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Maxturnspeed

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  • zkn_thZ Offline
    zkn_thZ Offline
    zkn_th
    wrote on last edited by
    #1

    when i use maxturnspeed 0/0 on killaura i hit the wall even with troughwallsrange at 0, does anyone know how to fix this?

    Ali00035A ? 2 Replies Last reply
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    • zkn_thZ zkn_th

      when i use maxturnspeed 0/0 on killaura i hit the wall even with troughwallsrange at 0, does anyone know how to fix this?

      Ali00035A Offline
      Ali00035A Offline
      Ali00035
      wrote on last edited by Ali00035
      #2

      @zkn_th You can't, because the 0/0 turn-speed just attacks (without rotating) so it also causes it to attack through walls even if the option is disabled.

      EDIT: I just realized that you used the Kotlin/Java category so I assume you want a code fix, I don't know how to do so but I'm sure it's possible.

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      • zkn_thZ zkn_th

        when i use maxturnspeed 0/0 on killaura i hit the wall even with troughwallsrange at 0, does anyone know how to fix this?

        ? Offline
        ? Offline
        A Former User
        wrote on last edited by
        #3

        @zkn_th said in Maxturnspeed:

        when i use maxturnspeed 0/0 on killaura i hit the wall even with troughwallsrange at 0, does anyone know how to fix this?

        This happens if you try to set the turn speed to 0. That means KillAura would hit the player regardless if it is aiming at them, because setting it to 0 means it will not make any angle change (Basically not rotate). This is why the developers have set the minimum value to 1.

        7 1 Reply Last reply
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        • ? A Former User

          @zkn_th said in Maxturnspeed:

          when i use maxturnspeed 0/0 on killaura i hit the wall even with troughwallsrange at 0, does anyone know how to fix this?

          This happens if you try to set the turn speed to 0. That means KillAura would hit the player regardless if it is aiming at them, because setting it to 0 means it will not make any angle change (Basically not rotate). This is why the developers have set the minimum value to 1.

          7 Offline
          7 Offline
          7G06
          wrote on last edited by
          #4

          @mems Does that just send the attack packets?

          ? 1 Reply Last reply
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          • 7 7G06

            @mems Does that just send the attack packets?

            ? Offline
            ? Offline
            A Former User
            wrote on last edited by
            #5

            @7G06 said in Maxturnspeed:

            @mems Does that just send the attack packets?

            Yes.

            7 2 Replies Last reply
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            • ? A Former User

              @7G06 said in Maxturnspeed:

              @mems Does that just send the attack packets?

              Yes.

              7 Offline
              7 Offline
              7G06
              wrote on last edited by
              #6

              @mems said in Maxturnspeed:

              @7G06 said in Maxturnspeed:

              @mems Does that just send the attack packets?

              Yes.

              Alright, thanks for the information I guess.

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              • ? A Former User

                @7G06 said in Maxturnspeed:

                @mems Does that just send the attack packets?

                Yes.

                7 Offline
                7 Offline
                7G06
                wrote on last edited by
                #7

                @mems I wonder why people use 0 turn-speed.

                G 1 Reply Last reply
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                • 7 7G06

                  @mems I wonder why people use 0 turn-speed.

                  G Offline
                  G Offline
                  Gabriel
                  wrote on last edited by
                  #8

                  @7G06 said in Maxturnspeed:

                  @mems I wonder why people use 0 turn-speed.

                  They use 0 turn speed, in order to bypass some anticheats like Redesky's last AAC4 one (I know that Redesky doesn't really exist anymore, but still).

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