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Why is this simple code not working?
script.registerModule({ name: "NoslowinWather", description: "oaoaoaoaoao", category: "Fun", }, function(module) { module.on("update", function(event){ if(mc.thePlayer.isInWater()){ event.forward = 1.0; event.strafe = 1.0; } }); });
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@co丶dynamic But how to make sure that the water does not slow down the Player?
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Could you help me? I have no experience with mcp and you emphasize my lack of understanding in the code with your insults.
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@skidma I want the water not to slow down the character. And what does the strafe have to do with it and what to write in it?
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@zhao-yun said in [REQUEST] Noslow:
@skidma I want the water not to slow down the character. And what does the strafe have to do with it and what to write in it?
bruh just change module onUpdate to module onStrafe event
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@chocopiexd don't working