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  3. Silent Server-side rotating and Checking for the Block beneath you

Silent Server-side rotating and Checking for the Block beneath you

Scheduled Pinned Locked Moved ScriptAPI
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  • dntdbtD Offline
    dntdbtD Offline
    dntdbt
    wrote on last edited by dntdbt
    #1

    Hello everyone!
    It will be important for me if anybody will answer in this topic

    /1/ In the first case, I'm making a huge script which can bypass some 1.12 servers, so I need to rotate the player's yaw only server-side because it looks awful when your screen is rotating with your head :d

    /2/ Secondly, my new noFall bypass needs to check is there any block in the player's posY-0.01 which will doesn't use mc.thePlayer.onGround class

    Thanks for everyone who know how to solve this and decided to help me! <З

    DreamWasFuckedD I 2 Replies Last reply
    0
    • dntdbtD dntdbt

      Hello everyone!
      It will be important for me if anybody will answer in this topic

      /1/ In the first case, I'm making a huge script which can bypass some 1.12 servers, so I need to rotate the player's yaw only server-side because it looks awful when your screen is rotating with your head :d

      /2/ Secondly, my new noFall bypass needs to check is there any block in the player's posY-0.01 which will doesn't use mc.thePlayer.onGround class

      Thanks for everyone who know how to solve this and decided to help me! <З

      DreamWasFuckedD Offline
      DreamWasFuckedD Offline
      DreamWasFucked
      wrote on last edited by
      #2

      @dont_doubt

      var Block = Java.type('net.minecraft.block.Block');
      var BlockPos = Java.type('net.minecraft.util.BlockPos');
      
      if (mc.theWorld.getBlockState(new BlockPos(mc.thePlayer.posX, mc.thePlayer.posY - 0.01, mc.thePlayer.posZ)).getBlock() == Block.getBlockById(0)) { // Check air block
      
      1 Reply Last reply
      0
      • dntdbtD dntdbt

        Hello everyone!
        It will be important for me if anybody will answer in this topic

        /1/ In the first case, I'm making a huge script which can bypass some 1.12 servers, so I need to rotate the player's yaw only server-side because it looks awful when your screen is rotating with your head :d

        /2/ Secondly, my new noFall bypass needs to check is there any block in the player's posY-0.01 which will doesn't use mc.thePlayer.onGround class

        Thanks for everyone who know how to solve this and decided to help me! <З

        I Offline
        I Offline
        idk my name
        wrote on last edited by
        #3

        @dont_doubt
        if (event.getPacket() instanceof CPacketPlayer) {
        event.getPacket().setYaw(yaw);
        }

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        • FaaatPotatoF Offline
          FaaatPotatoF Offline
          FaaatPotato
          wrote on last edited by
          #4

          idk if its correct but

          var RotationUtils = Java.type('net.ccbluex.liquidbounce.utils.RotationUtils');
          var Rotation = Java.type('net.ccbluex.liquidbounce.utils.Rotation');
          
          RotationUtils.setTargetRotation(new Rotation(0, 70));
          
          1 Reply Last reply
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          • As丶OneA Offline
            As丶OneA Offline
            As丶One
            wrote on last edited by
            #5
            var RotationUtils = Java.type('net.ccbluex.liquidbounce.utils.RotationUtils');
            var Rotation = Java.type('net.ccbluex.liquidbounce.utils.Rotation');
            RotationUtils.setTargetRotation(new Rotation(mc.thePlayer.rotationYaw + 180, 86));
            
            1 Reply Last reply
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