Fly For Minemora
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@cutiehacker Im tring to make a new version of my script but it wont work:
/// api_version=2 var RedeskyWords = [ "Oops, Sorry My Config Is To Good", "Sorry I Guess Im Just To Good", "Im not Hacking I Just Have A Good Gaming Chair", "Next Time, Think Twice Before Going Up Against Me", "Sorry, JK", "Why All Of The Players, Are so bad?", "Want A I Chance Against Me? - https://www.youtube.com/watch?v=dQw4w9WgXcQ", "Your Welcome", "Want To Also Hack Like This? - https://www.youtube.com/watch?v=dQw4w9WgXcQ", "Better Luck Next Time (:", "I Give You My Uwu", "Oops I Barely Tried On That One", "Sorry Can't Do Anything About The Kill, But I Can Give You A UwU", "At Least Pretend To Try Next Time" ]; var script = registerScript({ name: "Kill Insults", version: "1.0.0", authors: ["CutieHacker"] }); script.registerModule({ name: "KillInsults", category: "Misc", description: "Insults people when you kill them" }, function (module) { module.on("enable", function() { target = null; }); module.on("attack", function(event) { target = event.getTargetEntity(); if (target != null) { if (target.isDead) { mc.thePlayer.sendChatMessage(RedeskyWords[Math.floor(Math.random() * (RedeskyWords.length + 1))].replace("%name%", target.getName())); target = null; } } }); });
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@ali00035 no It does not work on LB, well maybe it does idk, I have this very strange bug that if I reload my scripts nothing changes, I have to exit minecraft make a error in the code, load minecraft back up again then exit again, fix the error, and load it back up for the script to properly update