InventoryManager 7.2 - Updated again!
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Canary build of InventoryManager 6.10 was released, it includes: instant operations support, multiple items sorting (prioritizing first, for example: .inventorymanager slot8 Splash Potion, Ender Pearl [you can alternatively split it like a,b or a; b or a;b]), auto weapon, auto pot that throws all kinds of pots (has minimal health requirement setting for throwing pots that heal), recode, rotation fixes and more.
You can download it on Core repository in canary branch, it requires latest Core 1.6.0.
(Core 1.6 is a huge update as well also in development)Core: https://github.com/CzechHek/Core/blob/canary/Core.lib
InventoryManager 6.10: https://github.com/CzechHek/Core/blob/canary/Scripts/InventoryManager.jsI'll officially release it after further testing and bug fixing.
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Requires Core 1.6+.
If you already have older InventoryManager versions, you can just run LB with newest Core and it will automatically update!Released InventoryManager 6.12 (4. 8. 2020)
- multiple item sorting (prioritizes first, split values using "," or ";", eg. "Water Bucket, Block")
- auto weapon (select weapons option)
- auto pot (throw potions option, works for all kinds of potions not just healing)
- improved clickgui values
steal and inv delays are separated,
min max values are now LB like,
chest aura and auto pot share rotations and rotationslength now - recoded, possibly stability improvements (or maybe it got worse)
- fixed bugs
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@404NotFound It drops bad potions first tho, however it will throw bad potions if dropping trash is disabled, I'll add an additional check.
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@404NotFound
Released InventoryManager 6.13 (5. 8. 2020)- added additional bad potion check to not throw bad potions when dropping trash is disabled
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@404NotFound ofc
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Attempting to edit the slots does nothing
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@Emrys-Myrddin You are doing something wrong,
write ".inventorymanager slot1 Dead Bush" into mc chat. Names are case sensitive, but there are also categories Block(s), Food. -
This post is deleted!
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Ik this is an odd suggestion and might not be intuitive to implement but I want different hotbar orientations based on if I have a certain item or not.
For example if I have golden apple, I want sword to be in slot 1, and if I don't have golden apple in my inventory I want sword to be slot 2.
something like that -
@Emrys-Myrddin Check if you have Sort Hotbar enabled in Actions, if so, send your settings.
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@Leejames2305 Any item name (or part of it like Splash Potion, Sword, and stuff), Block(s), Food.