KillAura Config
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So, i have decided to make a killaura config which
"bypasses" most anticheats (You need to use KillAuraPatch script for it to bypass properly)KillAura MaxCPS 14 KillAura MinCPS 8 KillAura HurtTime 10 KillAura Range 3.0 KillAura ThroughWallsRange 0.5 KillAura RangeSprintReducement 3.0 KillAura Priority Direction KillAura TargetMode Single KillAura Swing true KillAura KeepSprint true KillAura AutoBlock false KillAura InteractAutoBlock false KillAura BlockRate 100 KillAura RayCast false KillAura RayCastIgnored false KillAura LivingRayCast false KillAura AAC false KillAura MaxTurnSpeed 120 KillAura MinTurnSpeed 65 KillAura SilentRotation true KillAura Strafe Silent KillAura RandomCenter false KillAura Outborder false KillAura FOV 180.0 KillAura Predict false KillAura MaxPredictSize 1 KillAura MinPredictSize 1 KillAura FailRate 15 KillAura FakeSwing true KillAura NoInvAttack true KillAura NoInvDelay 50 KillAura LimitedMultiTargets 1
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FakeSwing may flag on Advanced AntiCheats
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FakeSharp and Mark are visuals, it's really your choice
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I put LimitedMultiTargets at 1 so it works just like Switch Target Mode (Won't flag as often)
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I don't recommend to lower HurtTime, that might make KillAura flag.
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LiquidBounce's KillAura CPS isn't randomized, i just tried to make it bypass.
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RandomCenter and Outborder flag in most anticheats.
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FailRate in 0 is recommended for anticheats like AAC5 and NCP.
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Only have Predict on for bad anticheats
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In packet-based anticheats, use VanillaAutoBlock script if you want a bypassing autoblock
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