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  3. Why scripts are broken on b73 1.12.2? (Custom build)

Why scripts are broken on b73 1.12.2? (Custom build)

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  • O Offline
    O Offline
    ohno
    wrote on last edited by ohno
    #1

    Some scripts will load, if I port them (I mean BetterCriticals)
    but script will be so broken and through scripts I can't use PacketEvent, AttackEvent and send packets. I think, this can be fixed by replacing SRG file in LiquidBounce folder (sorry for bad grammar)

    yorik100Y 1 Reply Last reply
    0
    • O ohno

      Some scripts will load, if I port them (I mean BetterCriticals)
      but script will be so broken and through scripts I can't use PacketEvent, AttackEvent and send packets. I think, this can be fixed by replacing SRG file in LiquidBounce folder (sorry for bad grammar)

      yorik100Y Offline
      yorik100Y Offline
      yorik100
      wrote on last edited by
      #2

      @ohno said in Why scripts are broken on b73 1.12.2? (Custom build):

      Some scripts will load, if I port them (I mean BetterCriticals)
      but script will be so broken

      I mean, if you don't put the proper code, it won't work properly obviously

      O 1 Reply Last reply
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      • yorik100Y yorik100

        @ohno said in Why scripts are broken on b73 1.12.2? (Custom build):

        Some scripts will load, if I port them (I mean BetterCriticals)
        but script will be so broken

        I mean, if you don't put the proper code, it won't work properly obviously

        O Offline
        O Offline
        ohno
        wrote on last edited by ohno
        #3

        @yorik100 I created test script, that modified onGround value in CPacketPlayer and it made this value "undefined"

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        • O Offline
          O Offline
          ohno
          wrote on last edited by
          #4

          Nope, replacing SRG won't fix this problem.

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