Redesky's Bed/Skywars Config. (Undetectable)
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@XxcoolboyxX IdkWhoMe is the guy who made this custom LiquidBounce.
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okay (had to make it longer)
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but whats the diffecrence between the normal one and the custom one?
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@XxcoolboyxX Download it and you'll see the difference.
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Upload the config as a file or preferably share a link for it so we can just use .config load link.
You should use InventoryManager (https://github.com/CzechHek/Core/blob/master/Scripts/InventoryManager.js) to get this:
CzechHek│Quickwitted Icelandichorse│Unlisted.mp4 – 00:07
— CzechHekand also Core AutoFindBlock (https://github.com/CzechHek/Core/blob/master/Scripts/AutoFindBlock.js) since LolMC's only selects blocks on client-side.
However it's possible that this custom LB doesn't support legacy scripts. Core 3.0 will solve this soon.
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This post is deleted!
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@CzechHek said in Redesky's Bed/Skywars Config. (Undetectable):
Upload the config as a file or preferably share a link for it so we can just use .config load link.
You should use InventoryManager (https://github.com/CzechHek/Core/blob/master/Scripts/InventoryManager.js) to get this:
CzechHek│Quickwitted Icelandichorse│Unlisted.mp4 – 00:07
— CzechHekand also Core AutoFindBlock (https://github.com/CzechHek/Core/blob/master/Scripts/AutoFindBlock.js) since LolMC's only selects blocks on client-side.
However it's possible that this custom LB doesn't support legacy scripts. Core 3.0 will solve this soon.
To be honest, I'm not really interested on InventoryManager even if it is useful. If anyone would want me to change something, they can post right here.
About AutoFindBlock, I mean I recommended yours, just forgot to elaborate, I hope people would find it out soon.
@Johho said in Redesky's Bed/Skywars Config. (Undetectable):
i think speed is not working i keep getting stuck, sometimes even when im not using speed
I don't know what you're talking about, Speed is not in my config, probably High/Longjump ? If so there might be something wrong with your settings, maybe extra options which give disadvantage?
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well,
Scaffold Counter
is important tbh, because you're going to use scaffold and you won't know how many blocks you're gonna have left before you actually take action and stop before you "fall" or something.EDIT: And
Rotations Body
is important, because some people forget that option.