[Kotlin] TargetStrafe with circle
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sexy targetstrafe with sexy circle wow
.killaura strafe silentpackage net.ccbluex.liquidbounce.features.module.modules.movement import net.ccbluex.liquidbounce.LiquidBounce import net.ccbluex.liquidbounce.event.EventTarget import net.ccbluex.liquidbounce.event.MoveEvent import net.ccbluex.liquidbounce.event.Render3DEvent import net.ccbluex.liquidbounce.features.module.Module import net.ccbluex.liquidbounce.features.module.ModuleCategory import net.ccbluex.liquidbounce.features.module.ModuleInfo import net.ccbluex.liquidbounce.features.module.modules.combat.KillAura import net.ccbluex.liquidbounce.utils.RotationUtils import net.ccbluex.liquidbounce.value.BoolValue import net.ccbluex.liquidbounce.value.FloatValue import net.ccbluex.liquidbounce.value.ListValue import net.minecraft.entity.Entity import net.minecraft.util.AxisAlignedBB import org.lwjgl.opengl.GL11 import java.awt.Color import kotlin.math.cos import kotlin.math.sin @ModuleInfo(name = "TargetStrafe", description = "TargetStrafe", category = ModuleCategory.MOVEMENT) class TargetStrafe : Module() { private val render = BoolValue("Render", true) private val radiusValue = FloatValue("radius", 0.5f, 0.1f, 5.0f) private val modeValue = ListValue("KeyMode", arrayOf("Jump", "None"), "None") private val radiusMode = ListValue("radiusMode", arrayOf("TrueRadius", "Simple"), "Simple") private val killAura = LiquidBounce.moduleManager.getModule(KillAura::class.java) as KillAura private val speed = LiquidBounce.moduleManager.getModule(Speed::class.java) as Speed private val fly = LiquidBounce.moduleManager.getModule(Fly::class.java) as Fly var consts = 0 var lastDist = 0.0 fun onMove(event: MoveEvent) { val xDist = event.x val zDist = event.z lastDist = Math.sqrt(xDist * xDist + zDist * zDist) } @EventTarget fun movestrafe(event: MoveEvent) { onMove(event) if (!isVoid(0, 0) && canStrafe) { val strafe = RotationUtils.getRotations(killAura.target) setSpeed(event, lastDist, strafe.yaw, radiusValue.get(), 1.0) } } val keyMode: Boolean get() = when (modeValue.get().toLowerCase()) { "jump" -> mc.gameSettings.keyBindJump.isKeyDown "none" -> mc.thePlayer.movementInput.moveStrafe == 0f || mc.thePlayer.movementInput.moveForward == 0f else -> false } val canStrafe: Boolean get() = (killAura.state && (speed.state || fly.state) && killAura.target != null && !mc.thePlayer.isSneaking && keyMode) val cansize: Float get() = when { radiusMode.get().toLowerCase() == "simple" -> 45f / mc.thePlayer.getDistance(killAura.target!!.posX, mc.thePlayer.posY, killAura.target!!.posZ).toFloat() else -> 45f } val Enemydistance: Double get() = mc.thePlayer.getDistance(killAura.target!!.posX, mc.thePlayer.posY, killAura.target!!.posZ) val algorithm: Float get() = Math.max(Enemydistance - radiusValue.get(), Enemydistance - (Enemydistance - radiusValue.get() / (radiusValue.get() * 2))).toFloat() fun setSpeed( moveEvent: MoveEvent, moveSpeed: Double, pseudoYaw: Float, pseudoStrafe: Float, pseudoForward: Double ) { var yaw = pseudoYaw var forward = pseudoForward var strafe = pseudoStrafe var strafe2 = 0f check() when { modeValue.get().toLowerCase().equals("jump") -> strafe = (pseudoStrafe * 0.98 * consts).toFloat() modeValue.get().toLowerCase().equals("none") -> strafe = consts.toFloat() } if (forward != 0.0) { if (strafe > 0.0) { if (radiusMode.get().toLowerCase() == "trueradius") yaw += (if (forward > 0.0) -cansize else cansize) strafe2 += (if (forward > 0.0) -45 / algorithm else 45 / algorithm) } else if (strafe < 0.0) { if (radiusMode.get().toLowerCase() == "trueradius") yaw += (if (forward > 0.0) cansize else -cansize) strafe2 += (if (forward > 0.0) 45 / algorithm else -45 / algorithm) } strafe = 0.0f if (forward > 0.0) forward = 1.0 else if (forward < 0.0) forward = -1.0 } if (strafe > 0.0) strafe = 1.0f else if (strafe < 0.0) strafe = -1.0f val mx = Math.cos(Math.toRadians(yaw + 90.0 + strafe2)) val mz = Math.sin(Math.toRadians(yaw + 90.0 + strafe2)) moveEvent.x = forward * moveSpeed * mx + strafe * moveSpeed * mz moveEvent.z = forward * moveSpeed * mz - strafe * moveSpeed * mx } private fun check() { if (mc.thePlayer.isCollidedHorizontally || checkVoid()) { if (consts < 2) consts += 1 else { consts = -1 } } when (consts) { 0 -> { consts = 1 } 2 -> { consts = -1 } } } private fun checkVoid(): Boolean { for (x in -1..0) { for (z in -1..0) { if (isVoid(x, z)) { return true } } } return false } private fun isVoid(X: Int, Z: Int): Boolean { val fly = LiquidBounce.moduleManager.getModule(Fly::class.java) as Fly if (fly.state) { return false } if (mc.thePlayer.posY < 0.0) { return true } var off = 0 while (off < mc.thePlayer.posY.toInt() + 2) { val bb: AxisAlignedBB = mc.thePlayer.entityBoundingBox.offset(X.toDouble(), (-off).toDouble(), Z.toDouble()) if (mc.theWorld!!.getCollidingBoundingBoxes(mc.thePlayer as Entity, bb).isEmpty()) { off += 2 continue } return false off += 2 } return true } @EventTarget fun onRender3D(event: Render3DEvent) { val target = (LiquidBounce.moduleManager[KillAura::class.java] as KillAura).target if (render.get()) { target?:return GL11.glPushMatrix() GL11.glDisable(3553) GL11.glEnable(2848) GL11.glEnable(2881) GL11.glEnable(2832) GL11.glEnable(3042) GL11.glBlendFunc(770, 771) GL11.glHint(3154, 4354) GL11.glHint(3155, 4354) GL11.glHint(3153, 4354) GL11.glDisable(2929) GL11.glDepthMask(false) GL11.glLineWidth(5.0f) GL11.glBegin(3) val x = target.lastTickPosX + (target.posX - target.lastTickPosX) * event.partialTicks - mc.renderManager.viewerPosX val y = target.lastTickPosY + (target.posY - target.lastTickPosY) * event.partialTicks - mc.renderManager.viewerPosY val z = target.lastTickPosZ + (target.posZ - target.lastTickPosZ) * event.partialTicks - mc.renderManager.viewerPosZ for (i in 0..360) { GL11.glColor3f( 200.0f, 0.0f, 0.0f) GL11.glVertex3d(x + radiusValue.get() * cos(i.toDouble() * 6.283185307179586 /13), y, z + radiusValue.get()* sin(i.toDouble() * 6.283185307179586 / 13.0)) } GL11.glEnd() GL11.glDepthMask(true) GL11.glEnable(2929) GL11.glDisable(2848) GL11.glDisable(2881) GL11.glEnable(2832) GL11.glEnable(3553) GL11.glPopMatrix() } } } -
sexy targetstrafe with sexy circle wow
.killaura strafe silentpackage net.ccbluex.liquidbounce.features.module.modules.movement import net.ccbluex.liquidbounce.LiquidBounce import net.ccbluex.liquidbounce.event.EventTarget import net.ccbluex.liquidbounce.event.MoveEvent import net.ccbluex.liquidbounce.event.Render3DEvent import net.ccbluex.liquidbounce.features.module.Module import net.ccbluex.liquidbounce.features.module.ModuleCategory import net.ccbluex.liquidbounce.features.module.ModuleInfo import net.ccbluex.liquidbounce.features.module.modules.combat.KillAura import net.ccbluex.liquidbounce.utils.RotationUtils import net.ccbluex.liquidbounce.value.BoolValue import net.ccbluex.liquidbounce.value.FloatValue import net.ccbluex.liquidbounce.value.ListValue import net.minecraft.entity.Entity import net.minecraft.util.AxisAlignedBB import org.lwjgl.opengl.GL11 import java.awt.Color import kotlin.math.cos import kotlin.math.sin @ModuleInfo(name = "TargetStrafe", description = "TargetStrafe", category = ModuleCategory.MOVEMENT) class TargetStrafe : Module() { private val render = BoolValue("Render", true) private val radiusValue = FloatValue("radius", 0.5f, 0.1f, 5.0f) private val modeValue = ListValue("KeyMode", arrayOf("Jump", "None"), "None") private val radiusMode = ListValue("radiusMode", arrayOf("TrueRadius", "Simple"), "Simple") private val killAura = LiquidBounce.moduleManager.getModule(KillAura::class.java) as KillAura private val speed = LiquidBounce.moduleManager.getModule(Speed::class.java) as Speed private val fly = LiquidBounce.moduleManager.getModule(Fly::class.java) as Fly var consts = 0 var lastDist = 0.0 fun onMove(event: MoveEvent) { val xDist = event.x val zDist = event.z lastDist = Math.sqrt(xDist * xDist + zDist * zDist) } @EventTarget fun movestrafe(event: MoveEvent) { onMove(event) if (!isVoid(0, 0) && canStrafe) { val strafe = RotationUtils.getRotations(killAura.target) setSpeed(event, lastDist, strafe.yaw, radiusValue.get(), 1.0) } } val keyMode: Boolean get() = when (modeValue.get().toLowerCase()) { "jump" -> mc.gameSettings.keyBindJump.isKeyDown "none" -> mc.thePlayer.movementInput.moveStrafe == 0f || mc.thePlayer.movementInput.moveForward == 0f else -> false } val canStrafe: Boolean get() = (killAura.state && (speed.state || fly.state) && killAura.target != null && !mc.thePlayer.isSneaking && keyMode) val cansize: Float get() = when { radiusMode.get().toLowerCase() == "simple" -> 45f / mc.thePlayer.getDistance(killAura.target!!.posX, mc.thePlayer.posY, killAura.target!!.posZ).toFloat() else -> 45f } val Enemydistance: Double get() = mc.thePlayer.getDistance(killAura.target!!.posX, mc.thePlayer.posY, killAura.target!!.posZ) val algorithm: Float get() = Math.max(Enemydistance - radiusValue.get(), Enemydistance - (Enemydistance - radiusValue.get() / (radiusValue.get() * 2))).toFloat() fun setSpeed( moveEvent: MoveEvent, moveSpeed: Double, pseudoYaw: Float, pseudoStrafe: Float, pseudoForward: Double ) { var yaw = pseudoYaw var forward = pseudoForward var strafe = pseudoStrafe var strafe2 = 0f check() when { modeValue.get().toLowerCase().equals("jump") -> strafe = (pseudoStrafe * 0.98 * consts).toFloat() modeValue.get().toLowerCase().equals("none") -> strafe = consts.toFloat() } if (forward != 0.0) { if (strafe > 0.0) { if (radiusMode.get().toLowerCase() == "trueradius") yaw += (if (forward > 0.0) -cansize else cansize) strafe2 += (if (forward > 0.0) -45 / algorithm else 45 / algorithm) } else if (strafe < 0.0) { if (radiusMode.get().toLowerCase() == "trueradius") yaw += (if (forward > 0.0) cansize else -cansize) strafe2 += (if (forward > 0.0) 45 / algorithm else -45 / algorithm) } strafe = 0.0f if (forward > 0.0) forward = 1.0 else if (forward < 0.0) forward = -1.0 } if (strafe > 0.0) strafe = 1.0f else if (strafe < 0.0) strafe = -1.0f val mx = Math.cos(Math.toRadians(yaw + 90.0 + strafe2)) val mz = Math.sin(Math.toRadians(yaw + 90.0 + strafe2)) moveEvent.x = forward * moveSpeed * mx + strafe * moveSpeed * mz moveEvent.z = forward * moveSpeed * mz - strafe * moveSpeed * mx } private fun check() { if (mc.thePlayer.isCollidedHorizontally || checkVoid()) { if (consts < 2) consts += 1 else { consts = -1 } } when (consts) { 0 -> { consts = 1 } 2 -> { consts = -1 } } } private fun checkVoid(): Boolean { for (x in -1..0) { for (z in -1..0) { if (isVoid(x, z)) { return true } } } return false } private fun isVoid(X: Int, Z: Int): Boolean { val fly = LiquidBounce.moduleManager.getModule(Fly::class.java) as Fly if (fly.state) { return false } if (mc.thePlayer.posY < 0.0) { return true } var off = 0 while (off < mc.thePlayer.posY.toInt() + 2) { val bb: AxisAlignedBB = mc.thePlayer.entityBoundingBox.offset(X.toDouble(), (-off).toDouble(), Z.toDouble()) if (mc.theWorld!!.getCollidingBoundingBoxes(mc.thePlayer as Entity, bb).isEmpty()) { off += 2 continue } return false off += 2 } return true } @EventTarget fun onRender3D(event: Render3DEvent) { val target = (LiquidBounce.moduleManager[KillAura::class.java] as KillAura).target if (render.get()) { target?:return GL11.glPushMatrix() GL11.glDisable(3553) GL11.glEnable(2848) GL11.glEnable(2881) GL11.glEnable(2832) GL11.glEnable(3042) GL11.glBlendFunc(770, 771) GL11.glHint(3154, 4354) GL11.glHint(3155, 4354) GL11.glHint(3153, 4354) GL11.glDisable(2929) GL11.glDepthMask(false) GL11.glLineWidth(5.0f) GL11.glBegin(3) val x = target.lastTickPosX + (target.posX - target.lastTickPosX) * event.partialTicks - mc.renderManager.viewerPosX val y = target.lastTickPosY + (target.posY - target.lastTickPosY) * event.partialTicks - mc.renderManager.viewerPosY val z = target.lastTickPosZ + (target.posZ - target.lastTickPosZ) * event.partialTicks - mc.renderManager.viewerPosZ for (i in 0..360) { GL11.glColor3f( 200.0f, 0.0f, 0.0f) GL11.glVertex3d(x + radiusValue.get() * cos(i.toDouble() * 6.283185307179586 /13), y, z + radiusValue.get()* sin(i.toDouble() * 6.283185307179586 / 13.0)) } GL11.glEnd() GL11.glDepthMask(true) GL11.glEnable(2929) GL11.glDisable(2848) GL11.glDisable(2881) GL11.glEnable(2832) GL11.glEnable(3553) GL11.glPopMatrix() } } }@божественная-кара is it yours? holy smokes dude how did you code that
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@божественная-кара is it yours? holy smokes dude how did you code that
@mems lol yesyes its my
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@mems lol yesyes its my
@божественная-кара 100% no copy + paste


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@божественная-кара 100% no copy + paste


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@божественная-кара https://en.wikipedia.org/wiki/I_Know
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its sad

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