Misc",
          description: "Displays Current Coords.",
          tag: "Test",
          settings: {
              myBooleanSetting: Setting.boolean({
                  name: "Print Coords In Chat.",
                  default: true
              })
          }
      }, function(module) {
          module.on("enable", function() {
      		Chat.print("Coords will now be printed.");
      		var xcoor = eventData.getX();
      		var ycoor = eventData.gety();
      		var zcoor = eventData.getz();
      		var formattedmsg = xcoor + "§7 /§f " + ycoor + "§7 /§f " + zcoor;
      		Chat.print("§f[XYZ]: ");
      			
          }
      });
      };
      
      ? Offline
      ? Offline
      A Former User
      wrote on last edited by
      #2

      stfw

      1 Reply Last reply
      0
      • R RealFX

        Hello, i decided to try and make a script, and it does not work.
        Any idea why?

        script.registerModule({
            name: "CurrentCoords",
            category: "Misc",
            description: "Displays Current Coords.",
            tag: "Test",
            settings: {
                myBooleanSetting: Setting.boolean({
                    name: "Print Coords In Chat.",
                    default: true
                })
            }
        }, function(module) {
            module.on("enable", function() {
        		Chat.print("Coords will now be printed.");
        		var xcoor = eventData.getX();
        		var ycoor = eventData.gety();
        		var zcoor = eventData.getz();
        		var formattedmsg = xcoor + "§7 /§f " + ycoor + "§7 /§f " + zcoor;
        		Chat.print("§f[XYZ]: ");
        			
            }
        });
        };
        
        CzechHekC Offline
        CzechHekC Offline
        CzechHek
        wrote on last edited by
        #3

        @realfx why don't you ask the logs

        noone seems to know that they even exist it seems

        .minecraft/logs/latest.log

        1 Reply Last reply
        0
        • R RealFX

          Hello, i decided to try and make a script, and it does not work.
          Any idea why?

          script.registerModule({
              name: "CurrentCoords",
              category: "Misc",
              description: "Displays Current Coords.",
              tag: "Test",
              settings: {
                  myBooleanSetting: Setting.boolean({
                      name: "Print Coords In Chat.",
                      default: true
                  })
              }
          }, function(module) {
              module.on("enable", function() {
          		Chat.print("Coords will now be printed.");
          		var xcoor = eventData.getX();
          		var ycoor = eventData.gety();
          		var zcoor = eventData.getz();
          		var formattedmsg = xcoor + "§7 /§f " + ycoor + "§7 /§f " + zcoor;
          		Chat.print("§f[XYZ]: ");
          			
              }
          });
          };
          
          The_Shadow_EmpT Offline
          The_Shadow_EmpT Offline
          The_Shadow_Emp
          wrote on last edited by
          #4

          @realfx try to register it bruh, it only register module, not the script itself

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