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  3. [REQUEST] give pls killaura in intave latest versions

[REQUEST] give pls killaura in intave latest versions

Scheduled Pinned Locked Moved Configs
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  • Ushgfyhjg fdxdfgfdsgU Offline
    Ushgfyhjg fdxdfgfdsgU Offline
    Ushgfyhjg fdxdfgfdsg
    wrote on last edited by
    #1

    [REQUEST] give pls killaura in intave latest versions

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    0
    • I Offline
      I Offline
      idk my name
      wrote on last edited by
      #2

      @idkwhome_fake 3.52 is too much

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      • O Offline
        O Offline
        ohno
        wrote on last edited by
        #3

        @idkwhome_fake 3.32

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        • some oneS Offline
          some oneS Offline
          some one
          wrote on last edited by
          #4

          @idkwhome_fake I think on gommehd

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          • O Offline
            O Offline
            ohno
            wrote on last edited by
            #5

            @idkwhome_fake My own localhost test server with Intave AC

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            • O Offline
              O Offline
              ohno
              wrote on last edited by
              #6

              @idkwhome_fake its somehow broken, bcz when I try to swim in water, Intave will start flagging, smth like "Failed FLY (vl: 5). Moved ~0.12, but Intave expected 0.42 move."

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              • O Offline
                O Offline
                ohno
                wrote on last edited by
                #7

                @idkwhome_fake use rotationstrafe + staticyaw

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                • O Offline
                  O Offline
                  ohno
                  wrote on last edited by
                  #8

                  @idkwhome_fake i use 90-140 lol for look like legit

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                  • O Offline
                    O Offline
                    ohno
                    wrote on last edited by
                    #9

                    @idkwhome_fake wtf
                    why do you use failrate 6, use 0.88 instead of 6 & hurtime 7 & mincps 7 maxcps 13

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                    • O Offline
                      O Offline
                      ohno
                      wrote on last edited by
                      #10

                      @idkwhome_fake lmao yes
                      i used maxcps 13 on gomme's qsg & gungame

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                      • O Offline
                        O Offline
                        ohno
                        wrote on last edited by
                        #11

                        @idkwhome_fake i use my own
                        just motionXZ *= 0.6 + aacpush with strength 0.98 (aacpushyreducer is off)

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                        • Ushgfyhjg fdxdfgfdsgU Offline
                          Ushgfyhjg fdxdfgfdsgU Offline
                          Ushgfyhjg fdxdfgfdsg
                          wrote on last edited by
                          #12

                          @idkwhome_fake thank you !

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