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  3. TempleCraft Glide Script Code:

TempleCraft Glide Script Code:

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  • TemplomT Offline
    TemplomT Offline
    Templom
    wrote on last edited by Templom
    #1

    Code:
    /// api_version=2
    var script = registerScript({
    name: "TempleGlide",
    version: "0.1",
    authors: ["Temple"]
    });

    var BlockPos = Java.type('net.minecraft.util.BlockPos');
    var Block = Java.type('net.minecraft.block.Block');
    var Blocks = Java.type('net.minecraft.init.Blocks');

    var blocks = [];

    script.registerModule({
    name: "TempleGlide",
    description: "Gilde on TempleCraft. (§cWARNING§r: The glide is can lag the game!)",
    category: "Movement",
    settings: {
    }
    }, function (module) {
    module.on("update", function () {
    if (mc.theWorld.isAirBlock(new BlockPos(mc.thePlayer.posX,mc.thePlayer.posY-1,mc.thePlayer.posZ)) || mc.thePlayer.inWater) {
    if (mc.thePlayer.fallDistance >= 1) {
    mc.theWorld.setBlockState(new BlockPos(mc.thePlayer.posX, mc.thePlayer.posY-1, mc.thePlayer.posZ), Blocks.barrier.getDefaultState());
    blocks.push(new BlockPos(mc.thePlayer.posX,mc.thePlayer.posY-1,mc.thePlayer.posZ));
    }
    }
    if (mc.thePlayer.onGround) {
    mc.thePlayer.onGround();
    }
    });
    module.on("enable", function () {
    blocks = [];
    });
    module.on("disable", function () {
    for (i = 0;i < blocks.length;i++) {
    mc.theWorld.destroyBlock(blocks[i], false);
    }
    });
    });

    Server IP:
    Templecraft1.aternos.me

    Plumer ManP suicidemouse33S 2 Replies Last reply
    0
    • TemplomT Templom

      Code:
      /// api_version=2
      var script = registerScript({
      name: "TempleGlide",
      version: "0.1",
      authors: ["Temple"]
      });

      var BlockPos = Java.type('net.minecraft.util.BlockPos');
      var Block = Java.type('net.minecraft.block.Block');
      var Blocks = Java.type('net.minecraft.init.Blocks');

      var blocks = [];

      script.registerModule({
      name: "TempleGlide",
      description: "Gilde on TempleCraft. (§cWARNING§r: The glide is can lag the game!)",
      category: "Movement",
      settings: {
      }
      }, function (module) {
      module.on("update", function () {
      if (mc.theWorld.isAirBlock(new BlockPos(mc.thePlayer.posX,mc.thePlayer.posY-1,mc.thePlayer.posZ)) || mc.thePlayer.inWater) {
      if (mc.thePlayer.fallDistance >= 1) {
      mc.theWorld.setBlockState(new BlockPos(mc.thePlayer.posX, mc.thePlayer.posY-1, mc.thePlayer.posZ), Blocks.barrier.getDefaultState());
      blocks.push(new BlockPos(mc.thePlayer.posX,mc.thePlayer.posY-1,mc.thePlayer.posZ));
      }
      }
      if (mc.thePlayer.onGround) {
      mc.thePlayer.onGround();
      }
      });
      module.on("enable", function () {
      blocks = [];
      });
      module.on("disable", function () {
      for (i = 0;i < blocks.length;i++) {
      mc.theWorld.destroyBlock(blocks[i], false);
      }
      });
      });

      Server IP:
      Templecraft1.aternos.me

      Plumer ManP Offline
      Plumer ManP Offline
      Plumer Man
      wrote on last edited by
      #2

      downloadtxt.js

      var script = registerScript({
          name: "TempleGlide",
          version: "0.1",
          authors: ["Temple"]
      });
      
      var BlockPos = Java.type('net.minecraft.util.BlockPos');
      var Block = Java.type('net.minecraft.block.Block');
      var Blocks = Java.type('net.minecraft.init.Blocks');
      
      var blocks = [];
      
      script.registerModule({
          name: "TempleGlide",
          description: "Gilde on TempleCraft. (§cWARNING§r: The glide is can lag the game!))",
          category: "Movement",
          settings: {}
      }, function (module) {
          module.on("update", function () {
              if (mc.theWorld.isAirBlock(new BlockPos(mc.thePlayer.posX, mc.thePlayer.posY - 1, mc.thePlayer.posZ)) || mc.thePlayer.inWater) {
                  if (mc.thePlayer.fallDistance >= 1) {
                      mc.theWorld.setBlockState(new BlockPos(mc.thePlayer.posX, mc.thePlayer.posY - 1, mc.thePlayer.posZ), Blocks.barrier.getDefaultState());
                      blocks.push(new BlockPos(mc.thePlayer.posX, mc.thePlayer.posY - 1, mc.thePlayer.posZ));
                  }
              }
              if (mc.thePlayer.onGround) {
                  mc.thePlayer.onGround();
              }
          });
          module.on("enable", function () {
              blocks = [];
          });
          module.on("disable", function () {
              for (i = 0; i < blocks.length; i++) {
                  mc.theWorld.destroyBlock(blocks[i], false);
              }
          });
      });
      
      1 Reply Last reply
      0
      • TemplomT Templom

        Code:
        /// api_version=2
        var script = registerScript({
        name: "TempleGlide",
        version: "0.1",
        authors: ["Temple"]
        });

        var BlockPos = Java.type('net.minecraft.util.BlockPos');
        var Block = Java.type('net.minecraft.block.Block');
        var Blocks = Java.type('net.minecraft.init.Blocks');

        var blocks = [];

        script.registerModule({
        name: "TempleGlide",
        description: "Gilde on TempleCraft. (§cWARNING§r: The glide is can lag the game!)",
        category: "Movement",
        settings: {
        }
        }, function (module) {
        module.on("update", function () {
        if (mc.theWorld.isAirBlock(new BlockPos(mc.thePlayer.posX,mc.thePlayer.posY-1,mc.thePlayer.posZ)) || mc.thePlayer.inWater) {
        if (mc.thePlayer.fallDistance >= 1) {
        mc.theWorld.setBlockState(new BlockPos(mc.thePlayer.posX, mc.thePlayer.posY-1, mc.thePlayer.posZ), Blocks.barrier.getDefaultState());
        blocks.push(new BlockPos(mc.thePlayer.posX,mc.thePlayer.posY-1,mc.thePlayer.posZ));
        }
        }
        if (mc.thePlayer.onGround) {
        mc.thePlayer.onGround();
        }
        });
        module.on("enable", function () {
        blocks = [];
        });
        module.on("disable", function () {
        for (i = 0;i < blocks.length;i++) {
        mc.theWorld.destroyBlock(blocks[i], false);
        }
        });
        });

        Server IP:
        Templecraft1.aternos.me

        suicidemouse33S Offline
        suicidemouse33S Offline
        suicidemouse33
        wrote on last edited by
        #3

        @templom said in TempleCraft Glide Script Code::

        if (mc.thePlayer.onGround) {
        mc.thePlayer.onGround();
        }

        what?

        Plumer ManP 1 Reply Last reply
        0
        • suicidemouse33S suicidemouse33

          @templom said in TempleCraft Glide Script Code::

          if (mc.thePlayer.onGround) {
          mc.thePlayer.onGround();
          }

          what?

          Plumer ManP Offline
          Plumer ManP Offline
          Plumer Man
          wrote on last edited by
          #4

          @suicidemouse dare question the grand master!!

          1 Reply Last reply
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