[API Demonstrate] Packet_Var
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For the convenience of script developers, I use the self-made "website capture" script to automatically obtain the script API( https://scriptapi.liquidbounce.net/minecraft/network/Packet.html )And add the specification. Now publish it here
You can easily add it to your script or lib to implement functions
I hope you like itPacket_Var.js by yby360
My Script Collection Library
https://github.com/Hirohiko360/LiquidBounceScripts
If you want to experience the LiquidBounceScripts under test, you can try the Testjs library
https://github.com/Hirohiko360/LiquidBounceScripts-MyTestScripts
If you want to get the latest LiquidBounceScripts project and the experience of fast update, you can try to visit
https://github.com/Hirohiko360/LiquidBounceScripts-TestScaffold
Maybe you can give me a star to reward my development? -
@CzechHek I used core.lib in some scripts, which is easy to use and can save me time, but it is not compatible with some scripts, so if I want to use it in incompatible scripts, I need to rewrite the whole script, so I simply extracted all the packages lol