Radius-Antibot-Script for Jartex/Matrix/Other
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This antibot isn't the ideal one because it will remove any player that isn't moving when ur not moving as well....
Edit: I though it checked for constant distance but it checks for radius so it will remove any player that is closer than radius value and wasn't blacklisted by being further
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What radius for Matrix?
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Made an errorless AntiBot for Jartex.
module = { name: "JartexAntiBot", author: "CzechHek", category: "Combat", version: 1.1, onPacket: function (e) { e.getPacket() instanceof S38PacketPlayerListItem && mc.thePlayer.capabilities.allowEdit && e.getPacket().getAction() == "ADD_PLAYER" && (info = e.getPacket().getEntries().get(0)).getGameMode() == "SURVIVAL" && info.getDisplayName() && (e.cancelEvent(), chat.print("§2Removed bot§a: " + info.getDisplayName().getUnformattedText())); } } script.import("Core.lib");