[Core] Better SuperKnock
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@gabriel said in [Core] Better SuperKnock:
@yorik100 Alot more modes.
Normal = ACP = ACP2 = NewHypixel = NoFall Packet
Old = Packet = NoFall SpoofGround
Hypixel = Less advanced BetterNoFall Packet
Glide = NoFall Packet but with glide which doesn't bypass anything actually
Eyeshaft = NoFall Spartan -
@czechhek said in [Core] Better SuperKnock:
@yorik100 said in [Core] Better SuperKnock:
Note to CzechHek : This is not related to SuperKnock on your github
So this is like a superknock based on superknock but completely different.
It does the same but it's waaaay less detectable and optimized to avoid most flags from ACs
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@yorik100 said in [Core] Better SuperKnock:
@czechhek said in [Core] Better SuperKnock:
@yorik100 said in [Core] Better SuperKnock:
Note to CzechHek : This is not related to SuperKnock on your github
So this is like a superknock based on superknock but completely different.
It does the same but it's waaaay less detectable and optimized to avoid most flags from ACs
Then it could be considered as an SuperKnock update right?
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@czechhek said in [Core] Better SuperKnock:
@yorik100 said in [Core] Better SuperKnock:
@czechhek said in [Core] Better SuperKnock:
@yorik100 said in [Core] Better SuperKnock:
Note to CzechHek : This is not related to SuperKnock on your github
So this is like a superknock based on superknock but completely different.
It does the same but it's waaaay less detectable and optimized to avoid most flags from ACs
Then it could be considered as an SuperKnock update right?
Perhaps, even tho it doesn't have other modes
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