-
variable x = your pos.x - enemy pos.x
variable y = your pos.y - enemy pos.y
variable z = your pos.z - enemy.pos.zMathHelper.sqrt(x * x + y * y + z * z)
this is how you find the distance between you and the other player.
-
mc.thePlayer.getDistanceToEntity(entity)
-
put where? -
@kachum-lol there
-
kachum moment
-
@kachum-lol
i can give u , but u cant change maker name! -
@ilovehacker thx for the script your such a good coder, i hope you didn't steal it
-
kachum is the god of being ratted